Player Matchup

Agni
Agni
Avatorss
Agni
Level 23
God Stats
6W - 12L
1,321 SR
Queue Stats
85W - 100L
1,312 Elo+
Party 1
Erlang Shen
Erlang Shen
KYOYAfung
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 2
Fenrir
Fenrir
OGM59
Fenrir
Level 124
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 12L
1,327 Elo+
Party 2
Bakasura
Bakasura
edoroto
Bakasura
Level 24
God Stats
3W - 3L
1,467 SR
Queue Stats
92W - 103L
1,345 Elo+
Party 1
Sol
Sol
klasik2881
Sol
Level 22
God Stats
10W - 7L
1,546 SR
Queue Stats
45W - 43L
1,403 Elo+
Solo
Team Averages
Level 39
1,414 SR
1,299 Elo+

VS

Team Averages
Level 24
1,540 SR
1,421 Elo+
Guan Yu
Guan Yu
Lionthefol
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,454 Elo+
Party 3
Nemesis
Nemesis
Noise丶
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,433 Elo+
Solo
Poseidon
Poseidon
RoferShow
Poseidon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,454 Elo+
Party 3
Nox
Nox
SweatyDragon
Nox
Level 17
God Stats
5W - 2L
1,650 SR
Queue Stats
77W - 82L
1,323 Elo+
Solo
Neith
Neith
fonsi4lf
Neith
Level 28
God Stats
15W - 9L
1,549 SR
Queue Stats
38W - 35L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 9 / 8
12,129
505
11,867
14,836
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
KYOYAfung
Erlang Shen
17
5 / 15 / 5
12,051
502
7,550
23,890
15,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
OGM59
Fenrir
14
6 / 9 / 3
11,302
471
11,991
26,901
29,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
edoroto
Bakasura
16
2 / 11 / 2
10,420
434
7,713
23,842
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 11 / 3
12,308
513
16,296
26,045
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lionthefol
Guan Yu
16
6 / 5 / 18
11,395
475
12,452
18,388
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Noise丶
Nemesis
20
12 / 2 / 13
13,532
564
14,403
19,984
9,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
RoferShow
Poseidon
20
10 / 4 / 13
13,144
548
17,477
23,241
9,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
22 / 3 / 8
14,696
612
28,282
12,799
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
fonsi4lf
Neith
19
5 / 8 / 13
12,584
524
16,400
17,290
6,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
20
Kills
55
55
Deaths
22
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Agni
5
9
8
1
L
Erlang Shen
KYOYAfung
Erlang Shen
5
15
5
0.5
W
Guan Yu
Lionthefol
Guan Yu
6
5
18
3
W
Nemesis
Noise丶
Nemesis
12
2
13
9.25
L
Fenrir
OGM59
Fenrir
6
9
3
0.83
W
Poseidon
RoferShow
Poseidon
10
4
13
4.13
W
22
3
8
8.67
L
Bakasura
edoroto
Bakasura
2
11
2
0.27
W
Neith
fonsi4lf
Neith
5
8
13
1.44
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,417
Damage
89,014
115,514
Taken
91,702
71,438
Mitigated
52,780
21,424
Healing
32,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,867
968
0
921
14,836
5,773
1,677
6,835
7,976
61,350
0
L
Erlang Shen
KYOYAfung
Erlang Shen
7,550
4,458
0
2,078
23,890
15,309
840
10,950
12,690
193
39,569
W
Guan Yu
Lionthefol
Guan Yu
12,452
2,779
525
3,404
18,388
19,448
618
5,299
12,231
0
26,507
W
Nemesis
Noise丶
Nemesis
14,403
8,883
0
7,104
19,984
9,919
400
5,680
14,027
0
81,904
L
Fenrir
OGM59
Fenrir
11,991
2,760
0
2,333
26,901
29,199
704
9,809
16,790
3,212
23,033
W
Poseidon
RoferShow
Poseidon
17,477
4,085
0
11,632
23,241
9,716
969
9,255
13,661
113,899
0
W
28,282
1,674
1,472
2,098
12,799
7,290
2,441
6,309
5,934
78,251
0
L
Bakasura
edoroto
Bakasura
7,713
5,699
662
3,352
23,842
11,788
136
8,226
15,466
0
45,784
W
Neith
fonsi4lf
Neith
16,400
10,171
0
5,904
17,290
6,407
1,620
5,485
11,691
0
88,500
L
16,296
5,890
251
11,827
26,045
9,369
2,566
9,939
15,956
89,959
5,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
65,351
432
Minions Killed
520
0
Camps Cleared
0
1,925,775
Distance Traveled
2,093,307
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,129
505
120
5
0
383,665
0
L
Erlang Shen
12,051
502
58
2
0
343,547
5
W
Guan Yu
11,395
475
35
1
0
432,003
4
W
Nemesis
13,532
564
122
5
0
464,170
0
L
Fenrir
11,302
471
30
1
0
423,110
3
W
Poseidon
13,144
548
140
6
0
422,028
5
W
Nox
14,696
612
114
5
0
414,821
1
L
Bakasura
10,420
434
82
3
0
447,764
1
W
Neith
12,584
524
109
5
0
360,285
2
L
Sol
12,308
513
142
6
0
327,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role