Player Matchup

Kukulkan
Kukulkan
CAROMANCURRIa
Kukulkan
Level 5
God Stats
2W - 12L
1,500 SR
Queue Stats
10W - 39L
1,087 Elo+
Solo
Heimdallr
Heimdallr
Vippperrrrr
Heimdallr
Level 16
God Stats
74W - 52L
1,751 SR
Queue Stats
790W - 571L
1,566 Elo+
Party 2
Cerberus
Cerberus
Wreckemrecon
Cerberus
Level 107
God Stats
343W - 243L
1,662 SR
Queue Stats
941W - 726L
1,654 Elo+
Party 2
Team Averages
Level 43
1,638 SR
1,436 Elo+

VS

Team Averages
Level 18
1,296 SR
1,143 Elo+
Danzaburou
Danzaburou
HYPERDP
Danzaburou
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 10L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Hatsugi
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,151 Elo+
Party 1
Merlin
Merlin
TheGhostlyCola
Merlin
Level 11
God Stats
0W - 11L
1,091 SR
Queue Stats
0W - 11L
902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CAROMANCURRIa
Kukulkan
13
3 / 7 / 10
10,699
669
5,911
10,269
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Vippperrrrr
Heimdallr
18
16 / 1 / 8
13,690
856
18,035
14,256
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Wreckemrecon
Cerberus
16
11 / 4 / 13
13,714
857
16,558
16,594
10,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HYPERDP
Danzaburou
14
4 / 11 / 4
10,943
684
7,705
17,886
6,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Hatsugi
Nu Wa
12
4 / 10 / 3
10,186
637
7,005
15,801
4,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 6
10,324
645
9,894
14,488
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
30
Kills
11
12
Deaths
30
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CAROMANCURRIa
Kukulkan
3
7
10
1.14
L
Danzaburou
HYPERDP
Danzaburou
4
11
4
0.55
L
Nu Wa
Hatsugi
Nu Wa
4
10
3
0.55
L
3
9
6
0.67
W
Heimdallr
Vippperrrrr
Heimdallr
16
1
8
20
W
Cerberus
Wreckemrecon
Cerberus
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
24,604
41,119
Taken
48,175
20,061
Mitigated
15,321
10,302
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CAROMANCURRIa
Kukulkan
5,911
530
0
0
10,269
4,167
308
5,224
4,877
21,329
0
L
Danzaburou
HYPERDP
Danzaburou
7,705
3,852
0
3,198
17,886
6,226
0
6,974
10,909
0
29,893
L
Nu Wa
Hatsugi
Nu Wa
7,005
2,526
0
362
15,801
4,520
0
7,297
8,504
18,757
0
L
9,894
424
0
460
14,488
4,575
0
8,198
6,290
24,591
0
W
Heimdallr
Vippperrrrr
Heimdallr
18,035
10,078
0
7,020
14,256
5,791
2,371
5,757
8,065
0
83,473
W
Cerberus
Wreckemrecon
Cerberus
16,558
0
0
3,282
16,594
10,103
264
5,191
10,754
54,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
31,453
256
Minions Killed
90
0
Camps Cleared
0
711,509
Distance Traveled
663,447
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,699
669
42
3
0
183,519
0
L
Danzaburou
10,943
684
32
2
0
266,340
1
L
Nu Wa
10,186
637
19
1
0
204,731
0
L
Merlin
10,324
645
39
2
0
192,376
0
W
Heimdallr
13,690
856
105
7
0
250,153
1
W
Cerberus
13,714
857
109
7
0
277,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role