Player Matchup

Loki
Loki
Platinum II
BMShallowz
Loki
Platinum II
Level 79
God Stats
31W - 22L
1,620 SR
Queue Stats
118W - 96L
1,882 MMR
Solo
Khepri
Khepri
Gold II
Beumid
Khepri
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum V
Hectorz540
Raijin
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
Newguysbro
Bakasura
Masters
Level 127
God Stats
18W - 27L
1,559 SR
Queue Stats
136W - 126L
1,880 MMR
Solo
Ah Puch
Ah Puch
Platinum V
swolehouse
Ah Puch
Platinum V
Level 157
God Stats
7W - 4L
1,967 SR
Queue Stats
455W - 455L
1,773 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,629 SR
1,707 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,654 SR
1,816 MMR
Fenrir
Fenrir
Platinum I
ChadRankedPlayer
Fenrir
Platinum I
Level 120
God Stats
6W - 3L
1,724 SR
Queue Stats
84W - 80L
1,844 MMR
Solo
Hachiman
Hachiman
Platinum V
DSloany12
Hachiman
Platinum V
Level 144
God Stats
11W - 14L
1,616 SR
Queue Stats
290W - 268L
1,749 MMR
Solo
Chang'e
Chang'e
Platinum III
JustRevel
Chang'e
Platinum III
Level 141
God Stats
2W - 1L
1,866 SR
Queue Stats
60W - 53L
1,913 MMR
Solo
Chaac
Chaac
Gold II
Luizillo218
Chaac
Gold II
Level 86
God Stats
2W - 6L
1,458 SR
Queue Stats
212W - 219L
1,734 MMR
Solo
Sobek
Sobek
Platinum III
TheBaconTank
Sobek
Platinum III
Level 134
God Stats
5W - 4L
1,605 SR
Queue Stats
260W - 233L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
11,126
530
13,728
15,232
10,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Beumid
Khepri
12
1 / 7 / 7
8,820
420
5,754
18,730
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Hectorz540
Raijin
15
0 / 10 / 4
10,105
481
3,803
14,763
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Newguysbro
Bakasura
15
1 / 8 / 3
9,810
467
9,259
18,425
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
swolehouse
Ah Puch
17
3 / 5 / 1
11,790
561
32,986
20,027
16,125
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatAthenaSetThe MorriganGuan Yu

VS

Bans
TsukuyomiDanzaburouApolloCupidAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 13
13,591
647
21,866
22,401
15,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
DSloany12
Hachiman
18
5 / 1 / 15
12,675
604
12,234
17,855
6,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
JustRevel
Chang'e
19
9 / 4 / 11
13,067
622
13,127
15,577
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 11
12,102
576
9,919
32,102
24,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 15
11,286
537
6,582
23,488
23,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
11
Kills
33
34
Deaths
12
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
L
Khepri
Beumid
Khepri
1
7
7
0.64
W
16
1
13
22.5
W
Hachiman
DSloany12
Hachiman
5
1
15
12.5
L
Raijin
Hectorz540
Raijin
0
10
4
0.2
W
Chang'e
JustRevel
Chang'e
9
4
11
3.63
W
1
3
11
2.17
L
Bakasura
Newguysbro
Bakasura
1
8
3
0.31
W
2
3
15
3.17
L
Ah Puch
swolehouse
Ah Puch
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,530
Damage
63,728
87,177
Taken
111,423
49,755
Mitigated
76,559
20,588
Healing
60,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,728
4,050
0
4,720
15,232
10,502
0
4,899
10,333
0
72,372
L
Khepri
Beumid
Khepri
5,754
947
0
2,877
18,730
11,021
0
3,592
15,138
26,706
0
W
21,866
7,425
0
8,711
22,401
15,932
4,095
7,908
13,272
0
71,989
W
Hachiman
DSloany12
Hachiman
12,234
8,509
0
9,483
17,855
6,195
3,136
6,212
11,041
0
105,734
L
Raijin
Hectorz540
Raijin
3,803
504
0
846
14,763
5,432
2,572
4,619
10,144
64,487
0
W
Chang'e
JustRevel
Chang'e
13,127
1,101
6,034
7,677
15,577
5,853
2,612
5,779
9,630
79,682
0
W
9,919
2,187
0
17,754
32,102
24,873
5,132
15,230
16,332
0
77,494
L
Bakasura
Newguysbro
Bakasura
9,259
6,547
0
5,390
18,425
6,675
0
3,857
14,568
0
51,723
W
6,582
1,287
0
10,425
23,488
23,706
465
9,097
13,777
31,889
0
L
Ah Puch
swolehouse
Ah Puch
32,986
2,926
0
6,755
20,027
16,125
118
2,742
17,285
95,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
62,721
561
Minions Killed
561
0
Camps Cleared
0
1,848,168
Distance Traveled
2,093,399
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,126
530
122
6
0
424,241
2
L
Khepri
8,820
420
26
1
0
380,582
4
W
Fenrir
13,591
647
82
4
0
509,581
4
W
Hachiman
12,675
604
133
6
0
408,992
9
L
Raijin
10,105
481
155
7
0
331,533
5
W
Chang'e
13,067
622
157
7
0
389,054
4
W
Chaac
12,102
576
144
7
0
380,631
3
L
Bakasura
9,810
467
109
5
0
367,544
7
W
Sobek
11,286
537
45
2
0
405,141
10
L
Ah Puch
11,790
561
149
7
0
344,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role