Player Matchup

Guan Yu
Guan Yu
Cfryedude
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,222 Elo+
Party 1
Merlin
Merlin
InbosikLau
Merlin
Level 4
God Stats
2W - 0L
1,664 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NOSWADYDNA
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Triadia
Artemis
Level 20
God Stats
27W - 8L
1,684 SR
Queue Stats
100W - 70L
1,520 Elo+
Party 1
Fenrir
Fenrir
ligmaballsak
Fenrir
Level 15
God Stats
43W - 37L
1,450 SR
Queue Stats
105W - 99L
1,393 Elo+
Party 1
Team Averages
Level 20
1,559 SR
1,427 Elo+

VS

Team Averages
Level 16
1,463 SR
1,513 Elo+
Heimdallr
Heimdallr
Gamertrex
Heimdallr
Level 6
God Stats
1W - 1L
1,482 SR
Queue Stats
10W - 13L
1,658 Elo+
Solo
Sol
Sol
JohnnyKarmic
Sol
Level 24
God Stats
8W - 10L
1,657 SR
Queue Stats
443W - 435L
1,483 Elo+
Solo
Cerberus
Cerberus
Natsert99
Cerberus
Level 29
God Stats
16W - 11L
1,419 SR
Queue Stats
186W - 185L
1,570 Elo+
Solo
Zeus
Zeus
Ryu233
Zeus
Level 13
God Stats
40W - 26L
1,566 SR
Queue Stats
209W - 197L
1,528 Elo+
Solo
Susano
Susano
XxMakarovPMxX
Susano
Level 7
God Stats
2W - 7L
1,191 SR
Queue Stats
15W - 26L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cfryedude
Guan Yu
20
8 / 4 / 26
13,106
1,092
14,978
16,635
16,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
InbosikLau
Merlin
19
5 / 2 / 23
12,502
1,042
18,304
12,014
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
NOSWADYDNA
Hercules
19
6 / 1 / 25
12,588
1,049
12,326
14,893
15,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Triadia
Artemis
20
10 / 4 / 20
13,065
1,089
26,164
13,686
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
13 / 2 / 14
13,209
1,101
12,845
14,159
5,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

200

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gamertrex
Heimdallr
16
0 / 4 / 7
10,146
846
6,704
12,373
5,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 8
10,751
896
14,983
17,750
6,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Natsert99
Cerberus
18
3 / 7 / 9
11,682
974
16,008
25,075
30,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Ryu233
Zeus
17
8 / 6 / 1
12,944
1,079
20,631
12,381
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 16 / 4
10,302
859
6,185
22,081
10,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
42
42
Kills
13
13
Deaths
42
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cfryedude
Guan Yu
8
4
26
5.25
L
Heimdallr
Gamertrex
Heimdallr
0
4
7
0.88
W
Merlin
InbosikLau
Merlin
5
2
23
8.25
L
1
9
8
0.56
W
Hercules
NOSWADYDNA
Hercules
6
1
25
18.5
L
Cerberus
Natsert99
Cerberus
3
7
9
1.07
L
Zeus
Ryu233
Zeus
8
6
1
1.42
W
Artemis
Triadia
Artemis
10
4
20
5
L
1
16
4
0.19
W
Fenrir
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,617
Damage
64,511
71,387
Taken
89,660
45,631
Mitigated
57,977
11,620
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cfryedude
Guan Yu
14,978
2,800
722
1,114
16,635
16,599
0
12,415
4,220
0
18,615
L
Heimdallr
Gamertrex
Heimdallr
6,704
4,218
0
578
12,373
5,221
0
4,354
8,019
0
21,586
W
Merlin
InbosikLau
Merlin
18,304
829
0
66
12,014
3,729
0
9,929
2,085
47,447
0
L
14,983
3,013
0
3,010
17,750
6,917
0
5,267
12,483
36,285
0
W
Hercules
NOSWADYDNA
Hercules
12,326
2,540
0
4,119
14,893
15,247
0
8,471
6,422
0
27,252
L
Cerberus
Natsert99
Cerberus
16,008
449
0
1,636
25,075
30,378
0
4,226
20,822
29,953
0
L
Zeus
Ryu233
Zeus
20,631
791
0
0
12,381
5,098
0
2,740
9,641
61,436
0
W
Artemis
Triadia
Artemis
26,164
16,804
0
2,534
13,686
4,091
0
10,847
2,839
0
58,461
L
6,185
1,399
0
0
22,081
10,363
0
1,717
20,364
0
12,794
W
Fenrir
12,845
3,208
0
3,065
14,159
5,965
0
9,960
4,199
0
18,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
55,825
206
Minions Killed
218
8
Camps Cleared
7
1,182,922
Distance Traveled
1,010,301
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,106
1,092
15
1
0
252,168
0
L
Heimdallr
10,146
846
28
2
0
197,368
1
W
Merlin
12,502
1,042
74
6
0
224,089
0
L
Sol
10,751
896
45
4
2
178,070
0
W
Hercules
12,588
1,049
43
4
1
226,408
0
L
Cerberus
11,682
974
17
1
0
249,639
3
L
Zeus
12,944
1,079
120
10
4
212,348
1
W
Artemis
13,065
1,089
65
5
7
224,142
1
L
Susano
10,302
859
8
1
1
172,876
0
W
Fenrir
13,209
1,101
9
1
0
256,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role