Player Matchup

Apollo
Apollo
Gold IV
GrantedSun
Apollo
Gold IV
Level 156
God Stats
266W - 187L
1,670 SR
Queue Stats
880W - 885L
1,433 MMR
Solo
Fafnir
Fafnir
Gold V
SUPPORTISMYLIIFE
Fafnir
Gold V
Level 117
God Stats
3W - 11L
1,342 SR
Queue Stats
157W - 144L
1,328 MMR
Solo
Kali
Kali
Gold IV
Skuodas
Kali
Gold IV
Level 71
God Stats
16W - 11L
1,720 SR
Queue Stats
131W - 124L
1,424 MMR
Solo
The Morrigan
The Morrigan
Gold IV
ZmansNut
The Morrigan
Gold IV
Level 152
God Stats
6W - 4L
1,765 SR
Queue Stats
494W - 506L
1,374 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
jaymizal
Cthulhu
Gold IV
Level 129
God Stats
41W - 33L
1,640 SR
Queue Stats
416W - 414L
1,412 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,628 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,527 SR
1,421 MMR
Ao Kuang
Ao Kuang
Gold V
CloudStrife117
Ao Kuang
Gold V
Level 145
God Stats
30W - 24L
1,526 SR
Queue Stats
435W - 442L
1,408 MMR
Solo
Athena
Athena
Bronze III
Jam3s4343
Athena
Bronze III
Level 81
God Stats
0W - 2L
1,705 SR
Queue Stats
19W - 19L
1,374 MMR
Solo
Anubis
Anubis
Gold V
Sapphi20
Anubis
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
izaak932
Baron Samedi
Bronze III
Level 127
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Chernobog
Chernobog
Gold V
tanquefelino
Chernobog
Gold V
Level 134
God Stats
0W - 3L
1,199 SR
Queue Stats
317W - 337L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GrantedSun
Apollo
20
5 / 0 / 6
14,057
611
9,633
16,191
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 12
11,991
521
6,663
18,113
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
Skuodas
Kali
20
11 / 3 / 7
14,768
642
20,811
21,002
9,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ZmansNut
The Morrigan
18
6 / 3 / 5
12,887
560
9,471
6,629
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
jaymizal
Cthulhu
18
1 / 1 / 6
11,961
520
5,929
16,072
13,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TsukuyomiAphroditeSetBakasuraScylla

VS

Bans
PersephoneZeusCupidChang'eTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
5 / 5 / 2
11,398
496
8,759
17,631
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Jam3s4343
Athena
14
1 / 5 / 4
9,687
421
7,066
19,646
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Sapphi20
Anubis
16
1 / 3 / 1
10,496
456
9,941
6,778
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
izaak932
Baron Samedi
18
2 / 5 / 1
11,031
480
5,235
12,911
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
tanquefelino
Chernobog
16
0 / 5 / 2
9,642
419
4,747
13,409
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
9
9
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
5
2
1.2
W
Apollo
GrantedSun
Apollo
5
0
6
8
L
Athena
Jam3s4343
Athena
1
5
4
0.6
W
0
2
12
3
L
Anubis
Sapphi20
Anubis
1
3
1
0.5
W
Kali
Skuodas
Kali
11
3
7
4.83
W
The Morrigan
ZmansNut
The Morrigan
6
3
5
2.83
L
Baron Samedi
izaak932
Baron Samedi
2
5
1
0.5
W
Cthulhu
jaymizal
Cthulhu
1
1
6
4
L
Chernobog
tanquefelino
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,507
Damage
35,748
78,007
Taken
70,375
52,940
Mitigated
34,930
38,056
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,759
1,484
0
7,346
17,631
6,505
0
5,738
11,739
79,981
0
W
Apollo
GrantedSun
Apollo
9,633
6,627
0
12,174
16,191
5,980
8,681
3,716
12,475
0
134,486
L
Athena
Jam3s4343
Athena
7,066
2,099
0
4,814
19,646
14,980
318
5,342
14,266
28,180
0
W
6,663
2,540
0
8,530
18,113
20,987
1,095
8,679
9,381
22,938
0
L
Anubis
Sapphi20
Anubis
9,941
286
0
1,903
6,778
3,368
0
3,107
3,671
73,705
0
W
Kali
Skuodas
Kali
20,811
10,578
0
8,933
21,002
9,654
2,181
9,557
11,341
0
105,998
W
The Morrigan
ZmansNut
The Morrigan
9,471
1,053
0
2,011
6,629
2,334
1,062
3,161
2,892
75,540
0
L
Baron Samedi
izaak932
Baron Samedi
5,235
160
238
2,078
12,911
5,329
0
3,508
9,318
64,598
0
W
Cthulhu
jaymizal
Cthulhu
5,929
600
796
5,612
16,072
13,985
149
7,518
8,494
61,338
0
L
Chernobog
tanquefelino
Chernobog
4,747
2,153
0
3,535
13,409
4,748
2,054
4,025
9,318
0
71,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,664
Gold Earned
52,254
649
Minions Killed
602
0
Camps Cleared
0
2,228,954
Distance Traveled
1,864,454
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,398
496
142
6
0
439,745
4
W
Apollo
14,057
611
224
10
0
453,027
9
L
Athena
9,687
421
40
2
0
394,123
0
W
Fafnir
11,991
521
18
1
0
446,659
4
L
Anubis
10,496
456
144
6
0
331,264
1
W
Kali
14,768
642
138
6
0
470,219
3
W
The Morrigan
12,887
560
150
7
0
421,730
2
L
Baron Samedi
11,031
480
140
6
0
357,133
6
W
Cthulhu
11,961
520
119
5
0
437,319
4
L
Chernobog
9,642
419
136
6
0
342,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role