Player Matchup

Cthulhu
Cthulhu
DjEasyRock970
Cthulhu
Level 26
God Stats
10W - 5L
1,448 SR
Queue Stats
236W - 261L
1,492 Elo+
Solo
Ymir
Ymir
Hermanos-Romero-
Ymir
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
82W - 73L
1,512 Elo+
Solo
Izanami
Izanami
Jorgeehf
Izanami
Level 25
God Stats
23W - 23L
1,563 SR
Queue Stats
176W - 214L
1,363 Elo+
Solo
Merlin
Merlin
Torchmix
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,585 Elo+
Solo
Da Ji
Da Ji
灰色DD
Da Ji
Level 5
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 6L
1,690 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,528 Elo+

VS

Team Averages
Level 28
1,523 SR
1,521 Elo+
Anhur
Anhur
NEKOxMODE
Anhur
Level 27
God Stats
40W - 26L
1,602 SR
Queue Stats
348W - 251L
1,641 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rogermau5
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,401 Elo+
Solo
Da Ji
Da Ji
ratathesquirrels
Da Ji
Level 29
God Stats
3W - 0L
1,779 SR
Queue Stats
16W - 11L
1,531 Elo+
Solo
Hades
Hades
xNeromx
Hades
Level 28
God Stats
7W - 4L
1,236 SR
Queue Stats
75W - 77L
1,531 Elo+
Solo
Cthulhu
Cthulhu
xXUGDXx
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 4 / 2
5,235
476
3,266
6,775
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
5,636
512
1,840
5,259
1,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Jorgeehf
Izanami
8
1 / 6 / 2
5,308
483
3,611
7,796
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Torchmix
Merlin
8
0 / 6 / 2
5,363
488
3,497
5,868
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
灰色DD
Da Ji
11
3 / 8 / 0
6,676
607
6,314
10,453
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NEKOxMODE
Anhur
11
6 / 2 / 5
6,730
612
6,541
6,290
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Rogermau5
Cu Chulainn
10
0 / 0 / 3
5,868
533
2,912
6,589
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
9 / 1 / 4
7,216
656
4,889
7,165
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
xNeromx
Hades
12
9 / 1 / 4
7,649
695
6,189
7,642
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xXUGDXx
Cthulhu
8
0 / 3 / 5
5,306
482
1,958
6,880
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
24
25
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
L
1
1
0
1
L
Izanami
Jorgeehf
Izanami
1
6
2
0.33
W
Anhur
NEKOxMODE
Anhur
6
2
5
4.25
W
Cu Chulainn
Rogermau5
Cu Chulainn
0
0
3
1.5
L
Merlin
Torchmix
Merlin
0
6
2
0.17
W
9
1
4
11
W
Hades
xNeromx
Hades
9
1
4
11
W
Cthulhu
xXUGDXx
Cthulhu
0
3
5
0.83
L
Da Ji
灰色DD
Da Ji
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
22,489
36,151
Taken
34,566
13,121
Mitigated
12,776
5,277
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,266
150
0
1,132
6,775
4,462
0
1,531
5,132
14,651
0
L
1,840
753
0
1,304
5,259
1,982
440
362
4,751
22,460
0
L
Izanami
Jorgeehf
Izanami
3,611
2,218
0
755
7,796
1,772
14
1,662
6,134
0
24,729
W
Anhur
NEKOxMODE
Anhur
6,541
3,448
0
1,696
6,290
1,755
580
1,062
5,070
0
38,739
W
Cu Chulainn
Rogermau5
Cu Chulainn
2,912
803
0
618
6,589
3,009
0
2,317
4,097
0
24,386
L
Merlin
Torchmix
Merlin
3,497
240
0
0
5,868
1,699
0
2,638
3,230
20,114
0
W
4,889
1,667
0
3,002
7,165
2,201
240
1,365
5,686
0
27,201
W
Hades
xNeromx
Hades
6,189
867
230
3,619
7,642
3,182
348
1,584
5,850
35,722
0
W
Cthulhu
xXUGDXx
Cthulhu
1,958
232
0
581
6,880
2,629
72
1,501
5,260
13,857
0
L
Da Ji
灰色DD
Da Ji
6,314
1,690
0
2,086
10,453
3,206
0
1,954
8,474
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
32,769
214
Minions Killed
271
0
Camps Cleared
0
955,997
Distance Traveled
1,053,660
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,235
476
29
3
0
192,132
3
L
Ymir
5,636
512
48
4
0
184,968
2
L
Izanami
5,308
483
39
4
0
196,145
2
W
Anhur
6,730
612
70
6
0
186,593
2
W
Cu Chulainn
5,868
533
49
4
0
220,522
1
L
Merlin
5,363
488
39
4
0
201,925
0
W
Da Ji
7,216
656
47
4
0
221,056
3
W
Hades
7,649
695
80
7
0
194,206
0
W
Cthulhu
5,306
482
25
2
0
231,283
2
L
Da Ji
6,676
607
59
5
0
180,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role