Player Matchup

Medusa
Medusa
C_QUINNY_
Medusa
Level 47
God Stats
5W - 3L
1,306 SR
Queue Stats
6W - 16L
1,210 Elo+
Party 1
Ganesha
Ganesha
HacheTunique145
Ganesha
Level 152
God Stats
2W - 9L
1,175 SR
Queue Stats
132W - 143L
1,487 Elo+
Solo
Thoth
Thoth
WHEELDEMON
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,174 Elo+
Party 1
Hun Batz
Hun Batz
iWheelyGamer
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,140 Elo+
Party 1
Neith
Neith
iZodiaK-JD
Neith
Level 3
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 1
Team Averages
Level 62
1,336 SR
1,217 Elo+

VS

Team Averages
Level 77
1,561 SR
1,500 Elo+
Merlin
Merlin
Dw Cub
Merlin
Level 102
God Stats
14W - 18L
1,601 SR
Queue Stats
1,051W - 1,130L
1,520 Elo+
Solo
Ganesha
Ganesha
OhNotAgain-_-
Ganesha
Level 67
God Stats
4W - 3L
1,616 SR
Queue Stats
56W - 55L
1,527 Elo+
Solo
Neith
Neith
Raiserneymar1611
Neith
Level 97
God Stats
18W - 14L
1,575 SR
Queue Stats
127W - 114L
1,597 Elo+
Solo
Bellona
Bellona
SHINOBI LXXIV
Bellona
Level 41
God Stats
9W - 6L
1,512 SR
Queue Stats
35W - 48L
1,306 Elo+
Solo
Loki
Loki
abrahamussse
Loki
Level 80
God Stats
8W - 8L
1,500 SR
Queue Stats
287W - 284L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_QUINNY_
Medusa
15
2 / 6 / 2
9,824
893
10,640
17,910
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 3 / 3
9,263
842
8,513
16,386
16,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
14
1 / 6 / 2
9,421
856
8,337
12,650
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
iWheelyGamer
Hun Batz
14
2 / 7 / 3
9,321
847
4,997
13,814
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
0 / 11 / 4
8,732
794
4,891
19,220
6,957
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

54

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dw Cub
Merlin
18
5 / 2 / 19
11,203
1,018
20,700
7,217
2,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
18
0 / 1 / 25
10,649
968
7,318
11,777
10,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 1 / 16
12,447
1,132
26,803
12,450
6,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
17
8 / 1 / 10
11,094
1,009
7,728
9,023
8,594
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
9 / 0 / 10
11,041
1,004
13,300
3,367
1,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
113
5
Kills
33
33
Deaths
5
14
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
C_QUINNY_
Medusa
2
6
2
0.5
W
Merlin
Dw Cub
Merlin
5
2
19
7.25
L
0
3
3
0.5
W
Ganesha
0
1
25
12.5
W
11
1
16
19
W
Bellona
8
1
10
13
L
Thoth
1
6
2
0.33
W
9
0
10
14
L
Hun Batz
iWheelyGamer
Hun Batz
2
7
3
0.5
L
Neith
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
75,849
79,980
Taken
43,834
39,119
Mitigated
29,368
3,037
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
C_QUINNY_
Medusa
10,640
4,127
0
925
17,910
6,641
0
7,402
10,508
0
30,434
W
Merlin
Dw Cub
Merlin
20,700
1,059
340
1,241
7,217
2,314
0
3,662
3,555
42,557
0
L
8,513
976
0
601
16,386
16,058
0
6,343
10,043
37,304
0
W
Ganesha
7,318
628
1,135
1,734
11,777
10,238
0
5,364
6,413
19,571
0
W
26,803
17,679
0
7,080
12,450
6,689
0
3,362
9,088
0
45,183
W
Bellona
7,728
1,124
0
1,293
9,023
8,594
0
3,405
5,618
5,536
18,950
L
Thoth
8,337
337
0
0
12,650
4,367
0
5,939
6,711
17,071
0
W
13,300
2,959
0
0
3,367
1,533
0
1,057
2,310
0
24,075
L
Hun Batz
iWheelyGamer
Hun Batz
4,997
92
0
780
13,814
5,096
0
4,379
9,435
0
6,871
L
Neith
4,891
1,913
0
731
19,220
6,957
0
5,343
13,877
0
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
56,434
147
Minions Killed
185
3
Camps Cleared
8
791,080
Distance Traveled
988,319
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,824
893
56
5
1
192,043
0
W
Merlin
11,203
1,018
73
7
1
186,197
0
L
Ganesha
9,263
842
8
1
0
151,702
0
W
Ganesha
10,649
968
3
0
0
207,206
1
W
Neith
12,447
1,132
56
5
2
192,953
0
W
Bellona
11,094
1,009
34
3
1
189,198
0
L
Thoth
9,421
856
52
5
0
172,631
0
W
Loki
11,041
1,004
19
2
4
212,765
4
L
Hun Batz
9,321
847
20
2
1
150,278
0
L
Neith
8,732
794
11
1
1
124,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role