Player Matchup

Fenrir
Fenrir
ExoticDemon1822
Fenrir
Level 12
God Stats
4W - 3L
1,423 SR
Queue Stats
5W - 8L
1,532 Elo+
Party 1
Sol
Sol
RagingB3ast226
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 179L
1,360 Elo+
Party 1
Artio
Artio
UnstoppableSKLZ
Artio
Level 29
God Stats
10W - 8L
1,353 SR
Queue Stats
170W - 165L
1,432 Elo+
Solo
Chernobog
Chernobog
bROKEN Angel799
Chernobog
Level 28
God Stats
14W - 10L
1,621 SR
Queue Stats
48W - 54L
1,333 Elo+
Solo
King Arthur
King Arthur
drayman31
King Arthur
Level 28
God Stats
8W - 3L
1,696 SR
Queue Stats
221W - 272L
1,379 Elo+
Party 1
Team Averages
Level 25
1,519 SR
1,407 Elo+

VS

Team Averages
Level 25
1,590 SR
1,361 Elo+
Bellona
Bellona
BIG_GOD_CHUNGUS
Bellona
Level 20
God Stats
19W - 18L
1,417 SR
Queue Stats
68W - 74L
1,295 Elo+
Party 2
Aphrodite
Aphrodite
Bonesy22305
Aphrodite
Level 23
God Stats
31W - 20L
1,458 SR
Queue Stats
173W - 201L
1,328 Elo+
Solo
Heimdallr
Heimdallr
CarlosMJ11
Heimdallr
Level 26
God Stats
14W - 10L
1,741 SR
Queue Stats
115W - 123L
1,392 Elo+
Party 2
Arachne
Arachne
Cuults_-
Arachne
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 22L
1,453 Elo+
Solo
Anubis
Anubis
SpiritNorth
Anubis
Level 29
God Stats
5W - 3L
1,837 SR
Queue Stats
49W - 64L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,778
399
6,456
14,998
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 11 / 0
10,716
487
14,992
18,640
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 5
9,198
418
7,117
21,519
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
bROKEN Angel799
Chernobog
16
6 / 5 / 1
10,141
461
15,344
11,679
4,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
drayman31
King Arthur
14
2 / 6 / 2
8,735
397
6,512
19,137
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
10,247
466
6,829
10,698
6,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Bonesy22305
Aphrodite
14
1 / 5 / 8
9,710
441
6,483
15,474
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
CarlosMJ11
Heimdallr
16
4 / 2 / 7
9,878
449
12,220
15,408
6,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Cuults_-
Arachne
20
18 / 1 / 3
13,275
603
26,503
18,938
11,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
17
3 / 4 / 4
11,001
500
11,042
13,015
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
14
Kills
32
32
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Aphrodite
Bonesy22305
Aphrodite
1
5
8
1
W
Heimdallr
CarlosMJ11
Heimdallr
4
2
7
3.75
W
Arachne
Cuults_-
Arachne
18
1
3
19.5
L
0
7
3
0.21
L
5
11
0
0.45
W
Anubis
3
4
4
1.25
L
1
3
5
1.17
L
Chernobog
bROKEN Angel799
Chernobog
6
5
1
1.3
L
King Arthur
drayman31
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,421
Damage
63,077
85,973
Taken
73,533
50,257
Mitigated
39,860
17,192
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,829
2,630
0
1,820
10,698
6,856
969
3,074
7,624
0
31,251
W
Aphrodite
Bonesy22305
Aphrodite
6,483
1,603
3,637
7,926
15,474
7,961
894
6,127
9,297
38,461
0
W
Heimdallr
CarlosMJ11
Heimdallr
12,220
4,475
0
2,929
15,408
6,430
3,353
5,485
9,923
0
55,575
W
Arachne
Cuults_-
Arachne
26,503
18,323
0
8,659
18,938
11,757
376
5,038
13,850
0
115,574
L
6,456
2,322
0
3,904
14,998
5,527
0
522
14,476
0
45,197
L
14,992
5,670
0
4,343
18,640
7,430
81
2,629
16,011
63,105
2,901
W
Anubis
11,042
426
0
5,570
13,015
6,856
1,680
1,950
10,715
63,910
0
L
7,117
886
835
5,414
21,519
17,820
396
4,836
16,683
34,437
0
L
Chernobog
bROKEN Angel799
Chernobog
15,344
7,136
0
1,217
11,679
4,893
412
1,617
10,062
0
58,747
L
King Arthur
drayman31
King Arthur
6,512
1,479
0
1,479
19,137
14,587
270
7,921
11,216
0
35,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
54,111
385
Minions Killed
507
0
Camps Cleared
0
1,895,273
Distance Traveled
1,849,852
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,247
466
53
2
0
357,693
0
W
Aphrodite
9,710
441
73
3
0
358,375
0
W
Heimdallr
9,878
449
82
4
0
357,904
2
W
Arachne
13,275
603
172
8
0
459,602
0
L
Fenrir
8,778
399
80
4
0
364,061
0
L
Sol
10,716
487
116
5
0
344,647
6
W
Anubis
11,001
500
127
6
0
316,278
1
L
Artio
9,198
418
58
3
0
470,031
3
L
Chernobog
10,141
461
83
4
0
372,792
2
L
King Arthur
8,735
397
48
2
0
343,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role