Player Matchup

Apollo
Apollo
FruitDealers
Apollo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 64L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Guenen
Cu Chulainn
Level 33
God Stats
10W - 6L
1,740 SR
Queue Stats
132W - 120L
1,592 Elo+
Party 3
Pele
Pele
Karamartin
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
OlDirtyHa
Nu Wa
Level 28
God Stats
20W - 14L
1,675 SR
Queue Stats
81W - 65L
1,553 Elo+
Solo
Ganesha
Ganesha
SaintOtter
Ganesha
Level 24
God Stats
5W - 2L
1,592 SR
Queue Stats
56W - 62L
1,506 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,531 Elo+

VS

Team Averages
Level 41
1,555 SR
1,602 Elo+
Ao Kuang
Ao Kuang
DJZXDED
Ao Kuang
Level 98
God Stats
2W - 2L
1,456 SR
Queue Stats
24W - 19L
1,556 Elo+
Party 2
Anubis
Anubis
DasKorridor
Anubis
Level 65
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 12L
1,714 Elo+
Party 2
Cerberus
Cerberus
Iladus
Cerberus
Level 27
God Stats
5W - 3L
1,460 SR
Queue Stats
11W - 13L
1,456 Elo+
Solo
Bellona
Bellona
WiIixX
Bellona
Level 8
God Stats
2W - 0L
1,620 SR
Queue Stats
21W - 9L
1,714 Elo+
Party 2
Neith
Neith
Zakik
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
2 / 3 / 1
4,473
497
2,750
4,166
869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Guenen
Cu Chulainn
8
0 / 2 / 1
4,831
537
2,126
7,036
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 0
4,667
519
530
5,584
1,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OlDirtyHa
Nu Wa
6
1 / 1 / 1
4,330
481
528
1,084
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
SaintOtter
Ganesha
7
0 / 0 / 3
4,781
531
2,321
4,164
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJZXDED
Ao Kuang
10
2 / 0 / 1
5,534
615
1,925
4,669
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
11
3 / 0 / 0
6,184
687
2,615
2,837
1,423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Iladus
Cerberus
7
0 / 1 / 3
4,882
542
2,251
4,959
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
WiIixX
Bellona
9
2 / 1 / 1
5,393
599
3,977
4,299
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Zakik
Neith
7
1 / 2 / 2
4,457
495
3,144
4,438
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
8
8
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DJZXDED
Ao Kuang
2
0
1
2.5
W
Anubis
3
0
0
3
L
Apollo
2
3
1
0.83
L
Cu Chulainn
Guenen
Cu Chulainn
0
2
1
0.25
W
Cerberus
Iladus
Cerberus
0
1
3
1.5
L
1
2
0
0.5
L
Nu Wa
OlDirtyHa
Nu Wa
1
1
1
1.5
L
Ganesha
SaintOtter
Ganesha
0
0
3
1.5
W
Bellona
WiIixX
Bellona
2
1
1
2.5
W
Neith
Zakik
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
13,912
22,034
Taken
21,202
7,340
Mitigated
9,303
4,395
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DJZXDED
Ao Kuang
1,925
152
0
1,096
4,669
1,474
0
172
4,497
28,038
0
W
Anubis
2,615
0
0
2,124
2,837
1,423
888
55
2,742
43,988
0
L
Apollo
2,750
1,261
0
220
4,166
869
108
1,693
2,473
0
16,118
L
Cu Chulainn
Guenen
Cu Chulainn
2,126
193
0
2,582
7,036
3,423
110
1,354
5,682
178
17,315
W
Cerberus
Iladus
Cerberus
2,251
262
0
1,771
4,959
2,441
0
1,066
3,893
12,806
0
L
530
0
0
364
5,584
1,395
0
1,681
3,903
0
15,583
L
Nu Wa
OlDirtyHa
Nu Wa
528
263
0
0
1,084
206
0
657
427
12,216
0
L
Ganesha
SaintOtter
Ganesha
2,321
128
0
1,229
4,164
1,447
25
1,406
2,758
10,436
0
W
Bellona
WiIixX
Bellona
3,977
933
0
1,210
4,299
2,748
272
93
4,206
0
17,193
W
Neith
Zakik
Neith
3,144
1,318
0
1,746
4,438
1,217
0
1,513
2,883
0
13,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,082
Gold Earned
26,450
162
Minions Killed
231
0
Camps Cleared
0
796,628
Distance Traveled
876,241
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,534
615
55
6
0
201,202
4
W
Anubis
6,184
687
92
10
0
162,859
5
L
Apollo
4,473
497
47
5
0
168,233
1
L
Cu Chulainn
4,831
537
43
5
0
175,633
0
W
Cerberus
4,882
542
26
3
0
194,394
5
L
Pele
4,667
519
43
5
0
168,286
0
L
Nu Wa
4,330
481
26
3
0
85,182
0
L
Ganesha
4,781
531
3
0
0
199,294
1
W
Bellona
5,393
599
33
4
0
171,641
1
W
Neith
4,457
495
25
3
0
146,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role