Player Matchup

Chronos
Chronos
Masters
DrOctagönapus
Chronos
Masters
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
2,294 MMR
Solo
Hun Batz
Hun Batz
Diamond III
ShadyByrd
Hun Batz
Diamond III
Level 141
God Stats
9W - 8L
1,423 SR
Queue Stats
172W - 153L
2,135 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Solairr
Tsukuyomi
Masters
Level 158
God Stats
34W - 17L
1,819 SR
Queue Stats
333W - 303L
2,524 MMR
Solo
Jing Wei
Jing Wei
Diamond III
TheKidStorm
Jing Wei
Diamond III
Level 148
God Stats
6W - 8L
1,890 SR
Queue Stats
700W - 672L
2,195 MMR
Solo
Geb
Geb
Diamond III
WH0LES0ME
Geb
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,626 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,646 SR
2,275 MMR
Anhur
Anhur
Diamond V
BzSebas
Anhur
Diamond V
Level 156
God Stats
48W - 35L
1,802 SR
Queue Stats
125W - 116L
2,043 MMR
Solo
Ravana
Ravana
Diamond IV
Carson
Ravana
Diamond IV
Level 132
God Stats
1W - 3L
1,183 SR
Queue Stats
221W - 196L
2,084 MMR
Solo
Zeus
Zeus
Masters
ChinFu
Zeus
Masters
Level 160
God Stats
2W - 4L
1,647 SR
Queue Stats
348W - 293L
3,093 MMR
Solo
Khepri
Khepri
Diamond IV
Khastik
Khepri
Diamond IV
Level 160
God Stats
7W - 3L
1,838 SR
Queue Stats
1,598W - 1,625L
2,029 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Lianeh
Sun Wukong
Diamond IV
Level 158
God Stats
18W - 13L
1,761 SR
Queue Stats
402W - 414L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,332
666
315
1,410
394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
ShadyByrd
Hun Batz
5
1 / 1 / 0
3,302
660
287
1,946
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Solairr
Tsukuyomi
5
0 / 0 / 0
2,996
599
1,398
2,468
583
Jing Wei
TheKidStorm
Jing Wei
5
1 / 0 / 1
3,353
671
2,287
1,623
208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 1 / 2
3,248
650
1,042
2,162
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Bans
TiamatSetScyllaGuan YuApollo

VS

Bans
AthenaSobekYmirCabrakanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BzSebas
Anhur
5
0 / 1 / 1
3,033
607
1,153
2,485
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Carson
Ravana
6
0 / 0 / 0
3,514
703
90
1,148
301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
ChinFu
Zeus
6
2 / 0 / 1
3,865
773
1,356
905
258
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Khastik
Khepri
5
1 / 1 / 0
3,437
687
534
2,400
548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Lianeh
Sun Wukong
6
0 / 0 / 0
3,401
680
1,437
2,613
831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
BzSebas
Anhur
0
1
1
0.5
W
Ravana
Carson
Ravana
0
0
0
0
W
Zeus
ChinFu
Zeus
2
0
1
2.5
L
0
1
0
0
W
Khepri
Khastik
Khepri
1
1
0
1
W
Sun Wukong
Lianeh
Sun Wukong
0
0
0
0
L
Hun Batz
ShadyByrd
Hun Batz
1
1
0
1
L
Tsukuyomi
Solairr
Tsukuyomi
0
0
0
0
L
Jing Wei
TheKidStorm
Jing Wei
1
0
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,329
Damage
4,570
9,609
Taken
9,551
2,272
Mitigated
2,473
4,230
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BzSebas
Anhur
1,153
806
0
1,225
2,485
535
0
379
2,106
0
11,084
W
Ravana
Carson
Ravana
90
0
0
891
1,148
301
0
0
1,148
0
13,589
W
Zeus
ChinFu
Zeus
1,356
351
0
755
905
258
0
315
590
14,890
0
L
315
144
0
350
1,410
394
0
907
503
13,083
0
W
Khepri
Khastik
Khepri
534
48
0
1,134
2,400
548
0
438
1,737
4,292
0
W
Sun Wukong
Lianeh
Sun Wukong
1,437
103
0
1,215
2,613
831
0
0
2,613
0
13,273
L
Hun Batz
ShadyByrd
Hun Batz
287
85
0
801
1,946
464
0
208
1,738
0
9,006
L
Tsukuyomi
Solairr
Tsukuyomi
1,398
329
0
1,031
2,468
583
0
0
2,468
0
9,867
L
Jing Wei
TheKidStorm
Jing Wei
2,287
1,996
0
1,128
1,623
208
0
175
1,448
0
12,768
L
1,042
287
0
920
2,162
623
0
600
1,562
4,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,231
Gold Earned
17,250
118
Minions Killed
133
0
Camps Cleared
0
478,642
Distance Traveled
446,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,033
607
24
5
0
69,480
1
W
Ravana
3,514
703
46
9
0
103,003
0
W
Zeus
3,865
773
30
6
0
83,904
1
L
Chronos
3,332
666
41
8
0
96,863
1
W
Khepri
3,437
687
7
1
0
92,636
1
W
Sun Wukong
3,401
680
26
5
0
97,481
0
L
Hun Batz
3,302
660
21
4
0
116,286
1
L
Tsukuyomi
2,996
599
20
4
0
73,655
1
L
Jing Wei
3,353
671
29
6
0
81,450
0
L
Geb
3,248
650
7
1
0
110,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role