Player Matchup

Ravana
Ravana
AymishTayy
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,366 Elo+
Solo
Guan Yu
Guan Yu
KYOYAfung
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Noise丶
Merlin
Level 22
God Stats
5W - 5L
1,646 SR
Queue Stats
53W - 60L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGM59
Cu Chulainn
Level 124
God Stats
1W - 2L
1,734 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 1
Artemis
Artemis
tony865
Artemis
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
61W - 92L
1,426 Elo+
Solo
Team Averages
Level 40
1,629 SR
1,424 Elo+

VS

Team Averages
Level 26
1,425 SR
1,376 Elo+
Kali
Kali
Ferkapickova
Kali
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 132L
1,285 Elo+
Solo
Tiamat
Tiamat
Ferrovius
Tiamat
Level 29
God Stats
6W - 7L
1,418 SR
Queue Stats
195W - 184L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Germane4717
Heimdallr
Level 23
God Stats
7W - 9L
1,444 SR
Queue Stats
12W - 15L
1,423 Elo+
Solo
Anubis
Anubis
The1Op
Anubis
Level 25
God Stats
11W - 11L
1,337 SR
Queue Stats
83W - 95L
1,288 Elo+
Solo
Sylvanus
Sylvanus
pandaabutt
Sylvanus
Level 25
God Stats
28W - 24L
1,428 SR
Queue Stats
54W - 60L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AymishTayy
Ravana
13
4 / 7 / 2
9,566
478
7,912
13,081
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
KYOYAfung
Guan Yu
12
0 / 11 / 0
7,380
369
3,708
15,672
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Noise丶
Merlin
16
1 / 6 / 2
9,583
479
12,795
10,662
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
OGM59
Cu Chulainn
17
8 / 7 / 3
10,989
549
13,959
21,229
16,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
tony865
Artemis
13
2 / 8 / 0
8,854
443
7,000
14,460
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,236
512
2,687
11,913
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Ferrovius
Tiamat
20
7 / 0 / 8
12,055
603
13,076
8,208
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Germane4717
Heimdallr
18
18 / 3 / 5
12,141
607
21,966
17,282
7,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
The1Op
Anubis
18
9 / 7 / 2
11,845
592
13,021
15,791
8,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
pandaabutt
Sylvanus
15
2 / 1 / 20
10,414
521
5,181
15,399
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
15
Kills
38
39
Deaths
15
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ravana
AymishTayy
Ravana
4
7
2
0.71
W
2
4
7
1.38
W
Tiamat
Ferrovius
Tiamat
7
0
8
11
W
Heimdallr
Germane4717
Heimdallr
18
3
5
6.83
L
Guan Yu
KYOYAfung
Guan Yu
0
11
0
0
L
Merlin
Noise丶
Merlin
1
6
2
0.33
L
Cu Chulainn
OGM59
Cu Chulainn
8
7
3
1.36
W
Anubis
The1Op
Anubis
9
7
2
1.43
W
Sylvanus
pandaabutt
Sylvanus
2
1
20
12
L
Artemis
tony865
Artemis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
55,931
75,104
Taken
68,593
39,045
Mitigated
41,945
14,500
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AymishTayy
Ravana
7,912
2,141
0
2,290
13,081
3,789
0
4,809
8,272
0
45,520
W
2,687
1,633
0
3,717
11,913
6,359
0
1,692
9,959
0
59,800
W
Tiamat
Ferrovius
Tiamat
13,076
795
0
5,587
8,208
5,337
188
1,590
6,353
90,666
0
W
Heimdallr
Germane4717
Heimdallr
21,966
13,385
0
5,104
17,282
7,115
4,071
1,261
15,691
0
68,569
L
Guan Yu
KYOYAfung
Guan Yu
3,708
678
170
1,436
15,672
10,829
126
4,391
11,281
0
26,635
L
Merlin
Noise丶
Merlin
12,795
314
0
500
10,662
3,647
0
5,951
4,711
68,693
0
L
Cu Chulainn
OGM59
Cu Chulainn
13,959
2,207
0
6,283
21,229
16,430
496
12,819
8,410
1,284
60,963
W
Anubis
The1Op
Anubis
13,021
361
0
7,126
15,791
8,164
2,462
3,205
12,152
72,888
0
W
Sylvanus
pandaabutt
Sylvanus
5,181
1,612
2,316
6,024
15,399
14,970
664
5,118
9,737
16,215
0
L
Artemis
tony865
Artemis
7,000
2,303
0
3,821
14,460
4,350
1,002
3,308
11,136
0
39,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
56,691
429
Minions Killed
541
0
Camps Cleared
0
1,820,670
Distance Traveled
1,743,208
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,566
478
76
4
0
383,970
2
W
Kali
10,236
512
97
5
0
365,076
2
W
Tiamat
12,055
603
185
9
0
362,564
5
W
Heimdallr
12,141
607
110
6
0
349,836
2
L
Guan Yu
7,380
369
49
2
0
349,222
4
L
Merlin
9,583
479
142
7
0
331,619
0
L
Cu Chulainn
10,989
549
105
5
0
350,979
0
W
Anubis
11,845
592
133
7
0
300,139
0
W
Sylvanus
10,414
521
16
1
0
365,593
1
L
Artemis
8,854
443
57
3
0
404,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role