Player Matchup

Osiris
Osiris
Azzedd
Osiris
Level 26
God Stats
5W - 5L
1,362 SR
Queue Stats
44W - 48L
1,423 Elo+
Party 2
Thor
Thor
LeMacDonald
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Khepri
Khepri
The13wabi
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
ptitjoueursdeouf
Heimdallr
Level 22
God Stats
24W - 30L
1,546 SR
Queue Stats
44W - 43L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
yasin720
Baron Samedi
Level 18
God Stats
6W - 2L
1,526 SR
Queue Stats
32W - 27L
1,483 Elo+
Party 2
Team Averages
Level 17
1,487 SR
1,479 Elo+

VS

Team Averages
Level 24
1,510 SR
1,444 Elo+
Odin
Odin
Danisuto
Odin
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Poseidon
Poseidon
JeZee129
Poseidon
Level 31
God Stats
13W - 9L
1,750 SR
Queue Stats
329W - 352L
1,512 Elo+
Party 1
Neith
Neith
loreytatué
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,468 Elo+
Solo
Mercury
Mercury
maciustorres
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,490 Elo+
Solo
Nox
Nox
stpollanen
Nox
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 170L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azzedd
Osiris
16
9 / 1 / 0
9,916
620
10,212
12,112
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 5 / 4
7,805
488
3,264
10,697
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
The13wabi
Khepri
12
2 / 3 / 4
8,374
523
2,853
8,462
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
11
1 / 4 / 3
7,159
447
3,317
6,765
2,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
yasin720
Baron Samedi
15
5 / 3 / 4
9,162
573
11,237
9,356
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 8 / 1
6,577
411
3,665
10,564
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
JeZee129
Poseidon
16
5 / 2 / 3
9,657
604
6,917
7,562
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 3
7,580
474
8,588
10,268
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
maciustorres
Mercury
13
1 / 5 / 5
7,370
461
4,225
12,045
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 5
8,567
535
4,692
5,520
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
19
Kills
16
16
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Azzedd
Osiris
9
1
0
9
L
Odin
0
8
1
0.06
L
Poseidon
JeZee129
Poseidon
5
2
3
3.25
W
2
5
4
0.8
W
Khepri
The13wabi
Khepri
2
3
4
1.33
L
5
4
3
1.63
L
Mercury
maciustorres
Mercury
1
5
5
0.7
W
Heimdallr
1
4
3
0.63
L
5
1
5
7.5
W
Baron Samedi
yasin720
Baron Samedi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
28,087
47,392
Taken
45,959
25,780
Mitigated
22,399
12,715
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Azzedd
Osiris
10,212
5,762
0
5,551
12,112
8,915
1,553
151
11,632
0
64,668
L
Odin
3,665
2,305
0
250
10,564
8,522
219
353
10,149
0
30,191
L
Poseidon
JeZee129
Poseidon
6,917
792
0
625
7,562
2,363
0
4,609
2,561
46,213
0
W
3,264
1,152
0
2,892
10,697
3,720
99
3,211
7,233
0
35,365
W
Khepri
The13wabi
Khepri
2,853
198
0
1,262
8,462
6,489
484
2,467
5,989
21,080
0
L
8,588
5,653
0
4,104
10,268
3,266
518
3,828
6,338
0
52,434
L
Mercury
maciustorres
Mercury
4,225
2,643
0
3,410
12,045
4,143
0
2,217
9,760
0
35,795
W
Heimdallr
3,317
2,229
0
0
6,765
2,366
0
1,458
5,307
0
38,394
L
4,692
774
0
542
5,520
4,105
371
2,367
3,061
19,118
0
W
Baron Samedi
yasin720
Baron Samedi
11,237
1,596
880
2,130
9,356
4,290
656
3,707
5,334
48,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
39,751
378
Minions Killed
373
0
Camps Cleared
0
1,508,730
Distance Traveled
1,396,069
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,916
620
121
8
0
275,262
0
L
Odin
6,577
411
67
4
0
285,020
0
L
Poseidon
9,657
604
122
8
0
293,631
4
W
Thor
7,805
488
59
4
0
326,492
0
W
Khepri
8,374
523
31
2
0
318,593
3
L
Neith
7,580
474
95
6
0
244,362
2
L
Mercury
7,370
461
63
4
0
244,499
0
W
Heimdallr
7,159
447
77
5
0
296,842
0
L
Nox
8,567
535
26
2
0
328,557
3
W
Baron Samedi
9,162
573
90
6
0
291,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role