Player Matchup

Bakasura
Bakasura
Jandrocm
Bakasura
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 3L
1,578 Elo+
Solo
Nike
Nike
Qhune
Nike
Level 27
God Stats
10W - 2L
1,815 SR
Queue Stats
58W - 57L
1,605 Elo+
Solo
Artemis
Artemis
Shannarae
Artemis
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 5L
1,690 Elo+
Solo
Chang'e
Chang'e
veganbtw
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
xXH0PEXx
Bellona
Level 22
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,604 Elo+

VS

Team Averages
Level 25
1,637 SR
1,554 Elo+
Loki
Loki
FruitDealers
Loki
Level 29
God Stats
5W - 6L
1,578 SR
Queue Stats
56W - 64L
1,486 Elo+
Party 2
Janus
Janus
Jesus123
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,818 Elo+
Party 1
Khepri
Khepri
SaintOtter
Khepri
Level 24
God Stats
14W - 15L
1,717 SR
Queue Stats
56W - 62L
1,484 Elo+
Party 2
Tyr
Tyr
Zertify
Tyr
Level 20
God Stats
3W - 1L
1,893 SR
Queue Stats
29W - 18L
1,677 Elo+
Party 1
Neith
Neith
ZoDizzle
Neith
Level 27
God Stats
12W - 7L
1,497 SR
Queue Stats
27W - 41L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jandrocm
Bakasura
8
1 / 8 / 4
5,331
533
1,509
6,934
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
Qhune
Nike
4
0 / 3 / 1
4,009
401
1,538
3,921
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Shannarae
Artemis
10
5 / 4 / 1
6,485
649
5,289
6,131
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
veganbtw
Chang'e
7
0 / 3 / 1
4,478
448
765
5,220
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xXH0PEXx
Bellona
7
0 / 6 / 1
4,242
424
1,485
5,673
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,484
648
3,998
5,852
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Jesus123
Janus
12
4 / 1 / 4
6,958
696
5,961
3,376
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SaintOtter
Khepri
10
4 / 2 / 9
6,450
645
2,589
5,472
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
12
5 / 0 / 0
6,833
683
2,442
4,824
1,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
ZoDizzle
Neith
9
5 / 2 / 6
6,010
601
5,053
4,576
1,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
24
24
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Bakasura
Jandrocm
Bakasura
1
8
4
0.38
W
Janus
Jesus123
Janus
4
1
4
6
L
Nike
Qhune
Nike
0
3
1
0.17
W
Khepri
SaintOtter
Khepri
4
2
9
4.25
L
Artemis
Shannarae
Artemis
5
4
1
1.38
W
Tyr
5
0
0
5
W
Neith
ZoDizzle
Neith
5
2
6
4
L
Chang'e
veganbtw
Chang'e
0
3
1
0.17
L
Bellona
xXH0PEXx
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
20,043
27,879
Taken
24,100
9,400
Mitigated
8,598
2,163
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,998
1,344
0
3,022
5,852
1,590
262
305
5,493
0
27,723
L
Bakasura
Jandrocm
Bakasura
1,509
826
0
215
6,934
2,170
0
2,031
4,824
0
10,516
W
Janus
Jesus123
Janus
5,961
517
0
870
3,376
862
626
374
2,960
38,769
0
L
Nike
Qhune
Nike
1,538
587
0
250
3,921
970
0
944
2,921
0
8,392
W
Khepri
SaintOtter
Khepri
2,589
607
0
1,088
5,472
3,365
218
0
5,202
12,030
0
L
Artemis
Shannarae
Artemis
5,289
3,371
0
150
6,131
1,702
0
2,060
4,031
0
20,084
W
Tyr
2,442
346
0
2,036
4,824
1,659
307
0
4,824
0
29,664
W
Neith
ZoDizzle
Neith
5,053
3,317
0
1,073
4,576
1,122
2,089
0
4,576
0
27,420
L
Chang'e
veganbtw
Chang'e
765
153
187
1,163
5,220
1,428
0
2,189
2,764
14,434
0
L
Bellona
xXH0PEXx
Bellona
1,485
454
0
198
5,673
3,130
0
844
4,789
0
10,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
32,735
132
Minions Killed
298
0
Camps Cleared
0
759,232
Distance Traveled
968,962
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,484
648
62
6
0
215,050
1
L
Bakasura
5,331
533
23
2
0
160,451
2
W
Janus
6,958
696
85
9
0
196,450
0
L
Nike
4,009
401
17
2
0
103,851
3
W
Khepri
6,450
645
20
2
0
183,371
1
L
Artemis
6,485
649
38
4
0
140,875
0
W
Tyr
6,833
683
70
7
0
201,966
1
W
Neith
6,010
601
61
6
0
172,125
4
L
Chang'e
4,478
448
38
4
0
183,294
3
L
Bellona
4,242
424
16
2
0
170,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role