Player Matchup

Fafnir
Fafnir
ItzBatPlayer
Fafnir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Stormfront_0
Izanami
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 1
Discordia
Discordia
Tatojr23
Discordia
Level 7
God Stats
5W - 6L
1,690 SR
Queue Stats
34W - 28L
1,368 Elo+
Party 3
Thanatos
Thanatos
Tchayna
Thanatos
Level 14
God Stats
4W - 5L
1,302 SR
Queue Stats
41W - 45L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
romzds
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,362 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,393 Elo+

VS

Team Averages
Level 13
1,477 SR
1,245 Elo+
Neith
Neith
DayvisonV
Neith
Level 14
God Stats
20W - 24L
1,543 SR
Queue Stats
38W - 50L
1,358 Elo+
Solo
Merlin
Merlin
Guizacher15
Merlin
Level 17
God Stats
3W - 4L
1,686 SR
Queue Stats
30W - 44L
1,374 Elo+
Solo
Artemis
Artemis
GustavoStar221
Artemis
Level 7
God Stats
2W - 3L
1,205 SR
Queue Stats
2W - 4L
1,024 Elo+
Party 2
Da Ji
Da Ji
Vitortor
Da Ji
Level 10
God Stats
8W - 13L
1,500 SR
Queue Stats
95W - 76L
1,460 Elo+
Solo
Ra
Ra
Wiizas
Ra
Level 18
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 6L
1,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
9 / 2 / 12
12,502
625
10,055
22,327
23,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Stormfront_0
Izanami
17
3 / 2 / 1
11,376
569
6,599
9,155
3,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Tatojr23
Discordia
19
12 / 1 / 9
12,891
645
15,801
8,585
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Tchayna
Thanatos
18
14 / 3 / 4
12,151
608
11,179
15,638
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
romzds
Cu Chulainn
16
2 / 2 / 2
10,279
514
2,762
6,665
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DayvisonV
Neith
12
0 / 3 / 3
7,629
381
3,757
6,638
2,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
0 / 9 / 2
8,667
433
3,368
10,882
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 11 / 2
7,428
371
6,701
15,284
6,260
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Vitortor
Da Ji
17
7 / 6 / 0
11,248
562
8,638
19,721
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
2 / 11 / 1
8,587
429
8,311
12,279
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
40
Kills
10
10
Deaths
40
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
DayvisonV
Neith
0
3
3
0.5
L
Merlin
0
9
2
0.11
L
1
11
2
0.18
W
Fafnir
9
2
12
7.5
W
Izanami
Stormfront_0
Izanami
3
2
1
1.75
W
Discordia
Tatojr23
Discordia
12
1
9
16.5
W
Thanatos
Tchayna
Thanatos
14
3
4
5.33
L
Da Ji
Vitortor
Da Ji
7
6
0
1.17
L
Ra
2
11
1
0.23
W
Cu Chulainn
romzds
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
30,775
62,370
Taken
64,804
42,682
Mitigated
22,643
29,856
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DayvisonV
Neith
3,757
1,493
0
1,432
6,638
2,049
0
3,728
2,846
0
17,436
L
Merlin
3,368
556
0
143
10,882
3,634
624
6,705
3,767
38,065
0
L
6,701
3,797
0
0
15,284
6,260
624
5,017
10,191
0
14,221
W
Fafnir
10,055
2,736
0
8,675
22,327
23,628
656
5,405
16,603
46,914
0
W
Izanami
Stormfront_0
Izanami
6,599
3,540
342
732
9,155
3,851
5,580
366
8,595
0
79,026
W
Discordia
Tatojr23
Discordia
15,801
2,423
0
2,543
8,585
3,665
1,063
2,333
6,252
93,067
0
W
Thanatos
Tchayna
Thanatos
11,179
4,405
0
16,797
15,638
8,241
1,101
2,320
13,318
0
77,270
L
Da Ji
Vitortor
Da Ji
8,638
2,567
0
5,997
19,721
6,970
0
4,791
14,770
0
72,458
L
Ra
8,311
2,216
951
803
12,279
3,730
1,450
4,797
7,374
47,683
0
W
Cu Chulainn
romzds
Cu Chulainn
2,762
999
0
767
6,665
3,297
2,771
1,213
5,452
0
51,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
43,559
577
Minions Killed
294
0
Camps Cleared
0
1,769,390
Distance Traveled
1,561,002
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,629
381
35
2
0
353,658
0
L
Merlin
8,667
433
61
3
0
260,465
0
L
Artemis
7,428
371
24
1
0
299,968
4
W
Fafnir
12,502
625
70
4
0
367,563
1
W
Izanami
11,376
569
142
7
0
370,042
0
W
Discordia
12,891
645
175
9
0
377,833
0
W
Thanatos
12,151
608
101
5
0
391,514
4
L
Da Ji
11,248
562
112
6
0
357,595
2
L
Ra
8,587
429
62
3
0
289,316
5
W
Cu Chulainn
10,279
514
89
4
0
262,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role