Player Matchup

Fenrir
Fenrir
Higgins0602
Fenrir
Level 83
God Stats
1W - 2L
1,225 SR
Queue Stats
176W - 152L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Misses-Bully
Nu Wa
Level 105
God Stats
22W - 26L
1,550 SR
Queue Stats
38W - 58L
1,058 Elo+
Solo
Chaac
Chaac
Zorg2424
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,280 Elo+
Solo
Izanami
Izanami
o Gennative o
Izanami
Level 48
God Stats
26W - 26L
1,479 SR
Queue Stats
419W - 471L
1,393 Elo+
Solo
Aphrodite
Aphrodite
theusmatias
Aphrodite
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
277W - 293L
1,359 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,294 Elo+

VS

Team Averages
Level 58
1,519 SR
1,297 Elo+
Freya
Freya
RP Pelad0
Freya
Level 15
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 7L
1,032 Elo+
Party 1
Sylvanus
Sylvanus
blaackluna
Sylvanus
Level 110
God Stats
9W - 13L
1,322 SR
Queue Stats
156W - 211L
1,331 Elo+
Solo
Kali
Kali
iiGonzaga
Kali
Level 35
God Stats
7W - 8L
1,588 SR
Queue Stats
103W - 127L
1,450 Elo+
Solo
Poseidon
Poseidon
teaga07
Poseidon
Level 65
God Stats
1W - 2L
1,474 SR
Queue Stats
9W - 10L
1,295 Elo+
Party 1
Aphrodite
Aphrodite
thebadones2004
Aphrodite
Level 66
God Stats
29W - 31L
1,503 SR
Queue Stats
663W - 769L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 6 / 2
10,012
501
8,212
16,317
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 5
9,098
455
15,216
10,247
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zorg2424
Chaac
14
2 / 4 / 5
8,808
440
8,997
17,770
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
13
1 / 9 / 1
8,263
413
9,798
13,394
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
theusmatias
Aphrodite
17
7 / 3 / 6
11,113
556
13,096
13,931
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RP Pelad0
Freya
14
1 / 6 / 5
8,145
407
4,770
13,299
5,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
blaackluna
Sylvanus
15
4 / 1 / 14
10,254
513
7,497
16,208
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
17
5 / 4 / 4
10,745
537
6,783
19,188
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
teaga07
Poseidon
17
13 / 5 / 5
11,764
588
15,674
14,326
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
thebadones2004
Aphrodite
16
3 / 2 / 6
9,925
496
9,575
12,875
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
18
Kills
26
26
Deaths
18
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
2
1
L
3
4
5
1.38
W
Freya
RP Pelad0
Freya
1
6
5
0.58
L
Chaac
Zorg2424
Chaac
2
4
5
1.13
W
Sylvanus
blaackluna
Sylvanus
4
1
14
11
W
Kali
5
4
4
1.75
L
Izanami
1
9
1
0.17
W
Poseidon
teaga07
Poseidon
13
5
5
3.1
W
Aphrodite
thebadones2004
Aphrodite
3
2
6
3
L
Aphrodite
theusmatias
Aphrodite
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,319
Damage
44,299
71,659
Taken
75,896
31,102
Mitigated
38,606
27,922
Healing
35,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,212
2,811
0
6,197
16,317
7,369
198
4,689
11,506
0
62,267
L
15,216
6,540
0
2,268
10,247
3,300
42
6,913
3,152
46,659
0
W
Freya
RP Pelad0
Freya
4,770
1,516
139
3,673
13,299
5,111
766
4,749
8,100
29,660
0
L
Chaac
Zorg2424
Chaac
8,997
1,202
0
8,645
17,770
9,374
993
9,143
8,508
0
56,603
W
Sylvanus
blaackluna
Sylvanus
7,497
1,933
4,122
6,546
16,208
15,799
1,187
4,346
11,454
27,547
0
W
Kali
6,783
4,155
0
5,615
19,188
7,307
0
6,433
12,403
0
63,866
L
Izanami
9,798
6,355
171
1,730
13,394
4,331
2,130
8,830
4,498
0
39,104
W
Poseidon
teaga07
Poseidon
15,674
1,725
534
3,059
14,326
5,265
2,805
3,552
10,455
69,163
0
W
Aphrodite
thebadones2004
Aphrodite
9,575
938
3,668
7,645
12,875
5,124
548
7,277
5,172
67,125
0
L
Aphrodite
theusmatias
Aphrodite
13,096
838
1,374
7,537
13,931
6,728
369
7,386
6,479
62,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
50,833
482
Minions Killed
451
0
Camps Cleared
0
1,748,328
Distance Traveled
1,737,528
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,012
501
97
5
0
356,892
2
L
Nu Wa
9,098
455
71
4
0
345,737
3
W
Freya
8,145
407
38
2
0
344,386
0
L
Chaac
8,808
440
101
5
0
393,102
4
W
Sylvanus
10,254
513
40
2
0
310,913
3
W
Kali
10,745
537
109
5
0
389,220
3
L
Izanami
8,263
413
71
4
0
324,193
2
W
Poseidon
11,764
588
120
6
0
350,645
0
W
Aphrodite
9,925
496
144
7
0
342,364
7
L
Aphrodite
11,113
556
142
7
0
328,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role