Player Matchup

Cabrakan
Cabrakan
Silver III
Iver974
Cabrakan
Silver III
Level 126
God Stats
394W - 295L
1,719 SR
Queue Stats
1,057W - 1,070L
877 MMR
Solo
Chaac
Chaac
Silver IV
Kiridiana
Chaac
Silver IV
Level 156
God Stats
27W - 15L
1,485 SR
Queue Stats
420W - 446L
746 MMR
Solo
Kukulkan
Kukulkan
Silver II
Monickllas
Kukulkan
Silver II
Level 108
God Stats
9W - 11L
1,502 SR
Queue Stats
84W - 113L
1,027 MMR
Solo
Arachne
Arachne
Silver II
alpha x zombie
Arachne
Silver II
Level 99
God Stats
52W - 35L
1,634 SR
Queue Stats
289W - 288L
930 MMR
Solo
Danzaburou
Danzaburou
Silver IV
constantletdown
Danzaburou
Silver IV
Level 148
God Stats
3W - 4L
1,218 SR
Queue Stats
74W - 88L
736 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,512 SR
863 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,417 SR
861 MMR
The Morrigan
The Morrigan
Silver V
Bartestrella15
The Morrigan
Silver V
Level 64
God Stats
0W - 4L
1,291 SR
Queue Stats
13W - 23L
1,087 MMR
Solo
Fenrir
Fenrir
Silver III
DuvanCarp
Fenrir
Silver III
Level 67
God Stats
9W - 15L
1,427 SR
Queue Stats
99W - 114L
805 MMR
Solo
Geb
Geb
Silver IV
TetraBOY12414
Geb
Silver IV
Level 89
God Stats
5W - 8L
1,647 SR
Queue Stats
122W - 144L
917 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
bbio2028
Sun Wukong
Silver IV
Level 102
God Stats
12W - 13L
1,356 SR
Queue Stats
532W - 562L
663 MMR
Solo
Neith
Neith
Silver IV
dyin_breed3
Neith
Silver IV
Level 114
God Stats
17W - 24L
1,363 SR
Queue Stats
94W - 111L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iver974
Cabrakan
20
11 / 4 / 9
16,150
538
17,644
22,987
18,198
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Kiridiana
Chaac
20
1 / 1 / 5
15,771
526
15,615
28,994
33,205
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Monickllas
Kukulkan
20
5 / 6 / 7
15,490
516
19,292
18,926
10,117
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 7 / 6
16,295
543
17,944
26,271
16,248
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
constantletdown
Danzaburou
20
6 / 5 / 8
17,427
581
16,607
25,751
13,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatZeusScyllaKhepriSet

VS

Bans
IzanamiCu ChulainnHeimdallrBellonaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bartestrella15
The Morrigan
14
4 / 3 / 2
10,392
346
5,501
10,341
4,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DuvanCarp
Fenrir
20
14 / 2 / 7
16,349
545
23,462
22,846
18,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 11 / 10
11,517
384
12,689
31,277
33,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
bbio2028
Sun Wukong
20
3 / 4 / 2
13,934
464
20,858
30,399
24,165
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 9 / 9
14,103
470
19,907
19,428
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
29
Kills
23
23
Deaths
29
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bartestrella15
The Morrigan
4
3
2
1.67
L
Fenrir
DuvanCarp
Fenrir
14
2
7
8.75
W
Cabrakan
Iver974
Cabrakan
11
4
9
3.88
W
Chaac
Kiridiana
Chaac
1
1
5
3.5
W
Kukulkan
Monickllas
Kukulkan
5
6
7
1.42
L
0
11
10
0.45
W
6
7
6
1.29
L
Sun Wukong
bbio2028
Sun Wukong
3
4
2
1
W
Danzaburou
constantletdown
Danzaburou
6
5
8
2
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,102
Damage
82,417
122,929
Taken
114,291
91,058
Mitigated
88,909
45,638
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bartestrella15
The Morrigan
5,501
933
0
3,672
10,341
4,063
338
4,272
5,905
33,701
2,411
L
Fenrir
DuvanCarp
Fenrir
23,462
4,441
0
8,266
22,846
18,903
181
5,964
16,682
0
112,196
W
Cabrakan
Iver974
Cabrakan
17,644
1,071
0
6,672
22,987
18,198
496
3,651
19,237
86,712
0
W
Chaac
Kiridiana
Chaac
15,615
2,685
0
16,372
28,994
33,205
360
1,843
27,031
0
113,306
W
Kukulkan
Monickllas
Kukulkan
19,292
2,311
0
2,927
18,926
10,117
958
3,863
14,809
110,237
0
L
12,689
309
0
3,002
31,277
33,434
0
11,446
19,520
46,346
0
W
17,944
12,498
0
6,818
26,271
16,248
2,724
3,727
22,422
0
162,154
L
Sun Wukong
bbio2028
Sun Wukong
20,858
4,639
0
10,856
30,399
24,165
263
7,127
23,176
0
104,167
W
Danzaburou
constantletdown
Danzaburou
16,607
8,696
0
12,849
25,751
13,290
7,098
2,668
23,069
0
135,573
L
19,907
8,208
0
3,897
19,428
8,344
1,793
7,286
12,072
0
96,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,133
Gold Earned
66,295
867
Minions Killed
650
0
Camps Cleared
0
2,638,342
Distance Traveled
2,441,073
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,392
346
76
3
0
331,952
3
L
Fenrir
16,349
545
164
5
0
674,004
2
W
Cabrakan
16,150
538
94
3
0
505,803
6
W
Chaac
15,771
526
202
7
0
576,893
0
W
Kukulkan
15,490
516
202
7
0
529,003
4
L
Geb
11,517
384
42
1
0
538,824
6
W
Arachne
16,295
543
186
6
0
569,265
2
L
Sun Wukong
13,934
464
200
7
0
438,189
2
W
Danzaburou
17,427
581
183
6
0
457,378
6
L
Neith
14,103
470
168
6
0
458,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role