Player Matchup

Bacchus
Bacchus
Cherkin
Bacchus
Level 23
God Stats
2W - 1L
1,445 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 3
Susano
Susano
Cuventhar
Susano
Level 28
God Stats
1W - 2L
1,562 SR
Queue Stats
47W - 49L
1,377 Elo+
Party 1
Janus
Janus
Fredzel
Janus
Level 129
God Stats
5W - 6L
1,282 SR
Queue Stats
45W - 50L
1,388 Elo+
Party 1
Medusa
Medusa
Greulf
Medusa
Level 68
God Stats
3W - 2L
1,621 SR
Queue Stats
41W - 43L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
Technoharlot
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 3
Team Averages
Level 54
1,482 SR
1,445 Elo+

VS

Team Averages
Level 58
1,724 SR
1,591 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ruisleipa
Tiamat
Level 22
God Stats
28W - 8L
1,760 SR
Queue Stats
91W - 41L
1,707 Elo+
Party 2
Loki
Loki
SKjrHD
Loki
Level 33
God Stats
3W - 5L
1,815 SR
Queue Stats
291W - 314L
1,462 Elo+
Solo
Cupid
Cupid
TrickySkilIz
Cupid
Level 88
God Stats
10W - 8L
1,653 SR
Queue Stats
281W - 225L
1,629 Elo+
Party 2
Janus
Janus
Xketunleipä
Janus
Level 16
God Stats
6W - 0L
1,894 SR
Queue Stats
31W - 11L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cherkin
Bacchus
8
0 / 3 / 1
4,936
411
2,439
5,783
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Cuventhar
Susano
11
3 / 3 / 2
6,571
548
4,430
7,727
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Fredzel
Janus
10
2 / 3 / 3
6,251
521
3,354
5,029
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Greulf
Medusa
8
0 / 4 / 0
4,951
413
2,243
5,675
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Technoharlot
Guan Yu
9
0 / 2 / 0
4,834
403
924
6,703
3,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 0 / 2
6,514
543
2,334
5,090
1,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Ruisleipa
Tiamat
13
3 / 1 / 0
7,570
631
6,292
5,439
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
SKjrHD
Loki
8
0 / 3 / 4
5,483
457
1,233
5,799
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 1
8,049
671
7,475
6,452
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 4
5,657
471
2,126
3,841
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
2
6
L
Bacchus
Cherkin
Bacchus
0
3
1
0.17
L
Susano
Cuventhar
Susano
3
3
2
1.33
L
Janus
Fredzel
Janus
2
3
3
1.17
L
Medusa
Greulf
Medusa
0
4
0
0
W
Tiamat
Ruisleipa
Tiamat
3
1
0
3
W
Loki
SKjrHD
Loki
0
3
4
0.67
L
Guan Yu
Technoharlot
Guan Yu
0
2
0
0
W
7
0
1
7.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
19,460
30,917
Taken
26,621
11,688
Mitigated
10,359
6,722
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,334
866
0
3,018
5,090
1,968
0
1,423
3,667
0
19,455
L
Bacchus
Cherkin
Bacchus
2,439
484
0
1,955
5,783
3,580
0
0
5,783
8,988
0
L
Susano
Cuventhar
Susano
4,430
1,273
0
2,896
7,727
2,392
0
1,691
5,880
0
39,148
L
Janus
Fredzel
Janus
3,354
180
0
996
5,029
1,395
0
1,621
3,226
30,641
0
L
Medusa
Greulf
Medusa
2,243
1,118
0
0
5,675
1,254
0
0
5,675
0
22,636
W
Tiamat
Ruisleipa
Tiamat
6,292
1,252
0
2,457
5,439
3,898
1,356
217
5,222
44,548
0
W
Loki
SKjrHD
Loki
1,233
504
0
2,636
5,799
1,441
0
923
4,876
0
20,751
L
Guan Yu
Technoharlot
Guan Yu
924
228
0
875
6,703
3,067
0
4,492
1,935
593
10,778
W
7,475
3,704
0
4,157
6,452
2,120
942
2,077
4,375
0
43,360
W
2,126
104
0
750
3,841
932
698
1,217
2,624
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
33,273
251
Minions Killed
324
0
Camps Cleared
0
1,143,434
Distance Traveled
1,069,822
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,514
543
42
4
0
247,732
3
L
Bacchus
4,936
411
17
1
0
224,101
2
L
Susano
6,571
548
76
6
0
259,544
0
L
Janus
6,251
521
73
6
0
241,073
0
L
Medusa
4,951
413
41
3
0
197,306
3
W
Tiamat
7,570
631
109
9
0
209,439
2
W
Loki
5,483
457
45
4
0
252,524
0
L
Guan Yu
4,834
403
44
4
0
221,410
0
W
Cupid
8,049
671
81
7
0
210,725
1
W
Janus
5,657
471
47
4
0
149,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role