Player Matchup

Kali
Kali
ELgatooo2006
Kali
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 158L
1,487 Elo+
Party 1
Chaac
Chaac
Forgot YT
Chaac
Level 28
God Stats
7W - 3L
1,734 SR
Queue Stats
82W - 88L
1,351 Elo+
Party 2
Tiamat
Tiamat
Valorji01
Tiamat
Level 27
God Stats
54W - 39L
1,551 SR
Queue Stats
311W - 302L
1,462 Elo+
Party 1
Izanami
Izanami
furry_Spartan
Izanami
Level 8
God Stats
12W - 10L
1,458 SR
Queue Stats
21W - 27L
1,337 Elo+
Party 1
Cerberus
Cerberus
l Eclypse I
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,305 Elo+
Party 2
Team Averages
Level 25
1,549 SR
1,388 Elo+

VS

Team Averages
Level 11
1,500 SR
1,329 Elo+
Xing Tian
Xing Tian
ANFRANELI
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 118L
1,467 Elo+
Solo
Skadi
Skadi
Thunder1436
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,026 Elo+
Solo
Olorun
Olorun
king_zanziba22
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
octav_timofte
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,292 Elo+
Solo
Kukulkan
Kukulkan
z668alex
Kukulkan
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
395W - 440L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,272
661
2,223
8,201
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Forgot YT
Chaac
11
6 / 1 / 2
6,803
618
6,317
4,407
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Valorji01
Tiamat
11
4 / 0 / 4
6,861
624
6,968
5,051
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
5 / 1 / 2
6,945
631
3,634
3,623
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
l Eclypse I
Cerberus
9
1 / 4 / 3
5,895
536
1,338
5,818
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANFRANELI
Xing Tian
7
0 / 2 / 1
4,329
394
1,101
6,428
3,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 6 / 1
4,227
384
1,515
5,497
1,393
Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

5
0 / 8 / 0
3,981
362
1,031
6,518
1,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
octav_timofte
Cerberus
8
4 / 4 / 0
5,456
496
1,900
7,921
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
z668alex
Kukulkan
8
0 / 2 / 1
5,007
455
2,495
4,414
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
4
6
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ANFRANELI
Xing Tian
0
2
1
0.25
W
4
0
3
5.5
W
Chaac
Forgot YT
Chaac
6
1
2
7
L
0
6
1
0.08
W
Tiamat
Valorji01
Tiamat
4
0
4
6
W
Izanami
5
1
2
6
L
0
8
0
0
W
Cerberus
l Eclypse I
Cerberus
1
4
3
0.63
L
Cerberus
octav_timofte
Cerberus
4
4
0
1
L
Kukulkan
z668alex
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
8,042
27,100
Taken
30,778
12,183
Mitigated
11,840
8,246
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ANFRANELI
Xing Tian
1,101
177
0
494
6,428
3,490
260
275
6,137
6,399
0
W
2,223
1,334
0
2,526
8,201
3,315
589
1,116
7,085
0
45,085
W
Chaac
Forgot YT
Chaac
6,317
1,243
0
1,780
4,407
2,007
152
961
3,446
0
27,342
L
1,515
898
0
0
5,497
1,393
0
2,659
2,672
0
9,312
W
Tiamat
Valorji01
Tiamat
6,968
966
0
2,944
5,051
3,175
2,235
1,922
3,129
32,641
0
W
Izanami
3,634
3,054
0
120
3,623
1,187
2,101
1,222
2,401
0
29,616
L
1,031
501
53
653
6,518
1,688
26
2,348
4,032
8,420
0
W
Cerberus
l Eclypse I
Cerberus
1,338
327
0
876
5,818
2,499
401
1,306
4,512
13,948
0
L
Cerberus
octav_timofte
Cerberus
1,900
153
0
1,137
7,921
3,996
12
886
7,001
16,756
0
L
Kukulkan
z668alex
Kukulkan
2,495
235
167
626
4,414
1,273
44
1,690
2,630
23,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
23,000
299
Minions Killed
137
0
Camps Cleared
0
1,028,661
Distance Traveled
890,843
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,329
394
9
1
0
187,678
0
W
Kali
7,272
661
85
8
0
222,751
0
W
Chaac
6,803
618
57
5
0
237,112
0
L
Skadi
4,227
384
12
1
0
158,923
0
W
Tiamat
6,861
624
67
6
0
199,480
0
W
Izanami
6,945
631
70
6
0
163,916
0
L
Olorun
3,981
362
16
1
0
154,613
0
W
Cerberus
5,895
536
20
2
0
205,402
0
L
Cerberus
5,456
496
42
4
0
201,596
1
L
Kukulkan
5,007
455
58
5
0
188,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role