Player Matchup

Yemoja
Yemoja
IcyGaminng
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Zeus
Zeus
Lon3God
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Paco_97cp
Ah Muzen Cab
Level 8
God Stats
0W - 3L
1,300 SR
Queue Stats
42W - 43L
1,634 Elo+
Solo
Neith
Neith
TorhuFElk
Neith
Level 6
God Stats
0W - 1L
1,774 SR
Queue Stats
9W - 9L
1,516 Elo+
Solo
Nemesis
Nemesis
chidibere
Nemesis
Level 20
God Stats
87W - 98L
1,587 SR
Queue Stats
664W - 648L
1,540 Elo+
Solo
Team Averages
Level 10
1,532 SR
1,542 Elo+

VS

Team Averages
Level 19
1,490 SR
1,551 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ClairesSla9
Janus
Level 26
God Stats
2W - 9L
1,175 SR
Queue Stats
395W - 388L
1,436 Elo+
Solo
Camazotz
Camazotz
Newironman 27
Camazotz
Level 21
God Stats
2W - 1L
1,526 SR
Queue Stats
58W - 43L
1,653 Elo+
Solo
Tiamat
Tiamat
OneThousandEyeQ
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,542 Elo+
Solo
Ymir
Ymir
manofharm991
Ymir
Level 5
God Stats
3W - 4L
1,749 SR
Queue Stats
42W - 57L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IcyGaminng
Yemoja
6
2 / 5 / 0
5,163
430
2,927
7,956
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Lon3God
Zeus
6
0 / 3 / 0
4,641
387
1,092
4,680
1,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Paco_97cp
Ah Muzen Cab
9
2 / 1 / 1
5,684
474
3,885
5,186
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
TorhuFElk
Neith
9
0 / 1 / 1
5,277
440
7,786
7,904
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
chidibere
Nemesis
9
1 / 2 / 0
5,534
461
3,081
7,208
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 1
7,621
635
6,070
8,250
5,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 2 / 0
6,579
548
2,430
5,211
1,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Newironman 27
Camazotz
9
2 / 1 / 3
5,971
498
4,325
8,095
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 3
6,556
546
5,903
6,003
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 4
5,105
425
2,273
7,154
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
5
2
0
2.5
L
Yemoja
IcyGaminng
Yemoja
2
5
0
0.4
L
Zeus
Lon3God
Zeus
0
3
0
0
W
Camazotz
Newironman 27
Camazotz
2
1
3
3.5
W
1
0
3
2.5
L
Ah Muzen Cab
Paco_97cp
Ah Muzen Cab
2
1
1
2.5
L
Neith
TorhuFElk
Neith
0
1
1
0.5
L
Nemesis
chidibere
Nemesis
1
2
0
0.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
21,001
32,934
Taken
34,713
12,258
Mitigated
16,920
8,527
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,070
1,813
0
5,900
8,250
5,980
0
1,251
6,999
0
49,089
W
2,430
599
0
1,848
5,211
1,314
1,949
738
4,473
24,468
0
L
Yemoja
IcyGaminng
Yemoja
2,927
1,337
801
1,282
7,956
3,696
270
2,370
5,454
11,350
0
L
Zeus
Lon3God
Zeus
1,092
602
0
516
4,680
1,460
225
787
3,893
11,542
0
W
Camazotz
Newironman 27
Camazotz
4,325
914
0
5,515
8,095
2,168
136
776
7,319
0
19,200
W
5,903
184
0
2,029
6,003
3,651
0
293
5,710
31,005
0
L
Ah Muzen Cab
Paco_97cp
Ah Muzen Cab
3,885
1,907
0
2,457
5,186
1,915
0
883
4,200
0
26,936
L
Neith
TorhuFElk
Neith
7,786
2,722
0
2,823
7,904
2,521
207
3,303
4,143
0
31,604
L
Nemesis
chidibere
Nemesis
3,081
1,291
0
648
7,208
2,666
247
2,422
4,638
0
28,990
W
2,273
261
0
2,422
7,154
3,807
562
961
6,193
8,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
31,832
205
Minions Killed
285
0
Camps Cleared
0
991,045
Distance Traveled
1,128,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,621
635
118
10
0
221,813
1
W
Janus
6,579
548
43
4
0
216,080
3
L
Yemoja
5,163
430
11
1
0
207,897
0
L
Zeus
4,641
387
25
2
0
169,410
1
W
Camazotz
5,971
498
37
3
0
242,761
0
W
Tiamat
6,556
546
73
6
0
225,969
0
L
Ah Muzen Cab
5,684
474
49
4
0
189,876
0
L
Neith
5,277
440
57
5
0
204,496
5
L
Nemesis
5,534
461
63
5
0
219,366
1
W
Ymir
5,105
425
14
1
0
222,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role