Player Matchup

Ne Zha
Ne Zha
Gold II
GatunimReborn
Ne Zha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Ghostmaan
Anhur
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
LorDRM
Kukulkan
Platinum V
Level 159
God Stats
16W - 15L
1,568 SR
Queue Stats
492W - 508L
1,725 MMR
Solo
Guan Yu
Guan Yu
Gold I
Punchmaan
Guan Yu
Gold I
Level 126
God Stats
11W - 16L
1,539 SR
Queue Stats
686W - 700L
1,728 MMR
Party 1
Cerberus
Cerberus
Platinum V
WarriorAlpha
Cerberus
Platinum V
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
146W - 147L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,569 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,549 SR
1,695 MMR
Jing Wei
Jing Wei
Diamond III
LegacyHeartX
Jing Wei
Diamond III
Level 159
God Stats
24W - 7L
1,821 SR
Queue Stats
505W - 505L
2,221 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
LobãoPS4
Sun Wukong
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Nano263
Awilix
Gold III
Level 125
God Stats
2W - 1L
1,566 SR
Queue Stats
51W - 44L
1,546 MMR
Solo
Discordia
Discordia
Gold II
Thotts
Discordia
Gold II
Level 155
God Stats
1W - 0L
1,357 SR
Queue Stats
38W - 31L
1,709 MMR
Solo
Athena
Athena
Gold I
TäTö
Athena
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,194
516
2,993
7,135
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Ghostmaan
Anhur
10
1 / 3 / 0
5,959
497
1,799
5,653
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
LorDRM
Kukulkan
12
2 / 1 / 0
6,738
562
2,953
3,140
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Punchmaan
Guan Yu
11
1 / 0 / 0
5,938
495
4,466
6,944
5,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
WarriorAlpha
Cerberus
8
0 / 5 / 1
5,396
450
2,151
9,569
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NemesisSetApolloTiamatJanus

VS

Bans
DanzaburouGebTsukuyomiScyllaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LegacyHeartX
Jing Wei
15
5 / 0 / 1
8,488
707
7,040
5,223
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
LobãoPS4
Sun Wukong
13
0 / 0 / 1
7,447
621
4,253
8,075
3,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Nano263
Awilix
10
2 / 1 / 2
6,393
533
2,447
7,027
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Thotts
Discordia
13
1 / 0 / 2
7,497
625
3,964
3,061
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
TäTö
Athena
9
1 / 3 / 5
6,373
531
3,194
9,118
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Anhur
Ghostmaan
Anhur
1
3
0
0.33
W
Jing Wei
LegacyHeartX
Jing Wei
5
0
1
5.5
W
Sun Wukong
LobãoPS4
Sun Wukong
0
0
1
0.5
L
Kukulkan
LorDRM
Kukulkan
2
1
0
2
W
Awilix
Nano263
Awilix
2
1
2
3
L
Guan Yu
Punchmaan
Guan Yu
1
0
0
1
W
Discordia
Thotts
Discordia
1
0
2
2
W
Athena
TäTö
Athena
1
3
5
1.17
L
Cerberus
WarriorAlpha
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
20,898
32,441
Taken
32,504
13,734
Mitigated
11,467
12,840
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,993
492
0
4,076
7,135
2,294
0
897
6,146
0
40,405
L
Anhur
Ghostmaan
Anhur
1,799
811
0
1,983
5,653
1,116
0
286
5,367
0
33,809
W
Jing Wei
LegacyHeartX
Jing Wei
7,040
4,999
0
4,247
5,223
1,610
658
293
4,930
0
69,659
W
Sun Wukong
LobãoPS4
Sun Wukong
4,253
880
0
3,635
8,075
3,532
0
0
8,075
0
46,646
L
Kukulkan
LorDRM
Kukulkan
2,953
0
0
657
3,140
983
0
1,919
921
43,423
0
W
Awilix
Nano263
Awilix
2,447
750
0
2,162
7,027
2,017
0
1,100
5,927
0
33,328
L
Guan Yu
Punchmaan
Guan Yu
4,466
714
35
3,304
6,944
5,586
0
652
6,292
0
33,048
W
Discordia
Thotts
Discordia
3,964
206
0
1,000
3,061
930
1,100
450
2,611
53,298
0
W
Athena
TäTö
Athena
3,194
1,122
0
1,686
9,118
3,378
25
3,261
5,857
12,336
0
L
Cerberus
WarriorAlpha
Cerberus
2,151
320
0
2,785
9,569
3,755
0
2,936
6,557
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
36,198
350
Minions Killed
452
0
Camps Cleared
0
1,227,480
Distance Traveled
1,243,313
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,194
516
88
7
0
271,124
5
L
Anhur
5,959
497
61
5
0
225,841
4
W
Jing Wei
8,488
707
130
11
0
234,266
3
W
Sun Wukong
7,447
621
110
9
0
251,570
6
L
Kukulkan
6,738
562
95
8
0
237,994
3
W
Awilix
6,393
533
71
6
0
272,366
5
L
Guan Yu
5,938
495
68
6
0
261,292
5
W
Discordia
7,497
625
124
10
0
231,664
6
W
Athena
6,373
531
17
1
0
253,447
5
L
Cerberus
5,396
450
38
3
0
231,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role