Player Matchup

Vamana
Vamana
Heldrasil
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jamada99
Tsukuyomi
Level 27
God Stats
24W - 20L
1,286 SR
Queue Stats
61W - 76L
1,420 Elo+
Solo
Neith
Neith
Lionthefol
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 1
Yemoja
Yemoja
RoferShow
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 1
Sol
Sol
xXH0PEXx
Sol
Level 22
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 26
1,407 SR
1,342 Elo+

VS

Team Averages
Level 7
1,485 SR
1,302 Elo+
Thor
Thor
Alex9878
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
PGGuerra
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,068 Elo+
Party 2
Hou Yi
Hou Yi
PGryuk
Hou Yi
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 7L
933 Elo+
Party 2
Ymir
Ymir
dmnk94
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
kenZoUK
Cu Chulainn
Level 20
God Stats
30W - 22L
1,642 SR
Queue Stats
33W - 27L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Heldrasil
Vamana
16
14 / 3 / 8
10,734
596
17,623
15,371
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Jamada99
Tsukuyomi
15
9 / 2 / 6
10,208
567
11,802
10,091
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
14
8 / 3 / 15
9,854
547
8,447
7,961
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
RoferShow
Yemoja
13
6 / 1 / 10
9,182
510
6,428
7,395
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 7 / 4
9,352
520
8,513
12,034
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 10 / 1
6,474
360
2,297
11,775
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
PGGuerra
Merlin
13
5 / 9 / 3
8,661
481
13,266
13,112
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
PGryuk
Hou Yi
8
0 / 11 / 1
6,107
339
4,333
12,073
3,230
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
dmnk94
Ymir
12
1 / 10 / 2
7,652
425
4,268
13,424
9,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
kenZoUK
Cu Chulainn
16
8 / 5 / 2
10,371
576
12,134
20,817
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
43
Kills
15
16
Deaths
45
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
1
10
1
0.15
W
Vamana
Heldrasil
Vamana
14
3
8
6
W
Tsukuyomi
Jamada99
Tsukuyomi
9
2
6
6
W
Neith
8
3
15
5.17
L
Merlin
PGGuerra
Merlin
5
9
3
0.72
L
Hou Yi
PGryuk
Hou Yi
0
11
1
0.05
W
Yemoja
RoferShow
Yemoja
6
1
10
11
L
Ymir
dmnk94
Ymir
1
10
2
0.2
L
Cu Chulainn
kenZoUK
Cu Chulainn
8
5
2
1.8
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
36,298
52,852
Taken
71,201
28,305
Mitigated
37,623
16,681
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,297
148
0
0
11,775
3,627
231
3,354
8,421
0
9,023
W
Vamana
Heldrasil
Vamana
17,623
11,354
0
5,154
15,371
9,346
758
6,005
9,209
0
61,596
W
Tsukuyomi
Jamada99
Tsukuyomi
11,802
3,000
0
2,985
10,091
6,166
494
1,652
8,261
0
38,873
W
Neith
8,447
4,885
0
2,137
7,961
2,721
2,020
2,045
5,668
0
24,852
L
Merlin
PGGuerra
Merlin
13,266
1,249
0
2,020
13,112
4,883
185
6,319
6,793
43,124
0
L
Hou Yi
PGryuk
Hou Yi
4,333
2,892
0
0
12,073
3,230
623
384
11,689
0
21,095
W
Yemoja
RoferShow
Yemoja
6,428
1,403
1,622
1,354
7,395
5,350
374
2,554
4,679
19,949
0
L
Ymir
dmnk94
Ymir
4,268
860
0
636
13,424
9,351
443
1,667
11,757
20,193
0
L
Cu Chulainn
kenZoUK
Cu Chulainn
12,134
2,277
0
7,549
20,817
16,532
862
3,102
17,715
5,508
69,630
W
8,513
823
0
3,429
12,034
4,722
2,140
6,197
5,230
43,041
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
39,265
313
Minions Killed
268
0
Camps Cleared
0
1,571,319
Distance Traveled
1,520,047
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,474
360
11
1
0
336,303
3
W
Vamana
10,734
596
97
5
0
324,659
0
W
Tsukuyomi
10,208
567
60
3
0
340,669
0
W
Neith
9,854
547
47
3
0
298,296
0
L
Merlin
8,661
481
59
3
0
258,217
2
L
Hou Yi
6,107
339
32
2
0
272,689
0
W
Yemoja
9,182
510
25
1
0
293,425
2
L
Ymir
7,652
425
44
2
0
300,602
4
L
Cu Chulainn
10,371
576
122
7
0
352,236
0
W
Sol
9,352
520
84
5
0
314,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role