Player Matchup

Artemis
Artemis
Dakee2
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,509 Elo+
Party 1
Ra
Ra
Frostshoxx
Ra
Level 12
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Da Ji
Da Ji
Zile98
Da Ji
Level 23
God Stats
7W - 4L
1,917 SR
Queue Stats
102W - 77L
1,540 Elo+
Solo
Sobek
Sobek
mythicguardian
Sobek
Level 11
God Stats
0W - 3L
1,294 SR
Queue Stats
9W - 9L
1,479 Elo+
Party 1
Hercules
Hercules
月夜见尊
Hercules
Level 14
God Stats
0W - 1L
1,276 SR
Queue Stats
18W - 10L
1,652 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,580 Elo+

VS

Team Averages
Level 18
1,572 SR
1,581 Elo+
Vulcan
Vulcan
Anton9305
Vulcan
Level 17
God Stats
50W - 40L
1,734 SR
Queue Stats
115W - 105L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
DimasEvrei
Erlang Shen
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
193W - 122L
1,500 Elo+
Solo
Ares
Ares
Diricen
Ares
Level 17
God Stats
7W - 4L
1,628 SR
Queue Stats
192W - 215L
1,562 Elo+
Party 2
Arachne
Arachne
KexanMG
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,690 Elo+
Solo
Rama
Rama
Zsidóbűnöző
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dakee2
Artemis
13
3 / 7 / 7
8,572
408
11,673
15,703
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 3
8,428
401
5,864
14,132
5,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Zile98
Da Ji
17
8 / 6 / 2
11,363
541
9,800
19,639
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 7
8,995
428
9,202
20,762
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
月夜见尊
Hercules
18
1 / 3 / 4
10,617
506
11,001
23,308
23,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anton9305
Vulcan
19
6 / 0 / 8
12,288
585
22,095
8,463
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
DimasEvrei
Erlang Shen
19
4 / 1 / 8
11,770
560
13,641
18,523
17,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
Diricen
Ares
14
0 / 6 / 9
9,849
469
3,212
13,081
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
KexanMG
Arachne
19
16 / 2 / 5
12,626
601
17,084
20,763
11,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 8
11,793
562
15,315
18,093
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
14
Kills
30
30
Deaths
14
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anton9305
Vulcan
6
0
8
10
L
Artemis
Dakee2
Artemis
3
7
7
0.93
W
Erlang Shen
DimasEvrei
Erlang Shen
4
1
8
8
W
Ares
Diricen
Ares
0
6
9
0.75
L
0
9
3
0.17
W
Arachne
KexanMG
Arachne
16
2
5
9.25
L
Da Ji
Zile98
Da Ji
8
6
2
1.5
W
4
5
8
1.6
L
2
5
7
1.1
L
Hercules
月夜见尊
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
71,347
93,544
Taken
78,923
60,206
Mitigated
51,053
22,901
Healing
32,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anton9305
Vulcan
22,095
3,650
0
1,842
8,463
4,385
1,427
1,957
6,506
97,386
0
L
Artemis
Dakee2
Artemis
11,673
4,852
0
1,844
15,703
6,026
1,107
5,808
9,727
0
53,410
W
Erlang Shen
DimasEvrei
Erlang Shen
13,641
6,479
228
9,546
18,523
17,104
1,440
2,981
15,542
0
70,852
W
Ares
Diricen
Ares
3,212
242
0
821
13,081
10,841
867
2,529
10,552
12,460
0
L
5,864
910
201
3,285
14,132
5,448
0
4,081
9,761
59,706
0
W
Arachne
KexanMG
Arachne
17,084
11,236
0
11,868
20,763
11,138
19
3,747
17,016
0
77,963
L
Da Ji
Zile98
Da Ji
9,800
2,582
0
3,225
19,639
7,681
0
4,094
15,391
0
55,366
W
15,315
13,607
0
8,578
18,093
7,585
3,885
3,852
14,241
0
99,185
L
9,202
1,120
0
6,392
20,762
17,555
248
6,140
14,463
34,546
0
L
Hercules
月夜见尊
Hercules
11,001
2,947
0
7,954
23,308
23,496
0
4,287
18,895
0
69,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
58,326
474
Minions Killed
549
0
Camps Cleared
0
1,804,411
Distance Traveled
2,059,430
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,288
585
164
8
0
467,578
6
L
Artemis
8,572
408
81
4
0
342,661
7
W
Erlang Shen
11,770
560
112
5
0
398,222
2
W
Ares
9,849
469
17
1
0
383,725
0
L
Ra
8,428
401
105
5
0
319,981
1
W
Arachne
12,626
601
102
5
0
437,024
10
L
Da Ji
11,363
541
114
5
0
360,191
5
W
Rama
11,793
562
154
7
0
372,881
6
L
Sobek
8,995
428
37
2
0
386,583
4
L
Hercules
10,617
506
137
7
0
394,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role