Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Daltonamobey
Kuzenbo
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,228 MMR
Party 1
Vulcan
Vulcan
Bronze III
UnbeatenToast35
Vulcan
Bronze III
Level 67
God Stats
0W - 1L
1,399 SR
Queue Stats
11W - 19L
1,274 MMR
Solo
Thanatos
Thanatos
Silver III
overkillage
Thanatos
Silver III
Level 129
God Stats
11W - 22L
1,686 SR
Queue Stats
119W - 158L
1,034 MMR
Party 1
Chernobog
Chernobog
Gold V
shaotown
Chernobog
Gold V
Level 140
God Stats
5W - 11L
1,606 SR
Queue Stats
418W - 436L
1,230 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,538 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,506 SR
1,256 MMR
Set
Set
Silver II
 
Set
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
LoboDaKang
Athena
Gold IV
Level 106
God Stats
24W - 28L
1,536 SR
Queue Stats
298W - 305L
1,244 MMR
Solo
Apollo
Apollo
Silver I
Shade Wolf XIII
Apollo
Silver I
Level 143
God Stats
21W - 19L
1,579 SR
Queue Stats
140W - 151L
1,237 MMR
Solo
Nox
Nox
Gold IV
TheRogeGlez
Nox
Gold IV
Level 160
God Stats
5W - 7L
1,416 SR
Queue Stats
323W - 325L
1,253 MMR
Solo
Kali
Kali
Bronze IV
smokey__rich
Kali
Bronze IV
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 55L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 5 / 1
7,755
517
5,869
11,600
5,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Daltonamobey
Kuzenbo
9
0 / 2 / 1
5,282
352
1,569
10,322
8,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
5,724
382
5,906
8,561
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
overkillage
Thanatos
11
1 / 6 / 0
6,634
442
2,998
11,093
3,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
shaotown
Chernobog
12
1 / 2 / 1
6,776
452
4,826
10,302
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatDanzaburouTsukuyomiCthulhuGuan Yu

VS

Bans
Cu ChulainnArachneCerberusHun BatzAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 2 / 3
8,339
556
8,659
11,059
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LoboDaKang
Athena
13
3 / 0 / 10
7,991
533
4,803
11,202
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 2
7,866
524
4,723
7,835
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 0 / 6
9,118
608
12,139
8,183
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
7,238
483
4,563
10,062
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
22
22
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
Set
 
Set
6
2
3
3.75
L
Kuzenbo
Daltonamobey
Kuzenbo
0
2
1
0.25
W
Athena
LoboDaKang
Athena
3
0
10
8
W
1
1
2
2
W
11
0
6
14
L
0
7
0
0
L
Thanatos
overkillage
Thanatos
1
6
0
0.17
L
Chernobog
shaotown
Chernobog
1
2
1
0.75
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
34,887
51,878
Taken
48,341
23,587
Mitigated
26,087
17,454
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,869
1,135
79
4,905
11,600
5,480
1,276
523
11,077
48,062
0
W
Set
 
Set
8,659
2,627
0
4,103
11,059
8,425
1,363
4,734
6,285
0
52,332
L
Kuzenbo
Daltonamobey
Kuzenbo
1,569
670
0
500
10,322
8,625
0
2,992
7,250
12,104
0
W
Athena
LoboDaKang
Athena
4,803
1,089
1,196
2,780
11,202
7,882
50
1,836
9,270
33,853
0
W
4,723
3,462
0
2,775
7,835
2,492
2,422
1,259
6,560
0
59,697
W
12,139
1,483
0
1,443
8,183
3,481
477
1,613
6,424
53,276
0
L
5,906
1,263
0
1,146
8,561
2,600
0
5,215
3,116
30,063
0
L
Thanatos
overkillage
Thanatos
2,998
704
0
7,128
11,093
3,420
0
4,546
6,347
0
31,957
L
Chernobog
shaotown
Chernobog
4,826
2,350
0
3,696
10,302
3,462
168
3,084
7,146
0
40,271
W
4,563
2,474
0
4,362
10,062
3,807
285
3,476
6,458
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
40,552
326
Minions Killed
448
0
Camps Cleared
0
1,289,239
Distance Traveled
1,469,006
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,755
517
112
7
0
230,632
6
W
Set
8,339
556
99
7
0
249,173
2
L
Kuzenbo
5,282
352
15
1
0
278,090
3
W
Athena
7,991
533
48
3
0
347,286
7
W
Apollo
7,866
524
132
9
0
274,988
5
W
Nox
9,118
608
98
7
0
286,637
4
L
Vulcan
5,724
382
52
3
0
260,263
3
L
Thanatos
6,634
442
67
4
0
278,305
2
L
Chernobog
6,776
452
80
5
0
241,949
6
W
Kali
7,238
483
71
5
0
310,922
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role