Player Matchup

Mercury
Mercury
ABG_IGotRacks
Mercury
Level 17
God Stats
1W - 4L
1,298 SR
Queue Stats
121W - 108L
1,547 Elo+
Solo
Xing Tian
Xing Tian
COCCRASH1234
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,620 Elo+
Party 1
Achilles
Achilles
Danayyiel
Achilles
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
114W - 92L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiklemunster
Ah Muzen Cab
Level 32
God Stats
1W - 1L
1,756 SR
Queue Stats
86W - 83L
1,613 Elo+
Party 1
Janus
Janus
justicetx
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 21L
1,802 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,636 Elo+

VS

Team Averages
Level 24
1,547 SR
1,601 Elo+
Tiamat
Tiamat
Jebo11
Tiamat
Level 11
God Stats
6W - 4L
1,505 SR
Queue Stats
55W - 43L
1,675 Elo+
Party 2
Nemesis
Nemesis
LilRancor
Nemesis
Level 30
God Stats
42W - 31L
1,629 SR
Queue Stats
142W - 118L
1,621 Elo+
Party 2
Mulan
Mulan
Noggzors
Mulan
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 81L
1,532 Elo+
Solo
Hera
Hera
Warfate9000
Hera
Level 28
God Stats
4W - 2L
1,593 SR
Queue Stats
43W - 38L
1,634 Elo+
Solo
Hachiman
Hachiman
llRememberMell
Hachiman
Level 29
God Stats
13W - 4L
1,506 SR
Queue Stats
547W - 479L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
4 / 3 / 0
6,474
498
3,387
8,418
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
COCCRASH1234
Xing Tian
10
3 / 4 / 2
6,467
497
5,637
11,573
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Danayyiel
Achilles
12
0 / 1 / 0
6,522
502
3,357
10,036
4,712
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Tiklemunster
Ah Muzen Cab
9
0 / 4 / 5
5,911
455
3,186
5,952
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
justicetx
Janus
13
2 / 2 / 3
7,432
572
4,069
5,950
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jebo11
Tiamat
12
3 / 3 / 6
7,166
551
7,024
6,915
5,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LilRancor
Nemesis
12
3 / 1 / 1
7,571
582
3,621
7,443
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Noggzors
Mulan
13
2 / 0 / 0
7,710
593
5,226
6,073
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 3 / 2
7,478
575
3,342
6,658
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
5 / 2 / 3
7,214
555
7,968
7,998
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
14
14
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
3
0
1.33
L
Xing Tian
COCCRASH1234
Xing Tian
3
4
2
1
L
Achilles
Danayyiel
Achilles
0
1
0
0
W
Tiamat
Jebo11
Tiamat
3
3
6
2
W
Nemesis
LilRancor
Nemesis
3
1
1
3.5
W
Mulan
Noggzors
Mulan
2
0
0
2
L
Ah Muzen Cab
Tiklemunster
Ah Muzen Cab
0
4
5
0.63
W
1
3
2
0.67
L
Janus
justicetx
Janus
2
2
3
1.75
W
Hachiman
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
27,181
41,929
Taken
35,087
17,196
Mitigated
15,896
12,100
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,387
1,357
0
3,216
8,418
2,758
0
2,455
5,862
0
33,318
L
Xing Tian
COCCRASH1234
Xing Tian
5,637
557
0
3,551
11,573
6,484
0
3,258
8,315
23,231
0
L
Achilles
Danayyiel
Achilles
3,357
280
0
2,147
10,036
4,712
0
1,180
8,528
0
37,095
W
Tiamat
Jebo11
Tiamat
7,024
1,769
318
3,160
6,915
5,321
2,212
2,464
4,423
28,588
0
W
Nemesis
LilRancor
Nemesis
3,621
1,335
0
775
7,443
2,777
0
1,710
5,571
0
47,534
W
Mulan
Noggzors
Mulan
5,226
712
0
3,205
6,073
3,399
364
0
6,073
0
40,177
L
Ah Muzen Cab
Tiklemunster
Ah Muzen Cab
3,186
1,475
0
1,161
5,952
1,495
0
1,645
4,307
0
26,197
W
3,342
658
0
2,341
6,658
2,048
1,702
1,868
4,560
42,363
0
L
Janus
justicetx
Janus
4,069
524
0
2,025
5,950
1,747
0
1,648
4,226
51,657
0
W
Hachiman
7,968
4,024
0
3,883
7,998
2,351
2,143
3,220
4,754
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
37,139
335
Minions Killed
396
0
Camps Cleared
0
1,201,654
Distance Traveled
1,199,996
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,474
498
65
5
0
270,344
0
L
Xing Tian
6,467
497
33
3
0
232,662
0
L
Achilles
6,522
502
74
6
0
253,363
1
W
Tiamat
7,166
551
61
5
0
212,750
1
W
Nemesis
7,571
582
80
6
0
306,478
6
W
Mulan
7,710
593
92
7
0
230,150
2
L
Ah Muzen Cab
5,911
455
55
4
0
194,462
3
W
Hera
7,478
575
95
7
0
238,524
0
L
Janus
7,432
572
108
8
0
250,823
5
W
Hachiman
7,214
555
68
5
0
212,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role