Player Matchup

Apollo
Apollo
Platinum V
I00k Chips
Apollo
Platinum V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,579 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Scoob8288
Cu Chulainn
Gold IV
Level 63
God Stats
27W - 9L
1,722 SR
Queue Stats
55W - 50L
1,458 MMR
Party 1
Scylla
Scylla
Platinum IV
llIIIWIIIll
Scylla
Platinum IV
Level 100
God Stats
3W - 2L
1,764 SR
Queue Stats
92W - 86L
1,609 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,662 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,456 SR
1,485 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
MI_NAME_IS
Ares
Bronze III
Level 125
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 8L
1,501 MMR
Solo
Neith
Neith
Gold III
original__alien
Neith
Gold III
Level 160
God Stats
38W - 51L
1,552 SR
Queue Stats
365W - 423L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I00k Chips
Apollo
14
4 / 5 / 3
11,135
655
9,683
16,096
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Scoob8288
Cu Chulainn
13
2 / 5 / 6
11,274
663
9,154
22,737
17,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
3 / 5 / 2
10,628
625
11,541
11,681
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CthulhuYmirAthenaGaneshaTiamat

VS

Bans
Xing TianChaacAnubisGuan YuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 6 / 1
11,829
696
10,994
15,439
11,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 1 / 5
12,720
748
10,447
13,834
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 9
11,457
674
16,646
12,744
6,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
6
1
1.25
L
Apollo
I00k Chips
Apollo
4
5
3
1.1
W
6
1
5
8.5
L
Cu Chulainn
Scoob8288
Cu Chulainn
2
5
6
1
L
Scylla
3
5
2
0.8
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
38,087
50,514
Taken
42,017
28,979
Mitigated
35,685
12,477
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,994
690
227
3,572
15,439
11,342
799
6,357
9,082
53,132
0
L
Apollo
I00k Chips
Apollo
9,683
6,660
0
4,481
16,096
5,934
980
6,110
9,986
0
39,101
W
10,447
573
241
2,814
13,834
18,153
356
4,095
9,739
30,888
0
L
Cu Chulainn
Scoob8288
Cu Chulainn
9,154
3,324
0
5,899
22,737
17,647
259
7,755
14,982
0
28,866
L
Scylla
11,541
1,709
0
2,097
11,681
5,398
276
7,663
4,018
64,899
0
W
16,646
6,162
0
6,430
12,744
6,190
2,512
1,115
11,629
0
67,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
36,006
168
Minions Killed
187
0
Camps Cleared
0
884,456
Distance Traveled
865,035
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,829
696
92
5
0
244,718
0
L
Apollo
11,135
655
66
4
0
288,335
1
W
Ares
12,720
748
20
1
0
319,007
4
L
Cu Chulainn
11,274
663
21
1
0
320,520
2
L
Scylla
10,628
625
81
5
0
275,601
5
W
Neith
11,457
674
75
4
0
301,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role