Player Matchup

Neith
Neith
Asuce
Neith
Level 6
God Stats
0W - 2L
1,486 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo
Hun Batz
Hun Batz
CrossSleet
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,320 Elo+
Solo
Aphrodite
Aphrodite
OIKAWA5563
Aphrodite
Level 27
God Stats
1W - 4L
1,498 SR
Queue Stats
142W - 139L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
Level 18
God Stats
24W - 30L
1,391 SR
Queue Stats
81W - 94L
1,261 Elo+
Solo
Bakasura
Bakasura
asterodez-kun
Bakasura
Level 6
God Stats
0W - 4L
1,082 SR
Queue Stats
0W - 10L
914 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,218 Elo+

VS

Team Averages
Level 26
1,324 SR
1,364 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Escaverz
Tiamat
Level 28
God Stats
2W - 3L
1,280 SR
Queue Stats
74W - 87L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
KawaiiPeto
Nu Wa
Level 28
God Stats
3W - 7L
1,194 SR
Queue Stats
87W - 90L
1,260 Elo+
Solo
Thanatos
Thanatos
MarcoPolo420lll
Thanatos
Level 29
God Stats
6W - 8L
1,350 SR
Queue Stats
97W - 138L
1,267 Elo+
Solo
Anhur
Anhur
elmighty1
Anhur
Level 18
God Stats
1W - 4L
1,297 SR
Queue Stats
34W - 49L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asuce
Neith
18
2 / 12 / 3
11,569
413
11,773
20,200
6,294
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
CrossSleet
Hun Batz
20
7 / 10 / 2
12,953
463
17,662
23,470
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
OIKAWA5563
Aphrodite
18
6 / 11 / 2
12,139
434
16,711
23,395
8,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
6
0 / 4 / 0
7,417
265
1,003
5,673
1,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
asterodez-kun
Bakasura
16
1 / 11 / 1
10,269
367
4,206
28,444
13,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
27 / 1 / 7
16,993
607
25,158
20,377
9,462
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Escaverz
Tiamat
20
7 / 4 / 12
15,050
538
16,035
16,829
9,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
2 / 7 / 11
13,708
490
20,299
19,662
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
6 / 1 / 4
14,021
501
8,107
19,264
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
elmighty1
Anhur
19
5 / 4 / 12
12,947
462
11,899
15,610
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
16
Kills
47
48
Deaths
17
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
27
1
7
30.5
L
Neith
Asuce
Neith
2
12
3
0.29
L
Hun Batz
CrossSleet
Hun Batz
7
10
2
0.8
W
Tiamat
Escaverz
Tiamat
7
4
12
3.25
W
Nu Wa
2
7
11
1.07
W
Thanatos
6
1
4
8
L
Aphrodite
OIKAWA5563
Aphrodite
6
11
2
0.64
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
0
4
0
0
L
Bakasura
asterodez-kun
Bakasura
1
11
1
0.14
W
Anhur
elmighty1
Anhur
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
81,498
101,182
Taken
91,742
38,759
Mitigated
42,721
21,226
Healing
42,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,158
18,069
0
9,831
20,377
9,462
5,094
4,757
15,430
0
99,050
L
Neith
Asuce
Neith
11,773
5,599
0
3,608
20,200
6,294
379
8,350
11,254
0
63,090
L
Hun Batz
CrossSleet
Hun Batz
17,662
5,959
0
3,622
23,470
8,854
0
8,945
14,033
0
98,512
W
Tiamat
Escaverz
Tiamat
16,035
2,753
0
6,503
16,829
9,887
5,118
3,362
13,467
87,334
0
W
Nu Wa
20,299
5,924
0
3,831
19,662
6,967
4,590
1,323
17,986
95,582
0
W
Thanatos
8,107
2,215
0
20,640
19,264
8,890
812
3,641
15,623
0
95,600
L
Aphrodite
OIKAWA5563
Aphrodite
16,711
2,598
490
6,413
23,395
8,890
1,465
3,302
19,719
71,943
0
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
1,003
590
0
64
5,673
1,236
0
3,543
1,900
0
6,187
L
Bakasura
asterodez-kun
Bakasura
4,206
3,038
0
7,029
28,444
13,485
1,297
9,938
17,842
0
34,972
W
Anhur
elmighty1
Anhur
11,899
6,014
0
1,918
15,610
7,515
1,457
3,628
11,982
137
60,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
72,719
541
Minions Killed
682
0
Camps Cleared
0
1,926,835
Distance Traveled
2,598,553
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,993
607
138
5
0
678,915
1
L
Neith
11,569
413
148
5
0
443,919
7
L
Hun Batz
12,953
463
150
5
0
440,922
1
W
Tiamat
15,050
538
151
5
0
514,731
1
W
Nu Wa
13,708
490
157
6
0
434,585
1
W
Thanatos
14,021
501
133
5
0
542,313
0
L
Aphrodite
12,139
434
123
4
0
452,989
3
L
Ah Muzen Cab
7,417
265
12
0
0
105,384
0
L
Bakasura
10,269
367
108
4
0
483,621
0
W
Anhur
12,947
462
103
4
0
428,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role