Player Matchup

Fenrir
Fenrir
Chasseur0124
Fenrir
Level 127
God Stats
0W - 2L
1,333 SR
Queue Stats
84W - 66L
1,645 Elo+
Party 1
Hel
Hel
NewAlice
Hel
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
14W - 18L
1,398 Elo+
Solo
Da Ji
Da Ji
SungJinWøø
Da Ji
Level 18
God Stats
1W - 1L
1,677 SR
Queue Stats
65W - 41L
1,668 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,570 Elo+

VS

Team Averages
Level 77
1,532 SR
1,591 Elo+
Bellona
Bellona
Liflands
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 10L
1,957 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Marduum
Kumbhakarna
Level 119
God Stats
1W - 0L
1,709 SR
Queue Stats
34W - 49L
1,472 Elo+
Party 2
Discordia
Discordia
katarina126
Discordia
Level 87
God Stats
1W - 0L
1,386 SR
Queue Stats
18W - 24L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 7 / 8
6,505
651
7,197
14,733
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 7 / 7
7,712
771
3,047
10,458
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 6 / 2
8,435
844
8,062
10,608
3,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Liflands
Bellona
14
17 / 3 / 3
10,460
1,046
19,930
11,143
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Marduum
Kumbhakarna
10
0 / 4 / 14
7,441
744
1,939
11,327
8,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
katarina126
Discordia
12
3 / 3 / 10
8,363
836
8,621
5,914
1,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
20
20
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
8
0.57
W
Bellona
Liflands
Bellona
17
3
3
6.17
W
Kumbhakarna
Marduum
Kumbhakarna
0
4
14
1.75
L
3
7
7
0.93
L
7
6
2
1.33
W
Discordia
katarina126
Discordia
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
30,490
35,799
Taken
28,384
18,341
Mitigated
21,364
8,532
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,197
2,996
0
2,516
14,733
8,363
0
3,428
11,305
0
18,463
W
Bellona
Liflands
Bellona
19,930
9,864
0
3,080
11,143
10,693
950
964
10,029
0
41,686
W
Kumbhakarna
Marduum
Kumbhakarna
1,939
357
0
1,335
11,327
8,736
0
1,737
9,390
9,239
0
L
3,047
309
2,163
3,495
10,458
6,504
0
3,252
7,206
18,888
0
L
8,062
2,040
0
358
10,608
3,474
0
3,906
6,702
0
17,799
W
Discordia
katarina126
Discordia
8,621
948
505
1,756
5,914
1,935
1,186
399
5,415
32,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
26,264
84
Minions Killed
111
0
Camps Cleared
0
484,138
Distance Traveled
493,043
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,505
651
22
2
0
164,876
2
W
Bellona
10,460
1,046
48
5
0
186,052
2
W
Kumbhakarna
7,441
744
12
1
0
169,047
6
L
Hel
7,712
771
35
4
0
161,792
3
L
Da Ji
8,435
844
27
3
0
157,470
0
W
Discordia
8,363
836
51
5
0
137,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role