Player Matchup

Ymir
Ymir
PanKolega
Ymir
Level 27
God Stats
1W - 2L
1,746 SR
Queue Stats
51W - 38L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Stung222
Danzaburou
Level 83
God Stats
7W - 5L
1,567 SR
Queue Stats
372W - 352L
1,506 Elo+
Solo
Olorun
Olorun
TuSiEJeBniJ
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,475 Elo+
Party 1
Team Averages
Level 73
1,604 SR
1,485 Elo+

VS

Team Averages
Level 51
1,577 SR
1,422 Elo+
Bastet
Bastet
CELTIC mad 97
Bastet
Level 30
God Stats
8W - 7L
1,516 SR
Queue Stats
8W - 13L
1,346 Elo+
Party 2
Discordia
Discordia
KHANred
Discordia
Level 68
God Stats
11W - 8L
1,499 SR
Queue Stats
195W - 236L
1,510 Elo+
Solo
King Arthur
King Arthur
qTrikx
King Arthur
Level 55
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 6 / 0
9,337
667
3,635
18,173
12,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Stung222
Danzaburou
9
0 / 3 / 4
7,856
561
1,134
4,322
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
13
1 / 5 / 6
9,445
675
10,661
11,163
4,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
9,422
673
6,270
7,014
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
KHANred
Discordia
15
8 / 2 / 5
11,159
797
15,667
6,055
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
qTrikx
King Arthur
13
3 / 2 / 7
9,868
705
7,414
15,703
9,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Discordia
KHANred
Discordia
8
2
5
5.25
L
Ymir
4
6
0
0.67
L
Danzaburou
Stung222
Danzaburou
0
3
4
0.67
L
Olorun
1
5
6
0.8
W
King Arthur
qTrikx
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
29,351
33,658
Taken
28,772
18,220
Mitigated
14,604
8,086
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,270
1,418
0
259
7,014
2,789
63
3,659
3,355
0
21,417
W
Discordia
KHANred
Discordia
15,667
912
0
1,412
6,055
2,297
1,131
2,966
3,089
68,042
0
L
Ymir
3,635
496
202
2,868
18,173
12,370
0
8,069
9,846
15,130
0
L
Danzaburou
Stung222
Danzaburou
1,134
378
0
358
4,322
1,404
0
2,350
1,972
0
10,115
L
Olorun
10,661
5,105
1,035
3,623
11,163
4,446
0
5,248
5,915
44,999
0
W
King Arthur
qTrikx
King Arthur
7,414
757
0
3,061
15,703
9,518
482
7,811
7,892
0
44,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
30,449
117
Minions Killed
176
0
Camps Cleared
0
461,348
Distance Traveled
787,578
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,422
673
19
1
0
270,702
0
W
Discordia
11,159
797
103
7
0
249,266
3
L
Ymir
9,337
667
27
2
0
168,533
6
L
Danzaburou
7,856
561
29
2
0
70,334
1
L
Olorun
9,445
675
61
4
0
222,481
1
W
King Arthur
9,868
705
54
4
0
267,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role