Player Matchup

Cthulhu
Cthulhu
ElChaKa52
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Jamesdeandidit
Neith
Level 16
God Stats
10W - 12L
1,476 SR
Queue Stats
30W - 30L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedWolf47
Cu Chulainn
Level 17
God Stats
17W - 18L
1,484 SR
Queue Stats
26W - 30L
1,441 Elo+
Solo
Scylla
Scylla
Rodrxgz
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
美誉不可期
Ao Kuang
Level 24
God Stats
22W - 16L
1,500 SR
Queue Stats
35W - 27L
1,305 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,437 Elo+

VS

Team Averages
Level 20
1,465 SR
1,415 Elo+
Artemis
Artemis
Emmyshell1997
Artemis
Level 18
God Stats
9W - 22L
1,157 SR
Queue Stats
36W - 61L
1,252 Elo+
Party 1
Bellona
Bellona
KoalaExe
Bellona
Level 25
God Stats
21W - 13L
1,687 SR
Queue Stats
214W - 234L
1,480 Elo+
Solo
Pele
Pele
Siqro
Pele
Level 14
God Stats
36W - 36L
1,388 SR
Queue Stats
286W - 236L
1,504 Elo+
Solo
Yemoja
Yemoja
XLancelotxX
Yemoja
Level 20
God Stats
3W - 5L
1,709 SR
Queue Stats
58W - 50L
1,533 Elo+
Solo
Sol
Sol
oOJBOo
Sol
Level 23
God Stats
31W - 28L
1,385 SR
Queue Stats
72W - 83L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElChaKa52
Cthulhu
16
0 / 3 / 2
9,114
396
3,426
11,087
10,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

15
4 / 6 / 6
9,808
426
15,076
17,775
6,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
RedWolf47
Cu Chulainn
15
7 / 8 / 5
9,828
427
16,760
23,241
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Rodrxgz
Scylla
17
7 / 6 / 2
10,809
470
11,704
12,275
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
17
4 / 6 / 2
10,808
470
9,894
18,525
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 13 / 10
10,206
444
11,584
17,477
6,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KoalaExe
Bellona
20
1 / 0 / 5
12,008
522
9,649
13,126
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Siqro
Pele
20
20 / 3 / 3
14,114
614
23,926
22,674
10,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
16
2 / 2 / 14
11,412
496
9,973
16,413
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
oOJBOo
Sol
17
4 / 4 / 11
12,610
548
9,862
16,103
5,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
22
Kills
29
29
Deaths
22
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElChaKa52
Cthulhu
0
3
2
0.33
W
Artemis
2
13
10
0.54
L
4
6
6
1.17
W
Bellona
KoalaExe
Bellona
1
0
5
3.5
L
Cu Chulainn
RedWolf47
Cu Chulainn
7
8
5
1.19
L
Scylla
Rodrxgz
Scylla
7
6
2
1.33
W
Pele
Siqro
Pele
20
3
3
7.17
W
Yemoja
2
2
14
4.5
W
Sol
oOJBOo
Sol
4
4
11
2.38
L
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,860
Damage
64,994
82,903
Taken
85,793
44,433
Mitigated
52,406
18,955
Healing
33,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElChaKa52
Cthulhu
3,426
38
120
0
11,087
10,448
102
2,536
8,286
35,023
0
W
Artemis
11,584
6,754
0
153
17,477
6,611
831
7,040
9,902
0
43,093
L
15,076
7,903
0
6,949
17,775
6,315
938
6,857
10,918
0
56,293
W
Bellona
KoalaExe
Bellona
9,649
3,358
0
3,746
13,126
12,875
2,720
3,662
9,287
142
79,540
L
Cu Chulainn
RedWolf47
Cu Chulainn
16,760
3,199
0
4,296
23,241
17,109
0
5,762
17,329
7,373
47,862
L
Scylla
Rodrxgz
Scylla
11,704
1,497
73
1,122
12,275
3,819
0
1,944
10,281
51,598
0
W
Pele
Siqro
Pele
23,926
7,064
0
9,598
22,674
10,669
721
7,465
15,033
0
88,820
W
Yemoja
9,973
2,205
6,769
6,100
16,413
16,379
323
1,941
14,125
35,363
0
W
Sol
oOJBOo
Sol
9,862
2,017
404
7,225
16,103
5,872
5,769
6,409
9,320
73,333
0
L
Ao Kuang
9,894
2,719
0
6,395
18,525
6,742
1,084
2,826
15,624
70,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
60,350
437
Minions Killed
512
0
Camps Cleared
0
1,701,799
Distance Traveled
2,051,329
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,114
396
47
2
0
329,595
1
W
Artemis
10,206
444
63
3
0
297,515
0
L
Neith
9,808
426
95
4
0
342,073
0
W
Bellona
12,008
522
135
6
0
477,929
3
L
Cu Chulainn
9,828
427
66
3
0
289,432
0
L
Scylla
10,809
470
102
4
0
330,237
1
W
Pele
14,114
614
128
6
0
489,093
4
W
Yemoja
11,412
496
43
2
0
401,439
0
W
Sol
12,610
548
143
6
0
385,353
0
L
Ao Kuang
10,808
470
127
6
0
410,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role