Player Matchup

Achilles
Achilles
Crissegrim
Achilles
Level 32
God Stats
51W - 50L
1,576 SR
Queue Stats
251W - 238L
1,492 Elo+
Party 1
Ares
Ares
Lias The Grim
Ares
Level 33
God Stats
8W - 6L
1,737 SR
Queue Stats
54W - 64L
1,483 Elo+
Party 1
Hades
Hades
StopAndLisen
Hades
Level 86
God Stats
4W - 2L
1,696 SR
Queue Stats
209W - 236L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Stroxion
Jing Wei
Level 85
God Stats
26W - 40L
1,426 SR
Queue Stats
92W - 107L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
крио
Baba Yaga
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,587 SR
1,475 Elo+

VS

Team Averages
Level 41
1,370 SR
1,418 Elo+
Fenrir
Fenrir
ILycanI
Fenrir
Level 17
God Stats
187W - 183L
1,469 SR
Queue Stats
376W - 420L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
Kethup
Hun Batz
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 211L
1,490 Elo+
Party 3
Scylla
Scylla
RenegadeNexus
Scylla
Level 69
God Stats
22W - 32L
1,236 SR
Queue Stats
401W - 430L
1,414 Elo+
Party 2
Ganesha
Ganesha
Vardolf
Ganesha
Level 25
God Stats
0W - 9L
1,188 SR
Queue Stats
35W - 51L
1,393 Elo+
Party 3
Bellona
Bellona
mypuk12
Bellona
Level 53
God Stats
33W - 36L
1,455 SR
Queue Stats
140W - 181L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crissegrim
Achilles
18
15 / 0 / 11
12,853
1,285
18,198
12,429
13,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 18
10,192
1,019
12,119
13,914
10,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 20
10,413
1,041
15,911
13,727
12,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Stroxion
Jing Wei
17
1 / 2 / 18
10,272
1,027
11,453
8,022
2,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
крио
Baba Yaga
17
8 / 1 / 17
11,573
1,157
27,677
8,568
4,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

246

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ILycanI
Fenrir
15
5 / 5 / 3
10,973
1,097
8,189
24,460
24,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Kethup
Hun Batz
16
4 / 10 / 3
10,150
1,015
10,223
17,802
7,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 7
9,242
924
13,766
10,294
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Vardolf
Ganesha
16
0 / 5 / 8
10,427
1,043
10,344
27,189
28,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
mypuk12
Bellona
15
0 / 5 / 6
8,868
887
7,961
14,558
12,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
29
Kills
9
9
Deaths
29
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crissegrim
Achilles
15
0
11
20.5
L
Fenrir
ILycanI
Fenrir
5
5
3
1.3
L
Hun Batz
Kethup
Hun Batz
4
10
3
0.55
W
2
2
18
5.5
L
0
4
7
0.88
W
3
4
20
3.25
W
Jing Wei
Stroxion
Jing Wei
1
2
18
5
L
Ganesha
Vardolf
Ganesha
0
5
8
0.8
L
Bellona
mypuk12
Bellona
0
5
6
0.6
W
Baba Yaga
крио
Baba Yaga
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,358
Damage
50,483
56,660
Taken
94,303
43,648
Mitigated
76,836
9,447
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crissegrim
Achilles
18,198
9,071
0
1,429
12,429
13,723
0
4,975
7,272
0
31,881
L
Fenrir
ILycanI
Fenrir
8,189
2,297
0
1,421
24,460
24,263
0
14,395
9,183
0
14,491
L
Hun Batz
Kethup
Hun Batz
10,223
3,780
0
1,193
17,802
7,522
0
11,227
6,575
0
22,553
W
12,119
510
0
0
13,914
10,344
0
8,691
4,910
20,456
0
L
13,766
2,004
0
445
10,294
3,749
0
5,968
4,326
38,445
0
W
15,911
1,317
1,872
2,269
13,727
12,336
0
4,210
8,956
24,398
0
W
Jing Wei
Stroxion
Jing Wei
11,453
10,610
513
1,327
8,022
2,590
0
3,120
4,872
0
46,451
L
Ganesha
Vardolf
Ganesha
10,344
1,282
877
3,649
27,189
28,305
0
15,890
11,299
28,864
0
L
Bellona
mypuk12
Bellona
7,961
2,298
0
453
14,558
12,997
0
8,227
6,331
0
28,603
W
Baba Yaga
крио
Baba Yaga
27,677
1,674
0
2,037
8,568
4,655
0
2,309
6,110
39,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
49,660
200
Minions Killed
176
5
Camps Cleared
3
967,097
Distance Traveled
902,030
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,853
1,285
26
3
2
207,376
0
L
Fenrir
10,973
1,097
15
2
0
205,448
0
L
Hun Batz
10,150
1,015
63
6
1
176,384
1
W
Ares
10,192
1,019
28
3
1
203,951
0
L
Scylla
9,242
924
56
6
0
171,255
0
W
Hades
10,413
1,041
22
2
2
148,481
0
W
Jing Wei
10,272
1,027
95
10
0
196,096
1
L
Ganesha
10,427
1,043
0
0
0
189,346
0
L
Bellona
8,868
887
42
4
2
159,597
0
W
Baba Yaga
11,573
1,157
29
3
0
211,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role