Player Matchup

Susano
Susano
GhostPanda42
Susano
Level 117
God Stats
3W - 10L
1,367 SR
Queue Stats
282W - 250L
1,553 Elo+
Party 3
Sobek
Sobek
Lightning1488
Sobek
Level 84
God Stats
5W - 10L
1,462 SR
Queue Stats
129W - 126L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
LumpBeefBroth
Danzaburou
Level 29
God Stats
32W - 19L
1,625 SR
Queue Stats
61W - 49L
1,574 Elo+
Party 3
Amaterasu
Amaterasu
Nilori
Amaterasu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Taranis95
Baron Samedi
Level 18
God Stats
4W - 6L
1,414 SR
Queue Stats
21W - 26L
1,467 Elo+
Party 1
Team Averages
Level 55
1,474 SR
1,511 Elo+

VS

Team Averages
Level 58
1,572 SR
1,631 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ITSTORMY
Ne Zha
Level 34
God Stats
2W - 1L
1,655 SR
Queue Stats
147W - 80L
1,643 Elo+
Solo
Tiamat
Tiamat
Ruisleipa
Tiamat
Level 22
God Stats
28W - 8L
1,829 SR
Queue Stats
91W - 41L
1,713 Elo+
Party 2
Zeus
Zeus
TrickySkilIz
Zeus
Level 88
God Stats
1W - 0L
1,374 SR
Queue Stats
281W - 225L
1,635 Elo+
Party 2
Ra
Ra
Xketunleipä
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
3 / 7 / 2
6,605
508
5,843
12,293
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 8
6,671
513
6,914
11,374
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
LumpBeefBroth
Danzaburou
11
3 / 6 / 3
6,639
511
6,265
10,413
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Nilori
Amaterasu
11
3 / 4 / 0
6,507
501
2,439
7,834
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Taranis95
Baron Samedi
8
0 / 7 / 2
5,077
391
5,742
9,559
4,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
8 / 2 / 3
8,190
630
6,968
8,930
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ITSTORMY
Ne Zha
12
8 / 2 / 6
7,966
613
10,170
11,237
4,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Ruisleipa
Tiamat
16
4 / 0 / 2
9,090
699
5,132
4,281
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 6
8,451
650
9,974
8,297
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 8
8,585
660
7,623
8,173
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
29
29
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
3
4.75
L
Susano
3
7
2
0.57
W
Ne Zha
ITSTORMY
Ne Zha
8
2
6
5.5
L
2
5
8
1.2
L
Danzaburou
LumpBeefBroth
Danzaburou
3
6
3
0.75
L
Amaterasu
Nilori
Amaterasu
3
4
0
0.75
W
Tiamat
Ruisleipa
Tiamat
4
0
2
5
L
Baron Samedi
Taranis95
Baron Samedi
0
7
2
0.14
W
6
4
6
2.25
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
39,867
51,473
Taken
40,918
22,783
Mitigated
16,754
11,603
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,968
3,618
0
590
8,930
3,095
704
2,719
6,211
0
44,578
L
Susano
5,843
1,467
0
3,700
12,293
3,707
0
3,355
8,738
0
26,184
W
Ne Zha
ITSTORMY
Ne Zha
10,170
4,188
127
3,289
11,237
4,830
44
4,041
7,171
0
32,276
L
6,914
904
0
2,152
11,374
7,312
0
5,035
6,215
22,477
0
L
Danzaburou
LumpBeefBroth
Danzaburou
6,265
2,860
0
2,483
10,413
2,981
0
4,865
5,514
0
32,471
L
Amaterasu
Nilori
Amaterasu
2,439
706
0
1,437
7,834
4,500
0
3,788
3,755
0
22,585
W
Tiamat
Ruisleipa
Tiamat
5,132
874
65
2,540
4,281
3,265
2,839
488
3,673
54,706
0
L
Baron Samedi
Taranis95
Baron Samedi
5,742
1,111
419
1,412
9,559
4,283
0
4,745
4,522
20,786
0
W
9,974
2,473
0
2,669
8,297
2,206
501
1,933
6,364
48,180
0
W
7,623
1,208
1,090
2,977
8,173
3,358
929
3,475
4,648
50,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
42,282
251
Minions Killed
438
0
Camps Cleared
0
1,130,486
Distance Traveled
1,186,007
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,190
630
77
6
0
250,102
2
L
Susano
6,605
508
47
4
0
233,133
3
W
Ne Zha
7,966
613
41
3
0
248,738
4
L
Sobek
6,671
513
27
2
0
253,505
1
L
Danzaburou
6,639
511
69
5
0
189,053
4
L
Amaterasu
6,507
501
66
5
0
247,537
2
W
Tiamat
9,090
699
131
10
0
236,437
4
L
Baron Samedi
5,077
391
42
3
0
207,258
5
W
Zeus
8,451
650
78
6
0
210,233
0
W
Ra
8,585
660
111
9
0
240,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role