Player Matchup

Heimdallr
Heimdallr
Liflands
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 10L
1,971 Elo+
Party 2
Geb
Geb
Marduum
Geb
Level 119
God Stats
1W - 0L
1,260 SR
Queue Stats
34W - 49L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Thunder1224
Zhong Kui
Level 27
God Stats
38W - 21L
1,668 SR
Queue Stats
180W - 110L
1,617 Elo+
Solo
Team Averages
Level 57
1,476 SR
1,692 Elo+

VS

Team Averages
Level 61
1,578 SR
1,449 Elo+
Kukulkan
Kukulkan
Czikeer
Kukulkan
Level 24
God Stats
62W - 32L
1,701 SR
Queue Stats
229W - 217L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
JAKUBIQlive
Cthulhu
Level 60
God Stats
19W - 18L
1,553 SR
Queue Stats
386W - 386L
1,449 Elo+
Party 1
Neith
Neith
QdenPL
Neith
Level 99
God Stats
4W - 7L
1,478 SR
Queue Stats
457W - 451L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Liflands
Heimdallr
16
8 / 4 / 7
12,477
780
27,409
15,582
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
0 / 4 / 8
9,834
615
4,951
14,157
13,756
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Thunder1224
Zhong Kui
15
8 / 0 / 4
12,492
781
15,378
14,144
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Czikeer
Kukulkan
12
0 / 7 / 6
9,288
581
6,047
11,301
4,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JAKUBIQlive
Cthulhu
13
5 / 3 / 2
11,136
696
10,828
25,610
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
QdenPL
Neith
13
3 / 6 / 4
10,805
675
10,179
16,824
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
8
8
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Czikeer
Kukulkan
0
7
6
0.43
L
Cthulhu
JAKUBIQlive
Cthulhu
5
3
2
2
W
Heimdallr
Liflands
Heimdallr
8
4
7
2.88
W
Geb
0
4
8
1
L
Neith
QdenPL
Neith
3
6
4
0.83
W
Zhong Kui
Thunder1224
Zhong Kui
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,738
Damage
27,054
43,883
Taken
53,735
30,827
Mitigated
44,548
15,755
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Czikeer
Kukulkan
6,047
589
0
604
11,301
4,384
0
4,144
7,157
32,027
0
L
Cthulhu
JAKUBIQlive
Cthulhu
10,828
884
0
730
25,610
33,836
0
8,296
17,314
30,845
0
W
Heimdallr
Liflands
Heimdallr
27,409
17,877
0
5,137
15,582
6,521
1,698
6,567
9,015
0
90,780
W
Geb
4,951
546
231
2,088
14,157
13,756
68
5,562
8,595
21,808
0
L
Neith
QdenPL
Neith
10,179
4,691
0
3,719
16,824
6,328
0
7,936
8,888
0
41,460
W
Zhong Kui
Thunder1224
Zhong Kui
15,378
1,961
110
8,189
14,144
10,550
1,500
4,860
9,284
48,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
31,229
180
Minions Killed
144
0
Camps Cleared
0
870,647
Distance Traveled
967,025
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,288
581
54
3
0
291,940
1
L
Cthulhu
11,136
696
30
2
0
353,106
1
W
Heimdallr
12,477
780
107
7
0
257,646
2
W
Geb
9,834
615
19
1
0
314,551
3
L
Neith
10,805
675
60
4
0
321,979
5
W
Zhong Kui
12,492
781
54
3
0
298,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role