Player Matchup

Zeus
Zeus
F1NESSE_KUS18
Zeus
Level 28
God Stats
14W - 26L
1,460 SR
Queue Stats
97W - 160L
1,420 Elo+
Solo
Cthulhu
Cthulhu
II K1NG K0NG x
Cthulhu
Level 6
God Stats
0W - 3L
1,183 SR
Queue Stats
8W - 6L
1,508 Elo+
Solo
Da Ji
Da Ji
KillerPanda73
Da Ji
Level 27
God Stats
1W - 4L
1,524 SR
Queue Stats
186W - 216L
1,469 Elo+
Solo
Ymir
Ymir
Timmy6955
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,045 Elo+
Solo
Neith
Neith
hooderella
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,388 Elo+

VS

Team Averages
Level 27
1,530 SR
1,450 Elo+
Medusa
Medusa
ErickRM04
Medusa
Level 28
God Stats
3W - 1L
1,684 SR
Queue Stats
41W - 40L
1,495 Elo+
Solo
Chiron
Chiron
FROSTYNUGATREE
Chiron
Level 27
God Stats
79W - 63L
1,652 SR
Queue Stats
276W - 283L
1,609 Elo+
Solo
Sol
Sol
FelipeKlen8
Sol
Level 29
God Stats
102W - 118L
1,484 SR
Queue Stats
114W - 133L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Gaga-axel44
Hun Batz
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
160W - 182L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Lil blue3204
Amaterasu
Level 23
God Stats
7W - 5L
1,332 SR
Queue Stats
51W - 49L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 7
13,104
1,092
25,143
11,599
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 9 / 15
11,746
979
14,280
31,209
37,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 8 / 7
12,257
1,021
9,240
18,125
8,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
1 / 2 / 9
10,403
867
1,758
7,785
4,174
Neith
14
0 / 0 / 0
9,166
764
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

41

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErickRM04
Medusa
18
10 / 3 / 6
12,847
1,071
16,259
13,478
4,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 0 / 10
12,952
1,079
18,564
8,092
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 4 / 11
11,298
942
17,930
11,809
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Gaga-axel44
Hun Batz
17
0 / 10 / 11
10,821
902
6,446
15,253
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Lil blue3204
Amaterasu
18
3 / 1 / 12
11,688
974
4,857
13,147
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
18
Kills
19
19
Deaths
18
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
ErickRM04
Medusa
10
3
6
4.33
L
10
0
7
13.5
W
4
0
10
9
W
2
4
11
1.88
W
Hun Batz
Gaga-axel44
Hun Batz
0
10
11
0.55
L
0
9
15
0.83
L
7
8
7
1.31
W
Amaterasu
Lil blue3204
Amaterasu
3
1
12
9
L
Ymir
1
2
9
2.75
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,421
Damage
64,056
68,718
Taken
61,779
53,525
Mitigated
24,049
1,887
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ErickRM04
Medusa
16,259
11,995
231
2,821
13,478
4,960
0
9,609
3,119
0
34,229
L
25,143
1,049
235
529
11,599
4,026
0
4,627
6,972
50,657
0
W
18,564
10,274
1,685
3,657
8,092
2,864
0
6,225
1,867
0
70,954
W
17,930
3,592
0
3,671
11,809
4,525
0
7,730
4,079
34,944
0
W
Hun Batz
Gaga-axel44
Hun Batz
6,446
3,478
0
843
15,253
6,321
0
8,318
6,935
0
21,945
L
14,280
1,470
76
275
31,209
37,142
0
7,867
23,342
31,473
0
L
9,240
1,850
0
696
18,125
8,183
0
4,052
14,073
0
26,373
W
Amaterasu
Lil blue3204
Amaterasu
4,857
2,159
0
1,353
13,147
5,379
0
9,299
3,848
0
18,521
L
Ymir
1,758
156
0
76
7,785
4,174
0
1,384
6,401
6,556
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
59,606
162
Minions Killed
274
3
Camps Cleared
15
738,074
Distance Traveled
1,071,577
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,847
1,071
40
3
1
200,861
0
L
Zeus
13,104
1,092
60
5
2
158,169
1
W
Chiron
12,952
1,079
117
10
7
264,555
1
W
Sol
11,298
942
57
5
1
198,329
1
W
Hun Batz
10,821
902
37
3
2
156,780
0
L
Cthulhu
11,746
979
41
3
0
225,580
1
L
Da Ji
12,257
1,021
46
4
1
219,203
0
W
Amaterasu
11,688
974
23
2
4
251,052
0
L
Ymir
10,403
867
15
1
0
125,736
0
L
Neith
9,166
764
0
0
0
9,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role