Player Matchup

Bellona
Bellona
Charschu
Bellona
Level 26
God Stats
4W - 0L
1,798 SR
Queue Stats
75W - 113L
1,313 Elo+
Solo
Cthulhu
Cthulhu
FX_DEMON237
Cthulhu
Level 8
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,160 Elo+
Solo
Fenrir
Fenrir
Rasec078
Fenrir
Level 19
God Stats
22W - 15L
1,439 SR
Queue Stats
75W - 65L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Siouxthelen
Kukulkan
Level 24
God Stats
3W - 4L
1,239 SR
Queue Stats
256W - 304L
1,331 Elo+
Solo
Bakasura
Bakasura
ThrowUpTheKeef
Bakasura
Level 20
God Stats
7W - 5L
1,778 SR
Queue Stats
7W - 5L
1,708 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,387 Elo+

VS

Team Averages
Level 19
1,561 SR
1,272 Elo+
Amaterasu
Amaterasu
MaxiimuM6038
Amaterasu
Level 24
God Stats
1W - 4L
1,732 SR
Queue Stats
191W - 277L
1,321 Elo+
Solo
Cthulhu
Cthulhu
The_real_Kadorna
Cthulhu
Level 13
God Stats
6W - 9L
1,264 SR
Queue Stats
7W - 15L
1,010 Elo+
Party 1
Kukulkan
Kukulkan
andres_teofilo
Kukulkan
Level 28
God Stats
2W - 1L
1,685 SR
Queue Stats
15W - 10L
1,479 Elo+
Solo
Bakasura
Bakasura
by_claped_vicen_
Bakasura
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
1,084 Elo+
Party 1
Chaac
Chaac
kyled2016
Chaac
Level 27
God Stats
9W - 8L
1,622 SR
Queue Stats
37W - 34L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Charschu
Bellona
20
3 / 3 / 24
14,119
1,009
19,482
26,783
24,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
FX_DEMON237
Cthulhu
19
3 / 10 / 18
12,773
912
12,966
29,824
19,169
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Rasec078
Fenrir
20
19 / 4 / 10
16,015
1,144
25,881
16,865
7,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Siouxthelen
Kukulkan
20
3 / 2 / 25
14,174
1,012
18,730
12,773
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
20
15 / 5 / 11
15,104
1,079
18,171
25,196
11,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MaxiimuM6038
Amaterasu
18
6 / 7 / 6
13,653
975
12,271
24,265
23,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 16 / 13
13,237
946
18,629
33,143
36,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
8 / 5 / 8
15,070
1,076
35,417
15,099
6,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 17 / 12
13,916
994
20,968
27,571
12,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
kyled2016
Chaac
19
4 / 0 / 12
13,159
940
15,038
8,651
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
75
43
Kills
24
24
Deaths
45
88
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
Charschu
Bellona
3
3
24
5
W
Cthulhu
FX_DEMON237
Cthulhu
3
10
18
1.2
L
Amaterasu
MaxiimuM6038
Amaterasu
6
7
6
1.29
W
Fenrir
Rasec078
Fenrir
19
4
10
6
W
Kukulkan
Siouxthelen
Kukulkan
3
2
25
7.75
L
2
16
13
0.53
W
Bakasura
15
5
11
4.1
L
Kukulkan
8
5
8
2.4
L
4
17
12
0.59
L
Chaac
kyled2016
Chaac
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,230
Damage
102,323
111,441
Taken
108,729
67,364
Mitigated
89,511
9,720
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Charschu
Bellona
19,482
5,182
671
3,493
26,783
24,702
0
13,894
11,705
0
45,693
W
Cthulhu
FX_DEMON237
Cthulhu
12,966
1,931
199
1,701
29,824
19,169
0
11,146
16,619
17,954
0
L
Amaterasu
MaxiimuM6038
Amaterasu
12,271
7,141
0
3,650
24,265
23,098
0
6,785
16,909
0
19,983
W
Fenrir
Rasec078
Fenrir
25,881
7,144
0
1,370
16,865
7,382
0
8,869
7,136
0
32,216
W
Kukulkan
Siouxthelen
Kukulkan
18,730
5,034
0
1,162
12,773
4,996
0
6,067
6,399
47,387
0
L
18,629
2,666
452
0
33,143
36,963
0
8,304
22,583
35,891
0
W
Bakasura
18,171
12,842
0
1,124
25,196
11,115
0
14,070
10,700
0
40,214
L
Kukulkan
35,417
4,917
0
0
15,099
6,464
0
4,420
10,609
81,349
0
L
20,968
12,816
0
0
27,571
12,033
0
9,332
18,150
0
36,938
L
Chaac
kyled2016
Chaac
15,038
922
0
2,695
8,651
10,953
0
2,855
5,796
0
25,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,185
Gold Earned
69,035
225
Minions Killed
233
1
Camps Cleared
5
1,283,001
Distance Traveled
1,392,138
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,119
1,009
52
4
0
257,809
4
W
Cthulhu
12,773
912
12
1
0
209,342
1
L
Amaterasu
13,653
975
13
1
2
255,861
0
W
Fenrir
16,015
1,144
23
2
1
272,540
1
W
Kukulkan
14,174
1,012
58
4
0
226,339
0
L
Cthulhu
13,237
946
42
3
2
257,887
0
W
Bakasura
15,104
1,079
80
6
0
316,971
0
L
Kukulkan
15,070
1,076
108
8
1
255,584
0
L
Bakasura
13,916
994
45
3
0
290,718
0
L
Chaac
13,159
940
25
2
0
332,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role