Player Matchup

Hel
Hel
Cuventhar
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,371 Elo+
Party 1
Athena
Athena
Fredzel
Athena
Level 129
God Stats
8W - 3L
1,548 SR
Queue Stats
45W - 50L
1,382 Elo+
Party 1
Ullr
Ullr
PrincessMwarcus
Ullr
Level 60
God Stats
5W - 3L
1,464 SR
Queue Stats
35W - 38L
1,437 Elo+
Party 2
Bellona
Bellona
bcm2101
Bellona
Level 19
God Stats
2W - 1L
1,412 SR
Queue Stats
46W - 27L
1,491 Elo+
Party 2
Ra
Ra
kyled04
Ra
Level 29
God Stats
24W - 21L
1,620 SR
Queue Stats
61W - 56L
1,461 Elo+
Party 2
Team Averages
Level 53
1,509 SR
1,429 Elo+

VS

Team Averages
Level 38
1,483 SR
1,434 Elo+
Athena
Athena
Crah98
Athena
Level 35
God Stats
15W - 8L
1,676 SR
Queue Stats
91W - 95L
1,502 Elo+
Solo
Anhur
Anhur
FinsonTinker
Anhur
Level 5
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 3
Janus
Janus
KausticKatze
Janus
Level 63
God Stats
9W - 10L
1,549 SR
Queue Stats
349W - 298L
1,474 Elo+
Party 3
Ratatoskr
Ratatoskr
Toooeeee
Ratatoskr
Level 59
God Stats
25W - 36L
1,477 SR
Queue Stats
745W - 696L
1,408 Elo+
Party 3
Zhong Kui
Zhong Kui
exDaya
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 164L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 13
10,320
491
11,232
13,061
9,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Fredzel
Athena
17
8 / 2 / 6
11,545
550
12,422
18,381
17,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
10 / 5 / 9
11,397
543
12,281
17,055
7,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
bcm2101
Bellona
19
4 / 3 / 8
12,238
583
14,779
17,939
17,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 4
11,505
548
8,139
9,407
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crah98
Athena
15
3 / 6 / 11
10,207
486
9,296
22,266
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 9 / 4
7,949
379
5,272
12,232
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 3
7,829
373
8,974
9,063
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Toooeeee
Ratatoskr
17
6 / 4 / 8
11,061
527
10,564
14,322
5,932
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
exDaya
Zhong Kui
17
6 / 4 / 5
9,816
467
12,750
14,421
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
30
Kills
16
16
Deaths
30
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
Crah98
Athena
3
6
11
1.42
W
3
5
13
1.9
L
1
9
4
0.33
W
Athena
Fredzel
Athena
8
2
6
5.5
L
0
7
3
0.21
W
10
5
9
2.9
L
Ratatoskr
Toooeeee
Ratatoskr
6
4
8
2.5
W
Bellona
bcm2101
Bellona
4
3
8
2.67
L
Zhong Kui
exDaya
Zhong Kui
6
4
5
2.13
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
46,856
75,843
Taken
72,304
55,644
Mitigated
43,235
27,049
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Crah98
Athena
9,296
3,770
0
4,038
22,266
19,367
0
12,940
9,326
31,521
0
W
11,232
1,026
7,610
5,129
13,061
9,163
1,563
6,619
6,367
33,422
0
L
5,272
2,879
0
1,293
12,232
3,748
0
2,140
10,092
0
39,499
W
Athena
Fredzel
Athena
12,422
1,800
0
1,177
18,381
17,262
916
7,189
11,142
76,142
0
L
8,974
656
0
743
9,063
3,309
0
4,639
4,424
54,728
0
W
12,281
5,503
0
834
17,055
7,330
5,381
6,140
10,865
0
48,609
L
Ratatoskr
Toooeeee
Ratatoskr
10,564
2,142
0
3,177
14,322
5,932
0
7,637
6,685
0
60,973
W
Bellona
bcm2101
Bellona
14,779
6,114
0
3,967
17,939
17,085
1,809
6,266
11,173
0
85,359
L
Zhong Kui
exDaya
Zhong Kui
12,750
1,606
88
4,286
14,421
10,879
0
4,437
9,984
37,943
0
W
8,139
492
3,868
4,464
9,407
4,804
1,401
4,131
5,276
81,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
46,862
559
Minions Killed
358
0
Camps Cleared
0
1,956,710
Distance Traveled
1,828,906
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,207
486
39
2
0
381,455
8
W
Hel
10,320
491
37
2
0
369,736
6
L
Anhur
7,949
379
60
3
0
345,633
2
W
Athena
11,545
550
110
5
0
439,346
0
L
Janus
7,829
373
92
4
0
295,224
4
W
Ullr
11,397
543
95
5
0
324,369
0
L
Ratatoskr
11,061
527
110
5
0
442,881
3
W
Bellona
12,238
583
167
8
0
405,767
1
L
Zhong Kui
9,816
467
57
3
0
363,713
0
W
Ra
11,505
548
150
7
0
417,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role