Player Matchup

Janus
Janus
AcruzM_283
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,282 Elo+
Solo
Ymir
Ymir
FearExodus13
Ymir
Level 106
God Stats
3W - 3L
1,784 SR
Queue Stats
109W - 132L
1,315 Elo+
Solo
Horus
Horus
M4LGIESI4
Horus
Level 118
God Stats
1W - 1L
1,311 SR
Queue Stats
253W - 301L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
OwnRian
Tsukuyomi
Level 62
God Stats
6W - 6L
1,695 SR
Queue Stats
160W - 171L
1,324 Elo+
Solo
Anhur
Anhur
Sergeant_Aeslr
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,241 Elo+
Solo
Team Averages
Level 91
1,558 SR
1,306 Elo+

VS

Team Averages
Level 89
1,375 SR
1,407 Elo+
Ah Puch
Ah Puch
Just_Dan_-_
Ah Puch
Level 82
God Stats
1W - 2L
1,255 SR
Queue Stats
378W - 373L
1,349 Elo+
Party 1
Pele
Pele
Nailequa
Pele
Level 44
God Stats
46W - 27L
1,217 SR
Queue Stats
103W - 72L
1,565 Elo+
Solo
Ganesha
Ganesha
ThorsoThorsten
Ganesha
Level 155
God Stats
4W - 3L
1,598 SR
Queue Stats
68W - 62L
1,461 Elo+
Solo
Amaterasu
Amaterasu
angryfatgamerguy
Amaterasu
Level 89
God Stats
4W - 8L
1,555 SR
Queue Stats
456W - 497L
1,383 Elo+
Party 1
Medusa
Medusa
schnitzel_wecke1
Medusa
Level 77
God Stats
2W - 6L
1,249 SR
Queue Stats
37W - 52L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 9 / 2
11,166
532
8,808
14,590
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 2
8,482
404
8,667
21,808
17,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
M4LGIESI4
Horus
14
0 / 6 / 4
8,840
421
6,793
18,064
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
OwnRian
Tsukuyomi
16
9 / 8 / 1
11,042
526
13,678
17,491
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 0
6,431
306
2,845
5,729
1,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Just_Dan_-_
Ah Puch
18
3 / 4 / 8
11,594
552
8,814
12,255
4,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
12 / 3 / 6
12,408
591
13,630
15,122
5,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 18
10,998
524
7,238
15,491
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
18
8 / 4 / 7
12,070
575
12,348
15,920
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 1 / 8
12,058
574
16,651
12,733
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
14
Kills
35
35
Deaths
14
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
4
9
2
0.56
L
1
7
2
0.29
W
Ah Puch
Just_Dan_-_
Ah Puch
3
4
8
1.75
L
Horus
M4LGIESI4
Horus
0
6
4
0.33
W
Pele
12
3
6
5
L
Tsukuyomi
OwnRian
Tsukuyomi
9
8
1
1.19
L
0
5
0
0
W
1
2
18
5
W
Amaterasu
8
4
7
2.88
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
58,681
77,682
Taken
71,521
42,402
Mitigated
44,948
10,467
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,808
332
0
883
14,590
4,928
2,486
4,923
9,642
64,632
0
L
8,667
1,484
0
870
21,808
17,631
0
3,033
18,698
46,180
0
W
Ah Puch
Just_Dan_-_
Ah Puch
8,814
1,337
130
5,250
12,255
4,252
1,666
3,635
8,520
76,396
0
L
Horus
M4LGIESI4
Horus
6,793
2,786
290
4,888
18,064
12,694
0
2,958
14,600
18
33,141
W
Pele
13,630
3,234
0
7,378
15,122
5,855
1,430
1,959
13,038
0
92,045
L
Tsukuyomi
OwnRian
Tsukuyomi
13,678
4,848
0
2,586
17,491
5,928
0
4,212
13,079
0
49,082
L
2,845
928
251
699
5,729
1,221
0
926
4,803
0
15,273
W
7,238
613
0
1,599
15,491
13,504
521
3,564
11,902
36,161
0
W
Amaterasu
12,348
4,774
0
4,321
15,920
16,364
367
1,443
14,088
0
53,992
W
16,651
9,820
0
6,081
12,733
4,973
3,736
6,892
5,816
0
64,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
59,128
354
Minions Killed
517
0
Camps Cleared
0
1,521,796
Distance Traveled
1,878,764
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,166
532
132
6
0
304,412
2
L
Ymir
8,482
404
63
3
0
296,944
5
W
Ah Puch
11,594
552
135
6
0
332,725
1
L
Horus
8,840
421
69
3
0
356,630
7
W
Pele
12,408
591
151
7
0
465,769
0
L
Tsukuyomi
11,042
526
69
3
0
380,296
0
L
Anhur
6,431
306
21
1
0
183,514
3
W
Ganesha
10,998
524
13
1
0
378,304
8
W
Amaterasu
12,070
575
104
5
0
354,259
4
W
Medusa
12,058
574
114
5
0
347,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role