Player Matchup

Sun Wukong
Sun Wukong
El_Chamby99
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,281 Elo+
Solo
Agni
Agni
Memory2001
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,513 Elo+
Solo
Scylla
Scylla
Pixiestickgal
Scylla
Level 17
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 7L
1,688 Elo+
Solo
Hun Batz
Hun Batz
Raphel_p3sadao
Hun Batz
Level 23
God Stats
6W - 8L
1,729 SR
Queue Stats
109W - 112L
1,468 Elo+
Solo
Cerberus
Cerberus
koko-danelia
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,332 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,456 Elo+

VS

Team Averages
Level 24
1,576 SR
1,358 Elo+
Arachne
Arachne
 
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Fredo_Uneducated
Neith
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 92L
1,310 Elo+
Solo
Thoth
Thoth
GoatedRon-_-
Thoth
Level 7
God Stats
3W - 1L
1,724 SR
Queue Stats
122W - 132L
1,303 Elo+
Party 1
Artemis
Artemis
HURRICANE4426
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,175 Elo+
Solo
Chang'e
Chang'e
ShadowReaper1202
Chang'e
Level 29
God Stats
10W - 9L
1,658 SR
Queue Stats
219W - 231L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El_Chamby99
Sun Wukong
11
1 / 6 / 1
7,617
363
2,470
11,471
6,911
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 11 / 0
9,508
453
7,504
13,980
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 13 / 2
9,352
445
7,667
15,087
4,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
18
8 / 6 / 3
11,325
539
9,729
17,350
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
koko-danelia
Cerberus
3
0 / 1 / 0
5,716
272
115
1,549
311
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 2 / 4
13,308
634
12,851
14,941
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 5
10,736
511
9,320
11,100
3,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 10 / 8
10,834
516
6,334
13,307
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
11
0 / 6 / 3
8,446
402
1,823
9,769
4,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 2 / 5
12,836
611
12,689
12,963
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
16
Kills
37
37
Deaths
20
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
4
8
L
Sun Wukong
El_Chamby99
Sun Wukong
1
6
1
0.25
W
6
0
5
8.5
W
6
10
8
1
W
Artemis
0
6
3
0.25
L
3
11
0
0.27
L
4
13
2
0.38
L
Hun Batz
8
6
3
1.58
W
11
2
5
6.75
L
Cerberus
koko-danelia
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
43,017
59,437
Taken
62,080
25,893
Mitigated
22,444
4,483
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,851
10,073
0
2,648
14,941
5,781
4,453
3,251
11,598
0
96,577
L
Sun Wukong
El_Chamby99
Sun Wukong
2,470
445
0
97
11,471
6,911
58
2,223
9,184
0
20,172
W
9,320
4,432
0
4,333
11,100
3,947
3,348
3,451
7,281
0
43,693
W
6,334
1,128
0
178
13,307
3,999
1,288
4,411
8,796
32,844
0
W
Artemis
1,823
1,055
0
611
9,769
4,010
70
1,572
8,125
0
22,025
L
7,504
493
0
840
13,980
4,615
290
2,585
11,395
48,154
0
L
7,667
1,641
0
740
15,087
4,613
612
7,758
6,914
38,916
0
L
Hun Batz
9,729
2,638
0
2,462
17,350
9,443
0
5,850
11,372
0
80,152
W
12,689
1,506
1,662
7,323
12,963
4,707
2,596
1,899
10,994
78,704
0
L
Cerberus
koko-danelia
Cerberus
115
61
0
344
1,549
311
0
0
1,549
2,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
56,160
333
Minions Killed
421
0
Camps Cleared
0
1,385,263
Distance Traveled
1,825,568
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,308
634
137
7
0
432,465
1
L
Sun Wukong
7,617
363
35
2
0
272,995
2
W
Neith
10,736
511
74
4
0
327,278
0
W
Thoth
10,834
516
54
3
0
378,911
0
W
Artemis
8,446
402
35
2
0
297,204
0
L
Agni
9,508
453
83
4
0
322,106
0
L
Scylla
9,352
445
66
3
0
311,320
0
L
Hun Batz
11,325
539
140
7
0
414,740
0
W
Chang'e
12,836
611
121
6
0
389,710
0
L
Cerberus
5,716
272
9
0
0
64,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role