Player Matchup

Kukulkan
Kukulkan
JL_SwiTh
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Susano
Susano
OAK52
Susano
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 217L
1,442 Elo+
Solo
Ares
Ares
loveandkill07
Ares
Level 28
God Stats
319W - 284L
1,555 SR
Queue Stats
550W - 609L
1,467 Elo+
Solo
Tyr
Tyr
lxl_WarLock_lxl
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,604 Elo+
Solo
Artemis
Artemis
vitality_tmr
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Team Averages
Level 16
1,511 SR
1,503 Elo+

VS

Team Averages
Level 39
1,548 SR
1,531 Elo+
Cerberus
Cerberus
CAKE_SLAYER_05
Cerberus
Level 67
God Stats
15W - 9L
1,521 SR
Queue Stats
244W - 278L
1,342 Elo+
Party 2
Anhur
Anhur
Francisco052
Anhur
Level 7
God Stats
2W - 4L
1,660 SR
Queue Stats
21W - 26L
1,615 Elo+
Party 2
Khepri
Khepri
MrGetBonked
Khepri
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,567 Elo+
Party 1
Sol
Sol
ShadowReflex93
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 99L
1,593 Elo+
Solo
Bakasura
Bakasura
spragan
Bakasura
Level 85
God Stats
2W - 0L
1,558 SR
Queue Stats
246W - 196L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JL_SwiTh
Kukulkan
9
0 / 4 / 0
5,159
516
484
3,922
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
OAK52
Susano
8
1 / 5 / 0
4,890
489
2,045
8,124
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,552
455
1,574
4,662
1,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,886
489
4,717
8,614
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
vitality_tmr
Artemis
7
0 / 2 / 0
4,365
437
4,077
4,570
1,250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 0 / 2
5,580
558
2,244
5,831
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 2
4,617
462
1,717
3,844
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
11
2 / 0 / 3
5,816
582
4,258
6,742
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
7 / 0 / 2
6,842
684
5,754
3,373
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
spragan
Bakasura
11
4 / 0 / 3
6,325
633
3,227
4,829
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
2
3
W
1
1
2
2
L
Kukulkan
JL_SwiTh
Kukulkan
0
4
0
0
W
Khepri
2
0
3
3.5
L
Susano
OAK52
Susano
1
5
0
0.2
W
7
0
2
8
L
0
1
0
0
L
0
4
0
0
W
Bakasura
spragan
Bakasura
4
0
3
5.5
L
Artemis
vitality_tmr
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
17,200
29,892
Taken
24,619
9,793
Mitigated
11,485
6,600
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,244
179
210
1,913
5,831
2,277
314
1,182
4,649
18,389
0
W
1,717
1,146
123
662
3,844
828
354
392
3,452
0
8,042
L
Kukulkan
JL_SwiTh
Kukulkan
484
270
0
639
3,922
1,035
105
1,612
1,987
17,245
0
W
Khepri
4,258
811
0
2,969
6,742
4,917
520
0
6,742
28,491
0
L
Susano
OAK52
Susano
2,045
772
0
1,922
8,124
2,197
0
2,423
5,156
0
21,595
W
5,754
1,664
0
2,388
3,373
1,219
1,559
330
3,029
34,384
3,245
L
1,574
56
0
511
4,662
1,947
0
1,890
2,772
13,126
0
L
4,717
1,430
0
2,630
8,614
3,364
0
4,176
4,063
0
22,138
W
Bakasura
spragan
Bakasura
3,227
1,845
0
2,565
4,829
2,244
0
100
4,689
0
25,279
L
Artemis
vitality_tmr
Artemis
4,077
2,487
0
898
4,570
1,250
0
1,437
3,133
0
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
29,180
178
Minions Killed
229
0
Camps Cleared
0
890,341
Distance Traveled
905,565
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,580
558
26
3
0
176,848
1
W
Anhur
4,617
462
17
2
0
162,872
0
L
Kukulkan
5,159
516
41
4
0
174,283
0
W
Khepri
5,816
582
46
5
0
177,541
0
L
Susano
4,890
489
44
4
0
171,988
0
W
Sol
6,842
684
61
6
0
182,945
3
L
Ares
4,552
455
18
2
0
198,540
4
L
Tyr
4,886
489
44
4
0
180,816
0
W
Bakasura
6,325
633
79
8
0
205,359
1
L
Artemis
4,365
437
31
3
0
164,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role