Player Matchup

Izanami
Izanami
DeluxeEdition84
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HansiRK14
Sobek
Level 28
God Stats
11W - 6L
1,509 SR
Queue Stats
199W - 207L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HolyCommand
Cu Chulainn
Level 33
God Stats
22W - 25L
1,416 SR
Queue Stats
568W - 562L
1,403 Elo+
Party 1
Ra
Ra
HolyNjicho
Ra
Level 16
God Stats
4W - 7L
1,778 SR
Queue Stats
159W - 199L
1,402 Elo+
Party 1
Poseidon
Poseidon
JeSuisUnNoob424
Poseidon
Level 16
God Stats
6W - 12L
1,608 SR
Queue Stats
9W - 15L
1,610 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,462 Elo+

VS

Team Averages
Level 17
1,481 SR
1,359 Elo+
Ymir
Ymir
LavenderZeus
Ymir
Level 17
God Stats
1W - 2L
1,540 SR
Queue Stats
19W - 37L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
Nocturious
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo
Fenrir
Fenrir
Regularsoda8790
Fenrir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 25L
1,579 Elo+
Solo
Merlin
Merlin
TYRANT-T-TYPE100
Merlin
Level 26
God Stats
14W - 12L
1,435 SR
Queue Stats
148W - 161L
1,360 Elo+
Solo
Medusa
Medusa
caphowdy6t9
Medusa
Level 19
God Stats
49W - 57L
1,431 SR
Queue Stats
51W - 67L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 7
12,734
637
19,450
16,815
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
HansiRK14
Sobek
14
5 / 5 / 14
10,456
523
8,416
16,470
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
HolyCommand
Cu Chulainn
20
11 / 4 / 5
12,661
633
10,824
15,861
14,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 5
9,582
479
6,201
8,615
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
13
5 / 4 / 5
9,565
478
5,510
8,740
2,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
7,803
390
6,438
14,996
9,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Nocturious
Ratatoskr
11
1 / 7 / 3
7,799
390
2,387
10,715
3,060
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

12
10 / 13 / 0
9,610
481
11,170
17,535
8,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 4
10,413
521
10,022
12,653
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
1 / 9 / 2
8,713
436
8,868
16,650
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
37
Kills
19
20
Deaths
39
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
1
7
19.5
W
Sobek
HansiRK14
Sobek
5
5
14
2.4
W
Cu Chulainn
HolyCommand
Cu Chulainn
11
4
5
3.38
W
0
6
5
0.42
W
Poseidon
5
4
5
1.88
L
2
7
3
0.5
L
Ratatoskr
Nocturious
Ratatoskr
1
7
3
0.36
L
10
13
0
0.77
L
5
3
4
2.33
L
Medusa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,401
Damage
38,885
66,501
Taken
72,549
45,859
Mitigated
31,361
23,166
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,450
14,125
0
10,168
16,815
7,096
3,686
4,542
12,075
0
103,146
W
Sobek
HansiRK14
Sobek
8,416
209
0
3,157
16,470
18,839
340
4,752
11,550
20,119
0
W
Cu Chulainn
HolyCommand
Cu Chulainn
10,824
1,925
0
5,350
15,861
14,594
1,635
983
14,802
0
76,988
W
6,201
945
736
2,420
8,615
2,864
2,350
3,235
5,083
52,377
0
W
Poseidon
5,510
781
0
1,335
8,740
2,466
807
2,221
6,379
31,289
0
L
6,438
602
0
542
14,996
9,777
0
6,296
8,632
27,699
0
L
Ratatoskr
Nocturious
Ratatoskr
2,387
481
0
252
10,715
3,060
0
1,236
9,453
0
31,956
L
11,170
3,146
0
529
17,535
8,132
600
6,343
11,052
278
28,083
L
10,022
715
31
3,861
12,653
5,146
458
2,950
9,561
66,972
0
L
Medusa
8,868
2,514
0
2,736
16,650
5,246
0
2,926
13,724
0
59,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,998
Gold Earned
44,338
485
Minions Killed
373
0
Camps Cleared
0
1,774,431
Distance Traveled
1,609,401
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,734
637
153
8
0
339,343
3
W
Sobek
10,456
523
26
1
0
381,299
3
W
Cu Chulainn
12,661
633
154
8
0
360,496
1
W
Ra
9,582
479
100
5
0
264,035
1
W
Poseidon
9,565
478
52
3
0
429,258
0
L
Ymir
7,803
390
52
3
0
387,577
0
L
Ratatoskr
7,799
390
62
3
0
292,850
4
L
Fenrir
9,610
481
40
2
0
323,145
0
L
Merlin
10,413
521
135
7
0
321,766
0
L
Medusa
8,713
436
84
4
0
284,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role