Player Matchup

Tsukuyomi
Tsukuyomi
Lionthefol
Tsukuyomi
Level 4
God Stats
1W - 7L
1,616 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 2
Zeus
Zeus
RoferShow
Zeus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,335 Elo+
Party 2
Neith
Neith
SARESMAN
Neith
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Nox
Nox
SweatyDragon
Nox
Level 17
God Stats
5W - 2L
1,608 SR
Queue Stats
77W - 82L
1,262 Elo+
Solo
Bellona
Bellona
wudizhang66
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,386 Elo+

VS

Team Averages
Level 23
1,468 SR
1,334 Elo+
Fenrir
Fenrir
LordRae
Fenrir
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
12W - 14L
1,219 Elo+
Solo
Nike
Nike
Mexa123
Nike
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
134W - 147L
1,333 Elo+
Party 1
Nox
Nox
OpraLB
Nox
Level 24
God Stats
8W - 20L
1,292 SR
Queue Stats
143W - 141L
1,350 Elo+
Party 1
Sol
Sol
klasik2881
Sol
Level 22
God Stats
10W - 7L
1,578 SR
Queue Stats
45W - 43L
1,412 Elo+
Solo
Mulan
Mulan
skullduggerylrd
Mulan
Level 26
God Stats
2W - 1L
1,699 SR
Queue Stats
119W - 122L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lionthefol
Tsukuyomi
14
4 / 3 / 7
9,033
502
4,071
12,176
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
9 / 4 / 5
9,957
553
9,244
8,753
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SARESMAN
Neith
16
9 / 2 / 8
10,157
564
13,421
10,295
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 11
9,357
520
7,218
8,109
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
wudizhang66
Bellona
15
4 / 2 / 5
9,466
526
8,967
10,126
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordRae
Fenrir
11
1 / 6 / 0
7,621
423
2,077
14,595
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Mexa123
Nike
13
1 / 6 / 3
8,060
448
2,152
11,022
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
OpraLB
Nox
14
5 / 4 / 1
8,789
488
7,453
8,680
3,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 9 / 4
9,928
552
8,924
18,062
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 7 / 2
8,804
489
6,181
15,766
9,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
31
Kills
15
15
Deaths
32
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Lionthefol
Tsukuyomi
4
3
7
2.5
L
Fenrir
LordRae
Fenrir
1
6
0
0.17
L
Nike
Mexa123
Nike
1
6
3
0.42
L
Nox
OpraLB
Nox
5
4
1
1.38
W
Zeus
9
4
5
2.88
W
Neith
SARESMAN
Neith
9
2
8
6.5
W
5
4
11
2.63
L
3
9
4
0.56
L
5
7
2
0.86
W
Bellona
wudizhang66
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,921
Damage
26,787
49,459
Taken
68,125
22,943
Mitigated
29,566
14,891
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Lionthefol
Tsukuyomi
4,071
1,086
0
5,117
12,176
4,234
0
2,686
9,490
0
38,980
L
Fenrir
LordRae
Fenrir
2,077
520
0
2,134
14,595
5,303
0
908
13,465
0
35,319
L
Nike
Mexa123
Nike
2,152
780
782
1,337
11,022
5,001
1,092
2,396
8,446
0
31,412
L
Nox
OpraLB
Nox
7,453
352
0
1,446
8,680
3,286
1,330
2,726
5,873
34,737
0
W
Zeus
9,244
708
0
2,307
8,753
2,964
1,437
3,840
4,913
40,542
0
W
Neith
SARESMAN
Neith
13,421
7,302
0
3,422
10,295
3,890
4,256
4,979
5,316
0
52,469
W
7,218
580
828
696
8,109
4,324
1,899
2,831
5,278
28,921
0
L
8,924
3,393
342
7,553
18,062
6,746
2,829
4,166
13,516
62,938
4,339
L
6,181
805
525
2,688
15,766
9,230
0
5,081
10,363
0
35,586
W
Bellona
wudizhang66
Bellona
8,967
4,388
0
2,521
10,126
7,531
0
1,653
8,473
0
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
43,202
365
Minions Killed
357
0
Camps Cleared
0
1,548,496
Distance Traveled
1,434,921
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,033
502
70
4
0
318,922
1
L
Fenrir
7,621
423
62
3
0
273,943
2
L
Nike
8,060
448
76
4
0
320,633
0
L
Nox
8,789
488
66
4
0
253,189
4
W
Zeus
9,957
553
70
4
0
327,866
5
W
Neith
10,157
564
80
4
0
321,789
1
W
Nox
9,357
520
54
3
0
274,655
3
L
Sol
9,928
552
99
6
0
249,670
0
L
Mulan
8,804
489
54
3
0
337,486
0
W
Bellona
9,466
526
91
5
0
305,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role