Player Matchup

Cabrakan
Cabrakan
Dindigidon
Cabrakan
Level 121
God Stats
1W - 1L
1,457 SR
Queue Stats
24W - 20L
1,234 Elo+
Solo
Nemesis
Nemesis
LordeVandheer
Nemesis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 78L
1,589 Elo+
Solo
Cthulhu
Cthulhu
dechotzar
Cthulhu
Level 128
God Stats
4W - 0L
1,454 SR
Queue Stats
431W - 457L
1,388 Elo+
Solo
Fafnir
Fafnir
jokervalent
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,555 Elo+
Solo
Geb
Geb
oGER McRappit
Geb
Level 79
God Stats
27W - 23L
1,738 SR
Queue Stats
1,055W - 955L
1,437 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,441 Elo+

VS

Team Averages
Level 64
1,501 SR
1,450 Elo+
Ra
Ra
DimKa33
Ra
Level 76
God Stats
2W - 2L
1,575 SR
Queue Stats
158W - 162L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Jotaamaestre
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,455 Elo+
Party 1
Cupid
Cupid
Ramandy
Cupid
Level 40
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
UsagiSK
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
ghots683
Da Ji
Level 98
God Stats
1W - 2L
1,705 SR
Queue Stats
75W - 79L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dindigidon
Cabrakan
19
8 / 3 / 20
12,323
770
14,470
22,389
29,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
19
3 / 1 / 24
11,496
719
23,551
21,344
12,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
dechotzar
Cthulhu
20
14 / 4 / 11
12,637
790
26,491
21,318
14,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
17
2 / 4 / 19
10,743
671
7,793
19,471
27,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 24
10,745
672
11,660
25,579
26,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
12,204
763
31,733
21,794
11,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Jotaamaestre
Zhong Kui
15
0 / 7 / 10
9,325
583
16,293
23,480
26,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Ramandy
Cupid
17
1 / 5 / 11
10,088
631
14,437
16,614
7,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
UsagiSK
Scylla
15
0 / 7 / 8
9,238
577
7,807
14,527
7,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
ghots683
Da Ji
15
3 / 8 / 6
9,431
589
13,528
18,132
16,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
30
Kills
13
16
Deaths
30
98
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
3
5
3.83
W
Cabrakan
Dindigidon
Cabrakan
8
3
20
6
L
Zhong Kui
Jotaamaestre
Zhong Kui
0
7
10
0.71
W
Nemesis
3
1
24
15
L
Cupid
Ramandy
Cupid
1
5
11
1.3
L
Scylla
UsagiSK
Scylla
0
7
8
0.57
W
Cthulhu
dechotzar
Cthulhu
14
4
11
4.88
L
Da Ji
ghots683
Da Ji
3
8
6
0.75
W
Fafnir
2
4
19
2.88
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,965
Damage
83,798
110,101
Taken
94,547
110,338
Mitigated
70,320
48,599
Healing
44,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,733
1,231
11,235
13,955
21,794
11,282
309
12,890
8,904
62,046
0
W
Cabrakan
Dindigidon
Cabrakan
14,470
2,478
3,845
2,972
22,389
29,232
197
9,364
13,025
27,541
0
L
Zhong Kui
Jotaamaestre
Zhong Kui
16,293
2,559
2,088
4,167
23,480
26,849
290
15,106
8,374
26,756
0
W
Nemesis
23,551
5,164
6,712
8,747
21,344
12,967
2,794
11,196
10,148
0
39,314
L
Cupid
Ramandy
Cupid
14,437
8,086
1,705
4,389
16,614
7,740
837
11,613
5,001
0
31,799
L
Scylla
UsagiSK
Scylla
7,807
1,740
992
1,487
14,527
7,958
58
10,419
4,108
16,774
0
W
Cthulhu
dechotzar
Cthulhu
26,491
1,514
6,410
3,069
21,318
14,866
1,406
12,483
8,835
49,027
0
L
Da Ji
ghots683
Da Ji
13,528
2,292
1,950
2,113
18,132
16,491
0
10,386
7,746
0
18,254
W
Fafnir
7,793
2,974
3,396
2,440
19,471
27,020
757
11,762
7,709
24,982
0
W
11,660
1,132
7,025
3,983
25,579
26,253
498
11,028
14,551
22,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,944
Gold Earned
50,286
138
Minions Killed
156
0
Camps Cleared
0
1,516,427
Distance Traveled
1,184,225
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,204
763
59
4
0
331,800
1
W
Cabrakan
12,323
770
26
2
0
282,867
2
L
Zhong Kui
9,325
583
30
2
0
200,819
0
W
Nemesis
11,496
719
34
2
0
367,999
1
L
Cupid
10,088
631
34
2
0
237,018
1
L
Scylla
9,238
577
26
2
0
170,775
0
W
Cthulhu
12,637
790
43
3
0
291,807
0
L
Da Ji
9,431
589
7
0
0
243,813
1
W
Fafnir
10,743
671
22
1
0
288,573
0
W
Geb
10,745
672
13
1
0
285,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role