Player Matchup

Cernunnos
Cernunnos
BillyM12
Cernunnos
Level 29
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 27L
1,726 Elo+
Party 1
Hercules
Hercules
Ocean_122
Hercules
Level 104
God Stats
1W - 0L
1,844 SR
Queue Stats
9W - 3L
1,589 Elo+
Party 1
Tiamat
Tiamat
wayen12
Tiamat
Level 16
God Stats
23W - 52L
1,291 SR
Queue Stats
23W - 52L
1,356 Elo+
Solo
Team Averages
Level 50
1,604 SR
1,557 Elo+

VS

Team Averages
Level 40
1,540 SR
1,523 Elo+
Odin
Odin
Horiu
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,510 Elo+
Party 2
Discordia
Discordia
Lergan24
Discordia
Level 28
God Stats
22W - 17L
1,602 SR
Queue Stats
105W - 99L
1,530 Elo+
Party 2
Neith
Neith
Rangosa
Neith
Level 27
God Stats
25W - 26L
1,519 SR
Queue Stats
113W - 115L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillyM12
Cernunnos
19
15 / 2 / 4
14,924
785
27,004
19,883
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Ocean_122
Hercules
15
3 / 5 / 11
12,074
635
7,793
26,068
27,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
wayen12
Tiamat
15
1 / 6 / 10
11,389
599
5,977
11,588
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Horiu
Odin
15
2 / 6 / 8
11,415
601
11,318
20,289
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Lergan24
Discordia
15
7 / 7 / 3
12,558
661
17,993
13,472
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rangosa
Neith
14
4 / 6 / 5
11,233
591
17,752
16,567
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
13
13
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BillyM12
Cernunnos
15
2
4
8.5
L
Odin
Horiu
Odin
2
6
8
1
L
Discordia
Lergan24
Discordia
7
7
3
1.21
W
Hercules
Ocean_122
Hercules
3
5
11
1.7
L
Neith
Rangosa
Neith
4
6
5
1.08
W
Tiamat
wayen12
Tiamat
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,774
Damage
47,063
57,539
Taken
50,328
45,953
Mitigated
31,348
12,642
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BillyM12
Cernunnos
27,004
13,476
0
5,626
19,883
8,295
2,042
6,879
12,729
0
105,995
L
Odin
Horiu
Odin
11,318
2,884
0
908
20,289
19,208
0
2,684
16,906
0
31,511
L
Discordia
Lergan24
Discordia
17,993
356
0
2,324
13,472
5,403
0
603
12,596
61,674
0
W
Hercules
Ocean_122
Hercules
7,793
1,457
0
5,771
26,068
27,026
0
7,387
18,406
0
27,839
L
Neith
Rangosa
Neith
17,752
9,154
0
3,948
16,567
6,737
0
1,918
14,134
0
52,152
W
Tiamat
wayen12
Tiamat
5,977
581
0
1,245
11,588
10,632
241
3,750
7,693
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
35,206
220
Minions Killed
207
0
Camps Cleared
0
982,708
Distance Traveled
909,432
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,924
785
125
7
0
326,129
1
L
Odin
11,415
601
37
2
0
344,762
7
L
Discordia
12,558
661
96
5
0
291,670
1
W
Hercules
12,074
635
48
3
0
337,174
2
L
Neith
11,233
591
74
4
0
273,000
1
W
Tiamat
11,389
599
47
2
0
319,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role