Player Matchup

Ganesha
Ganesha
GaveltG
Ganesha
Level 129
God Stats
6W - 3L
1,320 SR
Queue Stats
97W - 33L
1,500 Elo+
Party 2
Zeus
Zeus
SRetorS
Zeus
Level 108
God Stats
4W - 4L
1,254 SR
Queue Stats
249W - 295L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Verathorn95
Danzaburou
Level 158
God Stats
4W - 0L
1,606 SR
Queue Stats
87W - 43L
1,724 Elo+
Party 2
Team Averages
Level 132
1,393 SR
1,582 Elo+

VS

Team Averages
Level 94
1,434 SR
1,469 Elo+
Jormungandr
Jormungandr
RubenTheBest
Jormungandr
Level 158
God Stats
3W - 2L
1,384 SR
Queue Stats
315W - 338L
1,513 Elo+
Party 1
Poseidon
Poseidon
mendin99
Poseidon
Level 64
God Stats
10W - 13L
1,458 SR
Queue Stats
151W - 162L
1,442 Elo+
Party 1
Neith
Neith
sergioml2001
Neith
Level 60
God Stats
4W - 7L
1,459 SR
Queue Stats
20W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaveltG
Ganesha
12
0 / 4 / 19
9,376
781
3,960
11,424
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
SRetorS
Zeus
15
14 / 2 / 4
11,129
927
14,346
7,975
4,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Verathorn95
Danzaburou
14
10 / 3 / 13
11,092
924
15,256
12,501
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RubenTheBest
Jormungandr
12
2 / 7 / 3
9,178
765
5,983
14,902
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
mendin99
Poseidon
11
4 / 9 / 3
8,674
723
8,648
10,950
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 4
8,975
748
4,002
11,737
4,214
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
24
Kills
9
9
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GaveltG
Ganesha
0
4
19
2.38
L
Jormungandr
RubenTheBest
Jormungandr
2
7
3
0.5
W
Zeus
SRetorS
Zeus
14
2
4
8
W
Danzaburou
Verathorn95
Danzaburou
10
3
13
5.5
L
Poseidon
mendin99
Poseidon
4
9
3
0.61
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
18,633
31,900
Taken
37,589
20,049
Mitigated
18,906
8,772
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GaveltG
Ganesha
3,960
259
0
1,010
11,424
10,800
185
3,232
7,872
13,458
0
L
Jormungandr
RubenTheBest
Jormungandr
5,983
776
0
2,401
14,902
10,920
216
8,079
6,818
14,030
0
W
Zeus
SRetorS
Zeus
14,346
3,337
951
2,989
7,975
4,219
1,034
3,885
3,902
55,868
0
W
Danzaburou
Verathorn95
Danzaburou
15,256
8,050
0
3,822
12,501
5,030
1,841
6,717
5,444
0
48,510
L
Poseidon
mendin99
Poseidon
8,648
729
0
1,196
10,950
3,772
141
4,802
6,148
34,979
0
L
4,002
1,276
448
1,347
11,737
4,214
1,133
5,429
6,308
0
20,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
26,827
159
Minions Killed
115
0
Camps Cleared
0
609,637
Distance Traveled
560,449
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,376
781
0
0
0
189,549
5
L
Jormungandr
9,178
765
14
1
0
191,951
0
W
Zeus
11,129
927
78
7
0
216,216
3
W
Danzaburou
11,092
924
81
7
0
203,872
1
L
Poseidon
8,674
723
61
5
0
179,185
0
L
Neith
8,975
748
40
3
0
189,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role