Player Matchup

Artemis
Artemis
Inkub777
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Vinc0
Khepri
Level 82
God Stats
3W - 2L
1,405 SR
Queue Stats
380W - 378L
1,514 Elo+
Solo
Sol
Sol
Ziizaah
Sol
Level 125
God Stats
3W - 1L
1,691 SR
Queue Stats
175W - 163L
1,557 Elo+
Party 3
Hachiman
Hachiman
moderndac
Hachiman
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Ares
Ares
powahi
Ares
Level 124
God Stats
10W - 2L
1,962 SR
Queue Stats
416W - 423L
1,546 Elo+
Party 3
Team Averages
Level 123
1,573 SR
1,497 Elo+

VS

Team Averages
Level 122
1,555 SR
1,496 Elo+
Hachiman
Hachiman
Aigike
Hachiman
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
520W - 483L
1,460 Elo+
Party 2
Rama
Rama
Jergue
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,487 Elo+
Party 1
Ymir
Ymir
OrganicCleo
Ymir
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,548 Elo+
Party 2
Zeus
Zeus
shidoni
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
МистрПонки
Ah Puch
Level 65
God Stats
3W - 1L
1,773 SR
Queue Stats
38W - 31L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Inkub777
Artemis
19
6 / 5 / 14
11,690
779
18,838
15,187
9,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Vinc0
Khepri
17
0 / 3 / 18
10,906
727
6,929
21,842
36,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
19
6 / 2 / 13
11,935
796
21,693
14,415
8,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
moderndac
Hachiman
20
13 / 2 / 8
12,352
823
14,183
10,125
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
powahi
Ares
15
2 / 4 / 12
10,349
690
7,827
18,106
19,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aigike
Hachiman
16
5 / 4 / 3
9,929
662
15,841
12,968
6,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Jergue
Rama
15
3 / 6 / 5
9,396
626
10,183
14,375
7,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 5
9,382
625
5,421
19,616
21,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
shidoni
Zeus
18
6 / 7 / 5
10,888
726
24,097
14,432
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 6
9,845
656
12,510
13,497
6,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
27
Kills
15
16
Deaths
27
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aigike
Hachiman
5
4
3
1.63
W
Artemis
Inkub777
Artemis
6
5
14
2.6
L
Rama
Jergue
Rama
3
6
5
0.92
L
0
4
5
0.63
W
Khepri
Vinc0
Khepri
0
3
18
3
W
Sol
6
2
13
6.25
W
Hachiman
moderndac
Hachiman
13
2
8
8.5
W
Ares
powahi
Ares
2
4
12
2
L
Zeus
shidoni
Zeus
6
7
5
1.21
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,470
Damage
68,052
79,675
Taken
74,888
79,627
Mitigated
48,057
31,771
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aigike
Hachiman
15,841
6,807
408
1,906
12,968
6,931
305
6,463
6,505
0
32,122
W
Artemis
Inkub777
Artemis
18,838
7,432
1,722
3,706
15,187
9,042
2,441
9,023
6,164
0
36,291
L
Rama
Jergue
Rama
10,183
8,226
2,665
2,613
14,375
7,022
129
5,882
8,493
0
20,685
L
5,421
606
297
3,168
19,616
21,097
0
7,705
11,911
8,772
0
W
Khepri
Vinc0
Khepri
6,929
409
2,563
4,343
21,842
36,318
0
11,685
10,157
15,831
0
W
Sol
21,693
2,573
3,771
4,845
14,415
8,108
1,976
8,263
6,152
43,513
0
W
Hachiman
moderndac
Hachiman
14,183
8,780
3,761
3,003
10,125
6,235
882
6,130
3,995
0
41,525
W
Ares
powahi
Ares
7,827
0
462
3,595
18,106
19,924
0
6,927
11,179
11,710
0
L
Zeus
shidoni
Zeus
24,097
2,200
1,941
2,939
14,432
6,622
100
8,288
6,144
40,971
0
L
12,510
103
2,095
3,692
13,497
6,385
44
8,111
5,386
29,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
49,440
188
Minions Killed
142
0
Camps Cleared
0
1,329,522
Distance Traveled
1,145,512
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,929
662
31
2
0
242,198
0
W
Artemis
11,690
779
40
3
0
260,533
3
L
Rama
9,396
626
23
2
0
240,599
1
L
Ymir
9,382
625
9
1
0
242,689
1
W
Khepri
10,906
727
20
1
0
244,462
0
W
Sol
11,935
796
53
4
0
281,720
1
W
Hachiman
12,352
823
74
5
0
268,262
2
W
Ares
10,349
690
1
0
0
274,545
0
L
Zeus
10,888
726
37
2
0
195,364
4
L
Ah Puch
9,845
656
42
3
0
224,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role