Player Matchup

Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
PeenorTheGreat
Rama
Level 45
God Stats
1W - 1L
1,877 SR
Queue Stats
22W - 25L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
RangerBigCactus
Nu Wa
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 67L
1,386 Elo+
Solo
Team Averages
Level 74
1,626 SR
1,435 Elo+

VS

Team Averages
Level 83
1,452 SR
1,498 Elo+
Nemesis
Nemesis
CAB00SEmj117
Nemesis
Level 48
God Stats
9W - 13L
1,257 SR
Queue Stats
342W - 306L
1,434 Elo+
Party 2
Chaac
Chaac
GKGFURY1
Chaac
Level 80
God Stats
30W - 25L
1,624 SR
Queue Stats
123W - 113L
1,560 Elo+
Solo
Nox
Nox
Nightbreaker V2
Nox
Level 121
God Stats
15W - 12L
1,475 SR
Queue Stats
315W - 245L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 9 / 0
8,467
564
7,890
13,851
9,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 1
9,009
601
3,552
8,295
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
7,989
533
6,382
9,605
3,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CAB00SEmj117
Nemesis
13
5 / 0 / 11
10,203
680
5,514
8,502
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
GKGFURY1
Chaac
14
4 / 1 / 14
10,277
685
8,059
9,867
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 1 / 9
11,357
757
10,645
6,358
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
19
19
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
9
0
0.11
W
Nemesis
CAB00SEmj117
Nemesis
5
0
11
10.5
W
Chaac
GKGFURY1
Chaac
4
1
14
11
W
10
1
9
14.5
L
1
3
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
24,218
31,751
Taken
24,727
16,286
Mitigated
9,989
2,676
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,890
2,492
934
670
13,851
9,387
0
5,688
8,163
0
24,679
W
Nemesis
CAB00SEmj117
Nemesis
5,514
2,497
0
363
8,502
2,701
0
1,809
6,693
0
29,527
W
Chaac
GKGFURY1
Chaac
8,059
2,864
0
4,356
9,867
4,697
1,553
2,987
6,880
0
43,488
W
10,645
199
0
1,180
6,358
2,591
1,368
1,771
4,587
59,485
0
L
3,552
2,861
0
588
8,295
3,658
330
1,507
6,788
0
41,273
L
6,382
1,555
202
282
9,605
3,241
358
3,486
6,119
28,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
31,837
132
Minions Killed
202
0
Camps Cleared
0
709,132
Distance Traveled
809,386
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,467
564
40
3
0
258,571
3
W
Nemesis
10,203
680
36
2
0
283,827
1
W
Chaac
10,277
685
57
4
0
271,381
0
W
Nox
11,357
757
109
7
0
254,178
0
L
Rama
9,009
601
66
4
0
221,924
5
L
Nu Wa
7,989
533
26
2
0
228,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role