Player Matchup

Hades
Hades
AL_le_Glouton
Hades
Level 8
God Stats
3W - 5L
1,554 SR
Queue Stats
40W - 42L
1,181 Elo+
Party 1
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 5
God Stats
52W - 60L
1,711 SR
Queue Stats
67W - 80L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFmilyH-D_Lulu
Tsukuyomi
Level 5
God Stats
7W - 7L
1,438 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 1
Skadi
Skadi
TheFmilyH-D_Vava
Skadi
Level 7
God Stats
8W - 8L
1,451 SR
Queue Stats
15W - 26L
1,154 Elo+
Party 1
Olorun
Olorun
pulsador-arisco
Olorun
Level 14
God Stats
4W - 5L
1,481 SR
Queue Stats
110W - 87L
1,501 Elo+
Solo
Team Averages
Level 8
1,527 SR
1,308 Elo+

VS

Team Averages
Level 16
1,451 SR
1,314 Elo+
Geb
Geb
BenVolak
Geb
Level 17
God Stats
4W - 3L
1,546 SR
Queue Stats
39W - 59L
1,256 Elo+
Solo
Bellona
Bellona
Darlic
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Polo_MarkY_
Scylla
Level 27
God Stats
30W - 22L
1,583 SR
Queue Stats
577W - 597L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
Thunder1436
Ratatoskr
Level 4
God Stats
2W - 2L
1,290 SR
Queue Stats
17W - 17L
998 Elo+
Solo
Danzaburou
Danzaburou
modiSA_
Danzaburou
Level 25
God Stats
169W - 165L
1,335 SR
Queue Stats
225W - 249L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,965
479
8,272
13,409
7,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SuperV_gamer
Bacchus
15
0 / 5 / 5
10,314
413
9,138
17,448
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
18
5 / 2 / 6
12,285
491
14,746
16,777
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 7
10,217
409
9,077
9,393
4,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 2 / 2
14,163
567
42,347
36,330
16,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,564
423
8,629
29,435
36,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Darlic
Bellona
13
1 / 8 / 4
9,182
367
4,365
21,210
18,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
4 / 4 / 0
10,583
423
17,177
14,884
5,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Thunder1436
Ratatoskr
8
0 / 7 / 1
7,223
289
2,085
8,740
2,563
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
modiSA_
Danzaburou
19
5 / 5 / 2
13,227
529
21,979
27,230
12,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
12
14
Deaths
28
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
2
4
3
0.88
L
Bellona
Darlic
Bellona
1
8
4
0.38
L
Scylla
4
4
0
1
W
Bacchus
SuperV_gamer
Bacchus
0
5
5
0.5
W
Tsukuyomi
5
2
6
4
W
2
2
7
2.75
L
Ratatoskr
Thunder1436
Ratatoskr
0
7
1
0.07
L
Danzaburou
modiSA_
Danzaburou
5
5
2
1.2
W
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,580
Damage
54,235
93,357
Taken
101,499
50,541
Mitigated
74,970
44,120
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,272
1,334
401
3,199
13,409
7,690
1,086
929
12,480
68,977
0
L
8,629
388
0
1,360
29,435
36,192
50
14,277
15,158
25,247
0
L
Bellona
Darlic
Bellona
4,365
812
0
1,186
21,210
18,035
0
9,589
11,621
0
25,735
L
Scylla
17,177
958
0
3,313
14,884
5,938
0
10,804
4,080
77,809
0
W
Bacchus
SuperV_gamer
Bacchus
9,138
60
0
4,160
17,448
14,783
528
4,819
12,629
33,956
0
W
Tsukuyomi
14,746
4,149
0
4,786
16,777
6,994
669
3,964
12,813
0
84,933
W
9,077
3,672
0
0
9,393
4,979
1,094
2,970
6,423
0
33,988
L
Ratatoskr
Thunder1436
Ratatoskr
2,085
694
0
0
8,740
2,563
0
6,084
2,656
0
6,518
L
Danzaburou
modiSA_
Danzaburou
21,979
11,523
0
10,570
27,230
12,242
3,200
19,003
8,227
0
99,085
W
42,347
21,832
2,980
28,594
36,330
16,095
9,462
13,124
23,206
117,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
50,779
474
Minions Killed
362
0
Camps Cleared
0
2,283,939
Distance Traveled
1,825,436
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,965
479
116
5
0
445,922
0
L
Geb
10,564
423
29
1
0
483,579
5
L
Bellona
9,182
367
34
1
0
332,518
0
L
Scylla
10,583
423
125
5
0
369,569
2
W
Bacchus
10,314
413
46
2
0
505,162
0
W
Tsukuyomi
12,285
491
122
5
0
497,438
1
W
Skadi
10,217
409
43
2
0
454,845
0
L
Ratatoskr
7,223
289
4
0
0
242,472
2
L
Danzaburou
13,227
529
170
7
0
397,298
3
W
Olorun
14,163
567
147
6
0
380,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role