Player Matchup

Anubis
Anubis
Da_Silva_Sergio
Anubis
Level 101
God Stats
11W - 7L
1,530 SR
Queue Stats
273W - 294L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Vivelesfrites8
Cthulhu
Level 79
God Stats
3W - 1L
1,486 SR
Queue Stats
8W - 5L
1,387 Elo+
Party 4
Chiron
Chiron
periko-trikoma
Chiron
Level 107
God Stats
2W - 2L
1,617 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Chaac
Chaac
psykiko69
Chaac
Level 81
God Stats
3W - 4L
1,654 SR
Queue Stats
277W - 301L
1,393 Elo+
Party 1
Fenrir
Fenrir
turtle la tortu
Fenrir
Level 86
God Stats
1W - 0L
1,586 SR
Queue Stats
7W - 4L
1,387 Elo+
Party 4
Team Averages
Level 91
1,574 SR
1,426 Elo+

VS

Team Averages
Level 50
1,496 SR
1,459 Elo+
Serqet
Serqet
HypePenguine
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 269L
1,399 Elo+
Party 3
Ymir
Ymir
Last-01-Standing
Ymir
Level 34
God Stats
9W - 8L
1,660 SR
Queue Stats
290W - 258L
1,566 Elo+
Party 2
Izanami
Izanami
WizBreezy_
Izanami
Level 17
God Stats
5W - 10L
1,533 SR
Queue Stats
12W - 24L
1,535 Elo+
Party 2
Chang'e
Chang'e
WizPacino
Chang'e
Level 43
God Stats
10W - 11L
1,536 SR
Queue Stats
30W - 47L
1,378 Elo+
Party 2
Chaac
Chaac
Xtherealhrvat
Chaac
Level 69
God Stats
0W - 3L
1,251 SR
Queue Stats
241W - 234L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,234
660
8,500
8,603
4,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 8
6,899
493
7,070
8,863
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 0 / 5
7,877
563
6,291
6,609
1,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
psykiko69
Chaac
15
3 / 1 / 6
8,699
621
8,966
14,211
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 3 / 7
7,323
523
5,468
10,865
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 4 / 1
6,313
451
3,669
10,472
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
6,629
474
7,742
11,586
7,734
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WizBreezy_
Izanami
12
1 / 4 / 0
7,180
513
4,498
6,650
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
WizPacino
Chang'e
12
1 / 5 / 1
6,825
488
6,828
9,310
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
7,574
541
7,901
13,898
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
4
5
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Serqet
0
4
1
0.13
L
1
4
2
0.5
W
2
0
8
6
L
Izanami
WizBreezy_
Izanami
1
4
0
0.25
L
Chang'e
WizPacino
Chang'e
1
5
1
0.3
L
1
4
0
0.25
W
7
0
5
9.5
W
Chaac
psykiko69
Chaac
3
1
6
6
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
30,638
49,151
Taken
51,916
26,006
Mitigated
26,285
23,620
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
371
571
5,165
8,603
4,653
34
3,432
5,171
65,665
0
L
Serqet
3,669
522
99
4,251
10,472
3,213
0
1,796
8,576
0
28,380
L
7,742
889
0
2,073
11,586
7,734
0
4,186
7,112
28,537
0
W
7,070
543
911
1,713
8,863
4,581
375
2,641
5,940
22,795
0
L
Izanami
WizBreezy_
Izanami
4,498
2,491
0
10
6,650
2,236
2,958
1,632
4,943
0
46,864
L
Chang'e
WizPacino
Chang'e
6,828
355
535
1,894
9,310
2,290
150
5,552
3,662
31,171
0
L
7,901
2,024
0
5,559
13,898
10,812
0
1,941
11,407
0
45,303
W
6,291
1,463
1,355
2,397
6,609
1,996
2,036
2,874
3,735
0
36,811
W
Chaac
psykiko69
Chaac
8,966
2,366
0
8,454
14,211
11,075
735
2,468
10,904
0
51,737
W
5,468
1,126
0
3,054
10,865
3,701
320
3,155
7,685
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
34,521
385
Minions Killed
368
0
Camps Cleared
0
1,372,724
Distance Traveled
1,283,116
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,234
660
125
9
0
243,546
9
L
Serqet
6,313
451
66
5
0
269,102
0
L
Ymir
6,629
474
35
3
0
265,911
2
W
Cthulhu
6,899
493
31
2
0
275,748
5
L
Izanami
7,180
513
104
7
0
235,301
0
L
Chang'e
6,825
488
63
5
0
255,692
0
L
Chaac
7,574
541
100
7
0
257,110
0
W
Chiron
7,877
563
77
6
0
264,427
1
W
Chaac
8,699
621
109
8
0
289,082
2
W
Fenrir
7,323
523
43
3
0
299,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role