Player Matchup

Yemoja
Yemoja
ExodusTM
Yemoja
Level 25
God Stats
8W - 7L
1,877 SR
Queue Stats
505W - 440L
1,625 Elo+
Solo
Ah Puch
Ah Puch
HamCandle69
Ah Puch
Level 22
God Stats
14W - 10L
1,595 SR
Queue Stats
17W - 13L
1,675 Elo+
Solo
Tsukuyomi
Tsukuyomi
XLancelotxX
Tsukuyomi
Level 20
God Stats
9W - 5L
1,750 SR
Queue Stats
58W - 50L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Zeristo
Guan Yu
Level 28
God Stats
4W - 1L
1,718 SR
Queue Stats
42W - 37L
1,594 Elo+
Solo
Artemis
Artemis
美誉不可期
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,206 Elo+
Solo
Team Averages
Level 24
1,688 SR
1,529 Elo+

VS

Team Averages
Level 19
1,577 SR
1,597 Elo+
Thor
Thor
Ayyboi135
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Solo
Tiamat
Tiamat
BigChungus8998
Tiamat
Level 25
God Stats
11W - 19L
1,533 SR
Queue Stats
326W - 332L
1,619 Elo+
Solo
Guan Yu
Guan Yu
JustinClay
Guan Yu
Level 21
God Stats
29W - 13L
1,854 SR
Queue Stats
513W - 362L
1,753 Elo+
Solo
Cerberus
Cerberus
Woldking
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 41L
1,458 Elo+
Solo
Neith
Neith
XxOddesyxX
Neith
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 199L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExodusTM
Yemoja
5
1 / 1 / 1
3,675
735
934
3,100
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
HamCandle69
Ah Puch
4
1 / 2 / 0
3,209
642
1,200
2,740
659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
XLancelotxX
Tsukuyomi
6
0 / 0 / 1
3,453
691
396
2,486
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Zeristo
Guan Yu
6
0 / 0 / 0
3,432
686
1,373
3,380
1,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 1
3,322
664
1,929
3,192
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 1 / 0
2,856
571
486
1,394
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,125
825
2,113
2,125
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
JustinClay
Guan Yu
7
0 / 0 / 0
3,818
764
2,012
3,370
1,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Woldking
Cerberus
5
2 / 1 / 0
3,742
748
1,426
2,456
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
6
1 / 1 / 2
3,706
741
3,146
2,508
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
2
0
0
2
W
Yemoja
ExodusTM
Yemoja
1
1
1
1.5
W
Ah Puch
HamCandle69
Ah Puch
1
2
0
0.5
L
Guan Yu
JustinClay
Guan Yu
0
0
0
0
L
Cerberus
Woldking
Cerberus
2
1
0
2
W
Tsukuyomi
XLancelotxX
Tsukuyomi
0
0
1
0.5
L
Neith
1
1
2
2
W
Guan Yu
Zeristo
Guan Yu
0
0
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,832
Damage
9,183
14,898
Taken
11,853
4,479
Mitigated
3,781
5,980
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
486
65
0
0
1,394
332
0
445
949
0
4,698
L
2,113
151
0
908
2,125
1,101
0
755
1,370
13,848
0
W
Yemoja
ExodusTM
Yemoja
934
627
94
1,208
3,100
984
0
812
2,288
6,106
0
W
Ah Puch
HamCandle69
Ah Puch
1,200
228
0
489
2,740
659
0
1,541
928
7,146
0
L
Guan Yu
JustinClay
Guan Yu
2,012
420
0
1,690
3,370
1,094
0
0
3,370
0
18,135
L
Cerberus
Woldking
Cerberus
1,426
95
0
1,096
2,456
627
0
440
2,016
4,743
0
W
Tsukuyomi
XLancelotxX
Tsukuyomi
396
99
0
1,456
2,486
591
0
271
2,185
0
9,367
L
Neith
3,146
1,540
0
824
2,508
627
0
494
2,014
0
18,398
W
Guan Yu
Zeristo
Guan Yu
1,373
171
35
1,964
3,380
1,417
0
0
3,380
0
13,648
W
1,929
1,080
0
734
3,192
828
0
614
2,578
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,091
Gold Earned
18,247
109
Minions Killed
126
0
Camps Cleared
0
505,527
Distance Traveled
477,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,856
571
9
2
0
76,915
0
L
Tiamat
4,125
825
30
6
0
111,493
0
W
Yemoja
3,675
735
11
2
0
91,214
1
W
Ah Puch
3,209
642
15
3
0
104,986
0
L
Guan Yu
3,818
764
41
8
0
94,191
0
L
Cerberus
3,742
748
14
3
0
108,292
0
W
Tsukuyomi
3,453
691
33
7
0
103,472
0
L
Neith
3,706
741
32
6
0
86,473
0
W
Guan Yu
3,432
686
27
5
0
110,512
1
W
Artemis
3,322
664
23
5
0
95,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role