Player Matchup

Cernunnos
Cernunnos
ElpibeSupporter
Cernunnos
Level 29
God Stats
2W - 1L
1,445 SR
Queue Stats
38W - 27L
1,439 Elo+
Solo
Fenrir
Fenrir
Enemigo269
Fenrir
Level 28
God Stats
7W - 3L
1,747 SR
Queue Stats
88W - 58L
1,540 Elo+
Solo
Bellona
Bellona
LGD_Sagaz
Bellona
Level 26
God Stats
11W - 6L
1,613 SR
Queue Stats
287W - 356L
1,406 Elo+
Solo
Hel
Hel
PFG_TheBlack
Hel
Level 28
God Stats
5W - 5L
1,462 SR
Queue Stats
299W - 333L
1,403 Elo+
Solo
Mercury
Mercury
luchota
Mercury
Level 17
God Stats
8W - 8L
1,557 SR
Queue Stats
20W - 18L
1,512 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,460 Elo+

VS

Team Averages
Level 22
1,463 SR
1,457 Elo+
Loki
Loki
AxelTM
Loki
Level 21
God Stats
27W - 25L
1,542 SR
Queue Stats
130W - 136L
1,410 Elo+
Solo
Guan Yu
Guan Yu
LaCalesitajunior
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 76L
1,474 Elo+
Solo
Apollo
Apollo
LucasTheGamer25
Apollo
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
72W - 63L
1,461 Elo+
Solo
Chang'e
Chang'e
O7akuLegend
Chang'e
Level 30
God Stats
6W - 5L
1,481 SR
Queue Stats
123W - 123L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
sämüèlmãtêús
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElpibeSupporter
Cernunnos
16
5 / 4 / 6
9,953
452
9,935
13,794
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Enemigo269
Fenrir
18
9 / 3 / 10
12,406
564
15,423
19,270
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
LGD_Sagaz
Bellona
16
4 / 6 / 7
10,272
467
10,606
15,855
11,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 5
11,617
528
15,806
18,753
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
luchota
Mercury
17
5 / 7 / 13
11,007
500
16,582
18,828
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AxelTM
Loki
17
6 / 6 / 6
11,091
504
6,574
16,423
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
9 / 4 / 6
12,667
576
20,533
23,012
23,968
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 2
9,622
437
8,250
17,956
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
O7akuLegend
Chang'e
18
6 / 6 / 6
11,489
522
19,688
23,195
9,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
sämüèlmãtêús
Erlang Shen
15
2 / 10 / 5
9,230
420
8,522
18,670
11,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
30
Kills
24
24
Deaths
30
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
AxelTM
Loki
6
6
6
1.5
W
Cernunnos
ElpibeSupporter
Cernunnos
5
4
6
2
W
Fenrir
Enemigo269
Fenrir
9
3
10
4.67
W
Bellona
LGD_Sagaz
Bellona
4
6
7
1.25
L
9
4
6
3
L
1
4
2
0.5
L
Chang'e
O7akuLegend
Chang'e
6
6
6
1.5
W
7
4
5
2.38
W
Mercury
luchota
Mercury
5
7
13
1.64
L
Erlang Shen
sämüèlmãtêús
Erlang Shen
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,352
Damage
63,567
86,500
Taken
99,256
46,919
Mitigated
61,464
31,114
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AxelTM
Loki
6,574
1,688
0
2,818
16,423
6,800
1,350
1,916
14,167
0
56,636
W
Cernunnos
ElpibeSupporter
Cernunnos
9,935
5,156
254
2,567
13,794
5,869
1,808
1,128
12,376
0
50,127
W
Fenrir
Enemigo269
Fenrir
15,423
4,571
0
8,274
19,270
15,500
463
4,627
14,154
451
44,457
W
Bellona
LGD_Sagaz
Bellona
10,606
2,003
0
1,888
15,855
11,698
341
1,280
14,475
0
58,892
L
20,533
2,892
2,250
7,884
23,012
23,968
558
4,656
17,745
0
76,505
L
8,250
4,196
0
5,276
17,956
9,896
232
649
17,232
0
65,848
L
Chang'e
O7akuLegend
Chang'e
19,688
884
2,109
10,496
23,195
9,348
438
5,843
17,002
90,036
0
W
15,806
1,353
4,201
11,094
18,753
7,802
540
7,505
10,931
66,654
0
W
Mercury
luchota
Mercury
16,582
9,742
0
2,836
18,828
6,050
241
4,539
14,039
0
63,297
L
Erlang Shen
sämüèlmãtêús
Erlang Shen
8,522
3,824
0
1,150
18,670
11,452
1,152
2,209
16,298
287
33,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
54,099
454
Minions Killed
526
0
Camps Cleared
0
2,097,893
Distance Traveled
1,946,048
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,091
504
87
4
0
445,099
0
W
Cernunnos
9,953
452
109
5
0
385,982
1
W
Fenrir
12,406
564
38
2
0
433,867
7
W
Bellona
10,272
467
112
5
0
418,348
1
L
Guan Yu
12,667
576
142
6
0
410,761
1
L
Apollo
9,622
437
104
5
0
378,359
6
L
Chang'e
11,489
522
139
6
0
375,924
2
W
Hel
11,617
528
111
5
0
400,720
4
W
Mercury
11,007
500
84
4
0
458,976
1
L
Erlang Shen
9,230
420
54
2
0
335,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role