Player Matchup

Chang'e
Chang'e
Platinum I
Buzztek
Chang'e
Platinum I
Level 159
God Stats
23W - 14L
1,673 SR
Queue Stats
166W - 161L
1,961 MMR
Party 2
Merlin
Merlin
Masters
DeadlySinDiane
Merlin
Masters
Level 129
God Stats
2W - 10L
1,469 SR
Queue Stats
238W - 233L
2,112 MMR
Party 1
Fenrir
Fenrir
Platinum I
Rainheit
Fenrir
Platinum I
Level 160
God Stats
19W - 18L
1,613 SR
Queue Stats
220W - 206L
1,976 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
Zeldamaxi2
Kuzenbo
Diamond V
Level 146
God Stats
4W - 5L
1,623 SR
Queue Stats
285W - 268L
1,974 MMR
Party 1
Izanami
Izanami
Platinum IV
blastrogame
Izanami
Platinum IV
Level 108
God Stats
11W - 11L
1,488 SR
Queue Stats
280W - 265L
1,966 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,573 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,585 SR
1,912 MMR
Nu Wa
Nu Wa
Platinum I
AnnaGotNoMana
Nu Wa
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Diamond V
AnnaPåvlovna
Loki
Diamond V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,965 MMR
Party 3
Fafnir
Fafnir
Platinum I
Iyeeet
Fafnir
Platinum I
Level 125
God Stats
20W - 19L
1,593 SR
Queue Stats
266W - 251L
2,014 MMR
Solo
Anhur
Anhur
Diamond IV
Sciaphos
Anhur
Diamond IV
Level 145
God Stats
41W - 29L
1,663 SR
Queue Stats
267W - 248L
2,051 MMR
Solo
Eset
Eset
Diamond V
Thain0
Eset
Diamond V
Level 150
God Stats
32W - 27L
1,667 SR
Queue Stats
426W - 409L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buzztek
Chang'e
19
1 / 8 / 1
12,000
480
13,400
27,472
13,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 6 / 5
12,222
489
23,274
25,580
10,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Rainheit
Fenrir
20
9 / 6 / 4
13,353
534
12,284
25,109
13,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Zeldamaxi2
Kuzenbo
18
4 / 1 / 12
12,418
497
16,035
27,932
39,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
blastrogame
Izanami
19
1 / 7 / 6
12,455
498
12,223
19,612
7,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTsukuyomiApolloAthenaGuan Yu

VS

Bans
TiamatSobekGebGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
14,694
588
32,023
19,135
9,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 6 / 6
15,571
623
21,054
25,976
19,023
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Iyeeet
Fafnir
19
3 / 3 / 12
13,933
557
10,626
23,146
29,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Sciaphos
Anhur
20
7 / 2 / 7
16,015
641
19,324
23,390
11,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Thain0
Eset
20
4 / 7 / 9
14,407
576
17,274
18,037
8,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
20
Kills
28
28
Deaths
20
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
10
6
6
2.17
L
Chang'e
Buzztek
Chang'e
1
8
1
0.19
L
5
6
5
1.25
W
Fafnir
Iyeeet
Fafnir
3
3
12
3
L
Fenrir
Rainheit
Fenrir
9
6
4
1.83
W
Anhur
Sciaphos
Anhur
7
2
7
5.25
W
Eset
Thain0
Eset
4
7
9
1.21
L
Kuzenbo
Zeldamaxi2
Kuzenbo
4
1
12
10
L
Izanami
blastrogame
Izanami
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,216
Damage
100,301
125,705
Taken
109,684
83,631
Mitigated
76,863
42,328
Healing
45,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,023
7,651
269
10,316
19,135
9,185
3,331
14,415
4,720
112,533
0
W
21,054
7,206
0
7,561
25,976
19,023
0
9,177
16,799
0
125,243
L
Chang'e
Buzztek
Chang'e
13,400
533
743
12,947
27,472
13,578
375
16,871
10,601
97,239
0
L
23,274
2,280
0
11,096
25,580
10,277
126
16,497
9,003
113,503
0
W
Fafnir
Iyeeet
Fafnir
10,626
1,806
0
6,614
23,146
29,207
1,731
11,927
11,219
30,559
0
L
Fenrir
Rainheit
Fenrir
12,284
2,395
0
8,230
25,109
13,437
0
10,124
14,905
0
95,583
W
Anhur
Sciaphos
Anhur
19,324
10,180
0
16,229
23,390
11,107
7,071
9,768
13,622
0
156,609
W
Eset
Thain0
Eset
17,274
1,353
1,837
3,012
18,037
8,341
1,767
9,228
8,809
110,413
0
L
Kuzenbo
Zeldamaxi2
Kuzenbo
16,035
3,764
0
2,941
27,932
39,189
93
9,935
17,849
46,213
0
L
Izanami
blastrogame
Izanami
12,223
7,286
0
6,371
19,612
7,150
0
6,692
12,920
0
109,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,448
Gold Earned
74,620
739
Minions Killed
779
0
Camps Cleared
0
2,319,831
Distance Traveled
2,450,451
46
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,694
588
159
6
0
473,006
13
W
Loki
15,571
623
177
7
0
522,212
3
L
Chang'e
12,000
480
176
7
0
414,612
10
L
Merlin
12,222
489
177
7
0
444,630
10
W
Fafnir
13,933
557
25
1
0
538,752
7
L
Fenrir
13,353
534
137
5
0
517,239
7
W
Anhur
16,015
641
237
9
0
437,902
12
W
Eset
14,407
576
181
7
0
478,579
11
L
Kuzenbo
12,418
497
48
2
0
547,046
11
L
Izanami
12,455
498
201
8
0
396,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role